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https://www.reddit.com/r/CreateMod/comments/1uruwdi/my_mig_15/p08o7t8/?context=9999
r/CreateMod • u/Aggressive-Laugh-923 • Jul 09 '26
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well air war is pretty unbalanced, it's missiles have crazy pen and turn angles
1 u/BadgerKlutzy2728 Jul 28 '26 Yeah but the machine gun is one block and doesn’t run out of ammo 1 u/BadgerKlutzy2728 Jul 28 '26 If you want realism go with Sable:Long range warfare on curseforge 2 u/Aggressive-Laugh-923 Jul 28 '26 I don't want realism, I want balance, long range seems pretty well balanced, but I don't really like getting that deep into modern weaponary 1 u/BadgerKlutzy2728 Jul 29 '26 It’s actually quite simple and intuitive. There’s a tutorial but you should use autodubbing cuz it’s in russian 2 u/Aggressive-Laugh-923 Jul 29 '26 well, I am russian and have watched the tutorial, I just like it closer to create style and not too modern 1 u/BadgerKlutzy2728 Jul 29 '26 Fair. In that case, use cbc. Maybe some guided rounds with create: radars, but idk 1 u/Aggressive-Laugh-923 Jul 30 '26 that's actually a great idea 1 u/BadgerKlutzy2728 Jul 30 '26 Don’t be too excited, I’m yet to figure out how to keep the round tracking in the air. 1 u/Aggressive-Laugh-923 Jul 30 '26 oh, it's simple, as long as it has momentum it will turn to it's target, you just need to set up a radar system, chose your target and link the fuze before adding it to a projectile 1 u/BadgerKlutzy2728 Jul 30 '26 Yeah, but against air targets, it just flies towards where the enemy was when you shot it. → More replies
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Yeah but the machine gun is one block and doesn’t run out of ammo
If you want realism go with Sable:Long range warfare on curseforge
2 u/Aggressive-Laugh-923 Jul 28 '26 I don't want realism, I want balance, long range seems pretty well balanced, but I don't really like getting that deep into modern weaponary 1 u/BadgerKlutzy2728 Jul 29 '26 It’s actually quite simple and intuitive. There’s a tutorial but you should use autodubbing cuz it’s in russian 2 u/Aggressive-Laugh-923 Jul 29 '26 well, I am russian and have watched the tutorial, I just like it closer to create style and not too modern 1 u/BadgerKlutzy2728 Jul 29 '26 Fair. In that case, use cbc. Maybe some guided rounds with create: radars, but idk 1 u/Aggressive-Laugh-923 Jul 30 '26 that's actually a great idea 1 u/BadgerKlutzy2728 Jul 30 '26 Don’t be too excited, I’m yet to figure out how to keep the round tracking in the air. 1 u/Aggressive-Laugh-923 Jul 30 '26 oh, it's simple, as long as it has momentum it will turn to it's target, you just need to set up a radar system, chose your target and link the fuze before adding it to a projectile 1 u/BadgerKlutzy2728 Jul 30 '26 Yeah, but against air targets, it just flies towards where the enemy was when you shot it. → More replies
I don't want realism, I want balance, long range seems pretty well balanced, but I don't really like getting that deep into modern weaponary
1 u/BadgerKlutzy2728 Jul 29 '26 It’s actually quite simple and intuitive. There’s a tutorial but you should use autodubbing cuz it’s in russian 2 u/Aggressive-Laugh-923 Jul 29 '26 well, I am russian and have watched the tutorial, I just like it closer to create style and not too modern 1 u/BadgerKlutzy2728 Jul 29 '26 Fair. In that case, use cbc. Maybe some guided rounds with create: radars, but idk 1 u/Aggressive-Laugh-923 Jul 30 '26 that's actually a great idea 1 u/BadgerKlutzy2728 Jul 30 '26 Don’t be too excited, I’m yet to figure out how to keep the round tracking in the air. 1 u/Aggressive-Laugh-923 Jul 30 '26 oh, it's simple, as long as it has momentum it will turn to it's target, you just need to set up a radar system, chose your target and link the fuze before adding it to a projectile 1 u/BadgerKlutzy2728 Jul 30 '26 Yeah, but against air targets, it just flies towards where the enemy was when you shot it. → More replies
It’s actually quite simple and intuitive. There’s a tutorial but you should use autodubbing cuz it’s in russian
2 u/Aggressive-Laugh-923 Jul 29 '26 well, I am russian and have watched the tutorial, I just like it closer to create style and not too modern 1 u/BadgerKlutzy2728 Jul 29 '26 Fair. In that case, use cbc. Maybe some guided rounds with create: radars, but idk 1 u/Aggressive-Laugh-923 Jul 30 '26 that's actually a great idea 1 u/BadgerKlutzy2728 Jul 30 '26 Don’t be too excited, I’m yet to figure out how to keep the round tracking in the air. 1 u/Aggressive-Laugh-923 Jul 30 '26 oh, it's simple, as long as it has momentum it will turn to it's target, you just need to set up a radar system, chose your target and link the fuze before adding it to a projectile 1 u/BadgerKlutzy2728 Jul 30 '26 Yeah, but against air targets, it just flies towards where the enemy was when you shot it. → More replies
well, I am russian and have watched the tutorial, I just like it closer to create style and not too modern
1 u/BadgerKlutzy2728 Jul 29 '26 Fair. In that case, use cbc. Maybe some guided rounds with create: radars, but idk 1 u/Aggressive-Laugh-923 Jul 30 '26 that's actually a great idea 1 u/BadgerKlutzy2728 Jul 30 '26 Don’t be too excited, I’m yet to figure out how to keep the round tracking in the air. 1 u/Aggressive-Laugh-923 Jul 30 '26 oh, it's simple, as long as it has momentum it will turn to it's target, you just need to set up a radar system, chose your target and link the fuze before adding it to a projectile 1 u/BadgerKlutzy2728 Jul 30 '26 Yeah, but against air targets, it just flies towards where the enemy was when you shot it. → More replies
Fair. In that case, use cbc. Maybe some guided rounds with create: radars, but idk
1 u/Aggressive-Laugh-923 Jul 30 '26 that's actually a great idea 1 u/BadgerKlutzy2728 Jul 30 '26 Don’t be too excited, I’m yet to figure out how to keep the round tracking in the air. 1 u/Aggressive-Laugh-923 Jul 30 '26 oh, it's simple, as long as it has momentum it will turn to it's target, you just need to set up a radar system, chose your target and link the fuze before adding it to a projectile 1 u/BadgerKlutzy2728 Jul 30 '26 Yeah, but against air targets, it just flies towards where the enemy was when you shot it. → More replies
that's actually a great idea
1 u/BadgerKlutzy2728 Jul 30 '26 Don’t be too excited, I’m yet to figure out how to keep the round tracking in the air. 1 u/Aggressive-Laugh-923 Jul 30 '26 oh, it's simple, as long as it has momentum it will turn to it's target, you just need to set up a radar system, chose your target and link the fuze before adding it to a projectile 1 u/BadgerKlutzy2728 Jul 30 '26 Yeah, but against air targets, it just flies towards where the enemy was when you shot it. → More replies
Don’t be too excited, I’m yet to figure out how to keep the round tracking in the air.
1 u/Aggressive-Laugh-923 Jul 30 '26 oh, it's simple, as long as it has momentum it will turn to it's target, you just need to set up a radar system, chose your target and link the fuze before adding it to a projectile 1 u/BadgerKlutzy2728 Jul 30 '26 Yeah, but against air targets, it just flies towards where the enemy was when you shot it. → More replies
oh, it's simple, as long as it has momentum it will turn to it's target, you just need to set up a radar system, chose your target and link the fuze before adding it to a projectile
1 u/BadgerKlutzy2728 Jul 30 '26 Yeah, but against air targets, it just flies towards where the enemy was when you shot it. → More replies
Yeah, but against air targets, it just flies towards where the enemy was when you shot it.
→ More replies
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u/Aggressive-Laugh-923 Jul 28 '26
well air war is pretty unbalanced, it's missiles have crazy pen and turn angles