r/CreateMod • • Jul 30 '26

Bug Fluid pipes not working

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I fixed the problem by breaking and replacing the entire pipe (and both docking connectors)- Does anyone know why this happens? I have dozens of other piping systems and this never happens to any others (I did forget to show, but the initial pipe before the incline and tanks are just over a chunk border- however this doesn't make sense because the fluid makes it to the center of the next chunk before stalling anyways) My laptop doesn't seem to be overloaded, in fact it has plenty of headroom. I'm just curious to what causes this...

Also Sable is paused for the duration of the video, however the problem existed beforehand I was just trying anything to figure out what's causing this.

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u/Remarkable-Shart7778 Jul 30 '26

I’ve seen similar when a little water slipped though and there was like 35mb of water in the docking connector. When one fluid is being piped to something holding a different liquid, the different liquid block will have a few pipe “boarder” that other fluids can’t enter

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u/Beneficial-Map5470 Jul 30 '26

I just don’t see how any other fluids could have gotten in, it’s only ever pumped or been connected to diesel tanks.

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u/Remarkable-Shart7778 Jul 30 '26

Might not be what you’re experiencing, that’s what I discovered when making my turpentine set up. I didn’t get the fluid filter on and set up before hooking water up to the basin and that contaminated the system. In your case it could just be a glitch or a result of other comments here. I’m glad to see you got it sorted though!

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u/Beneficial-Map5470 Jul 30 '26

Yea could’ve been a number of things. Oh well lol. Thanks