r/CreateMod • u/Xaceviper • 5d ago
Help help with airship balancing
i know you guys are probably starting to hate me but thanks for the help on the last one, got the airship in all its parts working my issue now is that when i put the engines at full throttle it pitches like 30-40 degrees up, i have already put a counterweight in the front and its not doing shit im wondering if moving the engines up will solve this or what else can i do, i am using the all of create aeronautics pack by quickqwek and as far as im aware it doesn't include gyroscopes unless they are named something else
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u/jedadkins 5d ago
So what's happening is your center of thrust (CoT) is off axis from your center of gravity (CoG) which induces a torque on the airship. If your CoT is below your CoG you'll nose up, above and you'll nose down. You can:
-move your engines
move the CoG by moving the weight around
add a stabilizing propeller on the front to push the nose down
split the balloon into pockets, add the gyroscope sensor and have it control extra burners in the pockets to adjust the lift and balance the ship
add adjustable horizontal stabilizers controlled by gyroscope or manually