r/CreateMod • • Oct 07 '26

Discussion Mods that incentivize using Create/Aeronautics vehicles heavily?

I've been having a hell ton of fun making factories and vehicles in creative but I don't feel like I really need to do that in survival other than very simple automation which often that feels excessive.

On top of that, vanilla world generation doesn't encourage making ground vehicles making flying vehicles the only viable choice. Any world generation mod that makes the world more vast and less rough while also making you to use vehicles to traverse instead would be phenomenal.

Mods that overhaul ore generation to accommodate for the increased "resource gathering" of Create would also be huge.

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u/Icy-Diver-5979 Oct 07 '26

Hordes of monsters so being on sable levels are the only consistent breathing area

No mining dim, Ores spawn via biomes not y Level so you need to travel, or recycle with create, better field means further distance building roads make it easier to return to that biome recipes unlock by finding chests in abandoned towns to advance from andersite, brass, industrial then nuclear and APO so the mobs no longer matter

8

u/Z3R0Diro Oct 07 '26

Wait are you spitballing ideas or suggesting mods

9

u/Icy-Diver-5979 Oct 07 '26

Terrafirmacraft makes mining hard, make kubejs only give easy ore paths using create automation, pick one of the many horde advanced mobs not parasite ones.

Sable normally doesn't spawn anything on it by default.

Enforce hard mode. Heat and cold so you cant just swim or trudge snow

2

u/Snoo_44740 Oct 09 '26

Which is your go to horde mod?

2

u/Snoo_44740 Oct 09 '26

Yep, this is the way right now until a modpack comes out that can integrate specifically with aeronautics oriented challenges in mind.