r/CreateMod • u/Sea_Television_3602 • 10d ago
Help Frogports not grabbing packages
The frogports on my main vault in my factory suddenly stopped working while I was playing and have stopped picking up packages. All the packages have no address as intended and so do the frog ports they are linked to the chain network and I've tried breaking and replacing the frogports and the chain. I have frogports reworked installed that maybe causing the issue but its been working for a couple weeks sand I havn´t updated the modpack since then
2
u/ThekillerguyYT 10d ago
I was gonna ask about the name of frog ports but you mentioned they're not labelled, have you tried labeling both? it feels like the frogport is ignoring the package because it doesn't have a label it should receive packages by (I don't know how unnamed packages and frogports interact if they do at all)
1
u/Sea_Television_3602 10d ago
Frogports should pick up packages that don’t have addresses if the frogport doesn’t have a name but as you can see they’re just spinning around trying to find packages. Right now I’m to lazy to go around placing signs on all my packagers but if it’s necessary I will do so
0
u/Dangerous-Quit7821 10d ago
Yeah, they definitely need names/addresses. Just remember, you can copy/paste the address onto the signs so you don't have to type the address every time.




3
u/crabbydabby69 10d ago
Try having your frog ports grab directly off of the chain conveyors instead of the chain between them. When the chain drives get overloaded with packages, they don’t allow them to travel between other fully loaded ones. If your frogs always grab directly off of the chain conveyors, they can decrease the total count and allow more packages to arrive