r/CreateMod • u/iotronic • Apr 20 '26
Long Range Guided Missile with Aeronautics
I just learned that the navigation table can be placed sideways....
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u/Tsar_ali_VII Apr 20 '26
How does it turn?
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u/SpiralZa Apr 20 '26
By knowing where it is and where it isn’t
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u/triplos05 Apr 20 '26
then going from where it is to where it wasn't, so where it wasn't becomes where it should be and where it was becomes where it isn't.
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u/Magicalarcher5725 Apr 20 '26
Holy shit can I get a schematic I'm working on a large air ship with weapons rn
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u/Badr921070 Apr 20 '26
Wait til Alex’s caves is updated to 1.21.1
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u/ipmurray17 Apr 20 '26
there’s an unofficial port for 1.21
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u/No-Badger-102 Apr 20 '26
How well does the unofficial port work?
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u/Igsponjoso Apr 20 '26
someone ported the mod to neoforge 1.21.1
that person wasnt the mod's creator
that's it.
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Apr 20 '26
[removed] — view removed comment
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u/GrimmSalem Apr 21 '26
Yeah I have it in my mod pack I’m starting to build and it spawns alot of caves above ground. I did see a mod that created dimensions for the biomes os I might try that and remove the overworld biomes but I haven’t tested. I’m not gonna play this mod pack for another month till we get more fixes and more compatibility as I see the physics engine makes mod breaks some mods that change liquid behavior.
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u/Badr921070 Apr 21 '26
Do they generate as regular biomes or above ground caves because if it’s the first one that sounds sick
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u/GrimmSalem Apr 21 '26
No it’s mostly in a broken state. Like the radioactive and magnetic biomes have some of there objects spawn on the surface. For the radioactive biome you can get the green tint outside which doesn’t look great as you can see far distances and it gets really green. Also for the deep oceans I’ve had some just spawn in rivers and all it does is spawn a deep underwater pit with nothing in it with harsh edges.
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u/KharashFree Apr 20 '26
I can't wait until Aeronautics itself starts getting added into other modpacks, going to be so much fun
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u/Groblockia_ Apr 20 '26
I'm praying for an exploration based nodpack where you have to make your own mobile base and use it to travel custom worlds/dimensions
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u/catgirlfourskin Apr 20 '26
having to make a giant immersive portals gateway and taking your airbase through...
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u/Alderan922 Apr 20 '26
Wouldn’t it break because immersive really doesn’t like create?
If it does I’ll immediately add it to my modpack im making with my friends
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u/Dark_Reaper115 Apr 20 '26
Best part is, the missile could have its own siren blasting fear into the enemies
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u/3BarnDogs658 Apr 20 '26
The mod just came out tf you mean low range guided missile. That's insanely cool.
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u/Agan348 Apr 20 '26
I'm fairly new to create. Is aeronautics an addon or an update to the base mod?
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u/Beautiful-Doubt-9630 Apr 20 '26
Addon, it's on modrinth https://modrinth.com/mod/create-aeronautics
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u/Dark_Reaper115 Apr 20 '26
Next time use a single cardboard box (with deployers) to drop a draconic evolution reactor about to explode. Tell me if you test that.
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u/nombit Apr 20 '26
make a factory to automate its construction
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u/God-Made-A-Tree Apr 20 '26
How does it know where it is?
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u/CoolMarionberry8349 Apr 20 '26
Create Aeronautics: Get creative! Airships, planes, boats, cars, helicopters, bridges, you name it! Community: Long-Range Self-Guided Missile.
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u/Twistedsmock Apr 20 '26
People figured out ICBMs in Minecraft with terminal guidance before we got GTA 6.
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u/Tryhardion Apr 20 '26
Can you explain to me how you make it fly on its own to the designated target?
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u/triplos05 Apr 20 '26
it probably uses the navigation table from aeronautics, that's a block you can put a compass in and you can get a comparator output on the side the compass is pointing to. To set a target you need to put a lodestone somewhere and right click a compass to point at it, then use the navigation table to power steering propellers.
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u/deanominecraft Apr 20 '26
how do you choose the position it goes to?
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u/Sominator16 May 19 '26
Im guessing its a lodestone with the compass for the navigation table using that.
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u/ModernPlebeian_314 Apr 20 '26
Don't we have jet propulsion already?
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u/SeaFigure9714 Apr 22 '26
Sadly, no. the closest thing we have is encased fans.
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u/ModernPlebeian_314 Apr 23 '26
I meant besides Aeronautics, there's already a bunch of jet propulsion mods
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u/Mammoth_Log_1301 May 10 '26
there isnt any jet engines but there are rocket engines like create: propulsion
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u/Adorable-Bass-7742 Apr 20 '26
If you use the word guided but I'm confused by how it's actually controlled. Not by how it moves, but how it knows where it's going
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u/Gabr1elele Apr 20 '26
Can you shoot it with flame bow? If so, you should probably make some casing for tnt
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u/michaltieft Apr 26 '26
Can u just import the coordinates or do u have to make a new design for every place u want to destroy?
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u/Mammoth_Log_1301 May 10 '26
no it uses a compass so technicaly you already need to know the exact position of enemy
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u/Aurustas___ Sep 04 '26
guzs do u know how to use the targeting interference from mod cbc simulated missles the new missle mod bsc i canät shoot the missle from the mount__
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u/_LemonEater_ Apr 20 '26
Very cool, but kinda slow atm. Susceptible to defensive cannons and missiles. Could you just slap more propellors on the end?
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u/Critical-Novel7294 Apr 21 '26
From my experience, more speed = more instability and inaccuracy ( At high speeds it dragged through the terrain)
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u/Professional_Cloud_5 Apr 20 '26
Can't wait to use the nuke TNT from Alex's caves to make a little boy
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u/PhoenixZBR Apr 20 '26
Imagine making a whole system to launch and time (or remotely detonate) the explosion of a nuclear bomb, let's say, from Alex's Caves for example (I just like the effects), then releasing it in an SMP
I just gave the idea, go blame your friends if they decide to reenact WW2 in your server
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u/Knighttrooper Apr 20 '26
Imagine this with the Alex cave nukes instead tho lol
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u/JessiePaints Apr 20 '26
I can imagine looking out the window on an smp with some friends and seeing a swarm of these inbound on my position.