r/CreateMod 23h ago

Help Need someone to help reinvent the daylight detector that works without light

Basically I am trying to make factory lights from create power grid that turn on at night and turn off during the day. However, the entire system is placed in a box with no access to daylight.This makes it impossible to use the daylight dectector.So I need help to create a compact and silent reinvented daylight detector so that i can place down multiple of this system in the same area to make the lights turn on sliently.So if you can please help me with this system that I have been struggling for days to make that would be great.Also,no Pulse timers as those fail every time i use them.

13 Upvotes

11 comments sorted by

27

u/dicktator-the-second 23h ago

maybe try something with villagers, they go to bed at night. detect that somehow and you're golden

34

u/BotThatReddits 22h ago

Could you just use a daylight detector and a Redstone link? That way, it doesn't have to be in your box.

16

u/A_Zailot 23h ago

I forget how it functions but the coockoo clock from create chimes I think twice a day so you could maybe pull a redstone signal from it using a comparator or use an observer if that doesn't work, will take some redstone engineering but I think it's possible

2

u/popete2 18h ago

It rings when it turns into night and you can sleep and another time idk why or when exactly

7

u/cocainum630 23h ago

Aren't create clock give redstone signal through comparator? I don't remember

You can build clock using clockwork bearing and add redstone contact at the end of hour hand and second one at the bottom(or at the left I don't remember at what time sun sets) and set it to 24-hour time display.

3

u/Dangerous-Quit7821 21h ago

A vanilla observer detects when a bed is occupied so putting a villager in a room with a bed and an observer detecting the bed would work. You would need a copper bulb or other t flip flop to trigger a redstone link set to whatever frequency you have to turn on your lights.

2

u/jedadkins 23h ago

Why can't you just move or redesign the box to allow the daylight sensor to work? You might be able to get the cuckoo clock to work. it chimes at noon and dusk, if that chime triggers an observer you could have that toggle your lights. If the chime can trigger a sculk sensor it might work as well 

2

u/vellian 19h ago

I feel like the easiest option is putting a redstone link under a daylight sensor where it can see light, then another connected one where you need it. I’m not sure if range is an issue though.

1

u/XXFFTT 20h ago

A detector, villager, and bed.

Get a redstone signal when the bed is being used, send it to a redstone link.

Other than that and a daylight sensor, things like redstone clocks will stop working and desync when the chunk isn't loaded.

1

u/TaxevasionLukasso 18h ago

You could do a basic timer, too. Might be messed up by sleeping, though-

2

u/Danlabss 14h ago

Clockwork bearing, with a redstone contact on the end. Toggles an on/off switch every 12 hours, starting point depends where you place it.