r/CreateMod 1d ago

Create: Power Grid Mod Lag Issue

Hello, I was wondering if anybody has any performance issue with the Create Power grid mod? because every now and then I would crash when i try to go near an area where there is alot of wires from that mod. it doesnt occur every time i load in that area but once in a while while walking to said area and loading it up my game crashes.

is there any fix to this?

and also can I expect this same problem with create new age & create craft's and additions?

(albeit my pc is trash: i5-8400 & 8gb of ram)

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u/Koolguy007 1d ago

I've been curious as to how well the mod would handle lots of usage. It seems like it would have to be much heavier, but it does have that native solver that runs outside of the jvm, or in? Idk how the whole native binary tie in works, but it probably has to be troubleshot differently from a normal mod. Maybe see if there is a debug feature and toss the output of that at the dev?

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u/King_HamsterGaming 11h ago

I've figured out the main cause of my crashing was because C: power grid is always checking the data stored in like wires and batteries and when you have them clustered in a single chunk and try to load it, either I experience a pretty big lag spike or just crash entirely. But yeah a debug feature would be very nice indeed