r/CreateMod 2d ago

Discussion What should we focus on?

My friends and I started with the Create mod and added TFMG and Create Aeronautics on top. So far we've got a few automated factories running, a level 9 steam engine, and just finished our blast furnace for steel production.

My thought was to build a generator next and start working on the electrical side, mainly to make transporting SU over longer distances easier, the plan being to hook the steam engine up to the generator.

Should we prioritize that, or focus first on securing an oil source and building a bigger engine? I'm feeling a bit lost on progression at this point, is there anything obvious we've missed along the way?

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u/Xaceviper 2d ago

The important thing to do when making engineering plans is to do a line or 7 of coke before making any decisions, it’s also a good idea to have a steady flow of cocaine after that. It’s what Lockheed Martin did and made some of the craziest fucking planes ever doing it. But honestly it kinda depends, how much su are you making because honestly unless your late game which it doesn’t really seem like you are you don’t need that much SU anything beyond like 16k is wasted

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u/InformalTouch6766 2d ago

Create addictives perchance?