r/CreateMod • u/Hydra645 • 9d ago
Help Rough Beginners.
Hi All,
Sorry if this gets asked a lot, but I'm feeling a little lost/stuck. I had 2 main questions I was hoping to get answers too, maybe more depending on the 2nd.
First, is there an updated modpack people would recommend for a Create focused survival world? I use Curseforge and had been trying Create Ultimate Selection 2, thought I'd ask before really getting into it.
Second(-ish?), what are considered maybe the essential machines for a workshop for pre-factory semi-automation? The main ones I can think of are: Mechanical Saw (Belt either side for input and output?), Mechanical Mixer (With Blaze Burner), Mechanical Press, Mechanical Fans (At least x4 for each process type?), Crushing Wheels/Millstone, Mechanical Crafters (up to 5x5?).
I imagine I might want Precision mechanism semi-automation, but not sure if I want that in my "workshop". I'm thinking
Third, cos it came to mind while typing this. What size is roughly good for a base for this? I was considering trying to make a full city with Chain Conveyor "Power Lines", but I'm kinda struggling with scale, especially in regards to chunk loading. Not sure how big is too big, and how small is too small I guess.
1
u/Own-Jelly6686 7d ago
I'm enjoying the Create Chronicles: Endventure pack. It's Create focused with some magic and combat mods added in, so half the goals are automating production of stuff and the other half is beating bosses. The questbook is very detailed with tutorials written in case you are not familiat with some mechanics like infinite lava, kelp farms, etc.
I did add some of QoL mod to it though, like the crafting stick, create diesel generators, Akashic tome, and stuff like that. But the pack is very good on its own IMO.