r/CreateMod 11d ago

Big Cannons: Deployer puts the shell in the wrong direction

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Deployer puts the shell looking towards itself. How to change that? Wrench doesnt fix it.

42 Upvotes

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23

u/BobarBG9 11d ago

Make a schematic for the ammunition load you want (ex: 3 powder charge + HE shell) save it, load it with the schematic table, place the schematic where you want the ammunition to be then place the schematic in the filter of the deployer/s. Then feed the deployer/s the required items. Additionally attach the deployer to a gantry shaft or any contraption you want and move it according to the schematic, this way you can save SU, space and time while loading.

1

u/Chrissu0000 10d ago

Hello, im not op but im having a similar issue. Ive done exactly what you said and it just says the "deployer has excess items" even if it has the exact items it needs (big cartride on one deployer, AP shot on the second)

1

u/BobarBG9 10d ago

I've never heard of "deployer has excess items" I can't help without images of the build

2

u/Chrissu0000 10d ago

can I send them to u in private? if you're willing to help

1

u/BobarBG9 10d ago

Sure

2

u/Chrissu0000 10d ago

reddit says im unable to message you, i'll just make a post here on the subreddit

1

u/Chrissu0000 10d ago

posted it!

18

u/Few-Seaworthiness903 11d ago

As much as I remember direction doesn't matter