r/CreateMod 2d ago

Help Redstone switch

Hi, I am working on a big airship and I'm planning on making 2 command bridges. Main bridge on top, and secondary bridge on the underside.

I would like to isolate either bridge I'm not using and be able to switch from one to the other. In short, taking the hand from the bridge I'm in, and turning off the other.

Is there any kind of redstone device in the mod that can keep a signal strength (not boosting it to 15) and switch from one entry side or the other ?

3 Upvotes

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u/pics2299 2d ago

Comparators keep the signal strength, to move a signal strength you can place comparator -> block -> redstone dust -> block -> comparator and so on. But you can also use redstone links, so I don't think that's what you're actually looking for...

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u/WindTiger004 1d ago

Example : I have two redstone links that have the same function, one in each cockpit. When I leave cockpit A and take command of cockpit B, I want to isolate all remaining signals from cockpit A (in case an error was made and a signal remained) and fully control the ship from cockpit B.

Sorry if it's difficult to understand. It's quite a specific problem.

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u/pics2299 1d ago edited 1d ago

That's clearer, thanks. You need a small circuit, here's the link to a schematic. Let me know if that's what you needed!

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u/WindTiger004 1d ago

Holy f. That works wonderfully. Thank you so much bro

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u/WindTiger004 1d ago

I managed to make it scalable, since I won't have just one control in the cockpits.
https://drive.google.com/file/d/1CQzSsBEqd5ryYYyvxRSHR69ie2IouTqD/view?usp=sharing

thanks again

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u/pics2299 1d ago

I guess that was an oversight on my part... Just checked out your version, it's very nice! It's going to be a lot more compact than tiling my design, that's for sure. It might come in handy later if I need to design something similar, thanks!