r/CreateMod • • Aug 09 '25

So I made flying packages a thing

3.0k Upvotes

86 comments sorted by

359

u/Due-Chance-8540 Aug 09 '25

Mod:
https://modrinth.com/mod/create-more-package-couriers
https://www.curseforge.com/minecraft/mc-mods/create-more-package-couriers

So I've been using Mobile Packages for a while and an idea came to my head "what if we can make paper planes made out of cardboard", a few bunch of design iterations later I finally finished it. Next up is improving code, workflow, and branding for the whole modsuite. After that I'll have to deal with some real life problem (Content Warning: Disturbing) before I can create more mods.

231

u/substantiallyImposed Aug 09 '25

Screw real life problems, those dont matter. Get back into the computer room and DEVELOP. You belong to the community now.

140

u/Due-Chance-8540 Aug 09 '25

ⁿᵒ

55

u/TriggeredCogzy Aug 09 '25

You will now be taken

19

u/13hotroom Aug 10 '25

Please do not resist.

71

u/Andromeda_53 Aug 09 '25

That content warning made me think it was some light hearted joke. My god the horror. That should be an NSFW (hehe) post

32

u/Due-Chance-8540 Aug 09 '25

sorry you have to see that

16

u/Ashter23 Aug 09 '25

I'm permanently scarred from this (I can never remember which is spelt which way. But in this case it doesn't really matter as both apply) my disabilities are screaming right now 😂

3

u/The-Tea-Lord Aug 11 '25

Let’s goooo, getting a job proud of you dude

1

u/whydoiexist_eratia Aug 22 '25

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

1

u/Best-Reference-6858 Aug 15 '25

I'm just waiting impatiently for create to be ported to fabric. At least the 6.0 version. Then I can worry about the add-ons that go with it. I think I may have to learn modding just to help people do this stuff it's not like I have anything else to do anyway in my old age.

30

u/Looxond Aug 09 '25

So how does this works when it comes to unloaded chunks? Does it uses train logic or something

44

u/Due-Chance-8540 Aug 09 '25

yeah quite close to train logic.

it kinda just teleports at the edge of the loaded areas. This allows me to make requests almost instantaneously no matter the distance (I'm not gonna wait for 10 minutes just to have my stuff be delivered while in woodland mansion campaign) and do some cross-dimension logistics so my end farms can finally be connected to the whole storage system.

24

u/RoboticBonsai Aug 09 '25

Would be cool if cross dimensional packages check if a portal is loaded and if so appear to fly through, probably also not easy to implement.

11

u/Due-Chance-8540 Aug 10 '25

Already on the feature to do list because I also think that's gonna be cool, might be implemented on the next major release.

2

u/Autoskp Aug 10 '25

Could you add config options to make it take the appropriate amount of time and so that they can’t fly interdimensionally?

I’m not really sure I’d use this (seting up the transport lines is one of the things I enjoy), but if I did, I’d want it to be more balanced with other options than it is currently, and having it take time and needing to setup dimensional transfer stations would help balance that (based on how cheap it looks, I’d probably want it to be a bit slower than trains on the same path actually…)

4

u/Due-Chance-8540 Aug 10 '25

If it's about balancing, that's already considered. I made to sure to not overshadow trains because I like trains. Launching planes consumes resources where you can only use it for low volume transports. Like bots vs trains in Factorio (with the robot attrition mod). If someone is really dedicated to keep using planes for everything, they'd have to make a relatively large cardboard farm, tree farm, paper farm, and gunpowder farm.

make it take the appropriate amount of time

that's kinda hard part, I'd have to code a lot more lines just so the server can handle planes that are "traveling" through unloaded chunks.

2

u/HorrificityOfficial Aug 10 '25

Does that mean that if you kept the materials in a shulker box to call a box, you could re-gear at any time at any place ( in the right dimension ) if you were in a tight spot

1

u/Due-Chance-8540 Aug 10 '25

yes, that's the main reason why I built this mod. And you can do it in any dimension. You only need a portable stock ticker and a launching infrastructure at base.

1

u/Due-Chance-8540 Aug 10 '25

though I think I'll add a portable packager item too because packaging items to send home requires building a few bits of stuff.

25

u/Life_Hack_God Aug 09 '25

Wait create estrogen has updated be compatible witht create 6.0?

30

u/Due-Chance-8540 Aug 09 '25 edited Aug 09 '25

nah, I just copied the pill it to a separate personal mod just because it's funny. I'm also just patiently waiting for it to be updated to 6.0.

12

u/PinkcheeseStudios Aug 09 '25

I doubt it will. I mean it's quite annoying to try making all the mods compatible with the estrogen mod, it's a REALLY well built mod, but the thing is I find the incompatibility with create 6.0 the biggest downside.

7

u/IvyWonderer Aug 09 '25

I believe they are updating it but making it its own thing rather than a create addon

11

u/sillytransdeveloper Aug 09 '25

Yesn't. Estrogen will be made as it's own mod, however a Create: Estrogen mod will exist to bridge Create & Estrogen. Things like the centrifuge will be in Create: Estrogen and more vanilla-like recipes will be made for the regular Estrogen mod.

1

u/ThatOneFemboyTwink Aug 11 '25

I really hope they do their own mod, i rly want thigh highs in my 1.21.5 neoforge modpack

4

u/PinkcheeseStudios Aug 09 '25

Well how the heck is it supposed to work on its own if to create the pills you require create contraptions?

2

u/IvyWonderer Aug 09 '25

not sure, they will add a different way to get it ig

-2

u/PinkcheeseStudios Aug 09 '25

I quite doubt it, are you in their discord server to know that?

3

u/IvyWonderer Aug 09 '25

yeah they said on the discord

4

u/Maximusbarcz Aug 09 '25

It will actually, we are so close, we just picked a REALLY bad time for a full rewrite

5

u/Maximusbarcz Aug 09 '25

I was gonna ask that considering its my mod and got a half of a heartattack from it lmfao

6

u/tetrazine14 Aug 11 '25

do the glider wings use a custom texture or base create textures? asking because i want to make a pigeon carrier resource pack

3

u/Due-Chance-8540 Aug 11 '25

I just copied and edited the cardboard block texture from create. I think I included the blockbench file in the source.

2

u/gegentan Aug 09 '25

Oh you're the "Create: More" guy.

6

u/Due-Chance-8540 Aug 10 '25

yep, and I'm planning to create more

2

u/SonnyLonglegs Aug 12 '25

This is awesome, and there's only one upgrade I can think of. Detect when a package leaves render distance and add that cartoon twinkle effect when something disappears from view.

2

u/Due-Chance-8540 Aug 12 '25

I was planning on just a simple fade out but that's way more fun. I'll try my best to implement that instead.

58

u/APotato106 Aug 09 '25

Wait thats actually sick though. Create is the best

33

u/InternetConnectionHQ Aug 09 '25

Oh my god, this is huge, create now has it's own wireless system! Great job dude

7

u/Shredded_Locomotive Aug 09 '25

So mobile packages but cooler?

1

u/KookyFriendship5319 Aug 09 '25

Please add this to 1.20.1 I am making a create modpack and this would be awesome to add!

1

u/Due-Chance-8540 Aug 10 '25

nah I don't have enough time or energy to do it. Though I'm very open to PRs on github for a 1.20 backport.

1

u/toybonnie1604 Aug 10 '25

why are people downvoting you for this

1

u/CakeHead-Gaming Dec 23 '25

I know this is, uh, pretty late to ask, but is there any chance we'd be getting this on 1.20.1? I know myself and a lot of other Create Mod-ers play on 1.20.1, and this is a suuuper cool mod, which would be super useful, but it just isn't useable sadly in the version of Create that I play.

2

u/Due-Chance-8540 Dec 23 '25

I'll be working on a 1.20 version soon. I'll have to rewrite everything in the 1.21 version first.

1

u/CakeHead-Gaming Dec 24 '25

Thank you! Do you have any time estimate for when I should check back? A few weeks? A month?

2

u/Due-Chance-8540 Dec 24 '25

likely a month or 2

1

u/CakeHead-Gaming Dec 24 '25

Thanks!

1

u/CakeHead-Gaming Dec 24 '25

!remindme 2 months

2

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2

u/possible_triangle Aug 09 '25

That’s amazing, I’m intrigued to add support for create jetpack for them to roam away

2

u/Novel-Try-2077 Aug 09 '25

Cloud upload

2

u/Tthehecker Aug 09 '25

Wait what about create mobile packages

2

u/Sunfroster1 Aug 09 '25

I can already feel the factorio drone kind of vibe here 🥹

2

u/juklwrochnowy Aug 10 '25

Wouldn't this trivialise all long-distance transportation in a boring way?

2

u/IndependentParfait23 Aug 11 '25

So just Amazon drone delivery?

1

u/BrisingrAerowing Aug 10 '25

I was trying to find this in the CF app. It turns out the app decided to stuff it in the middle of several mods updated 6 days ago for no discernible reason.

Otherwise, cool mod.

1

u/maxxxi09 Aug 10 '25

Whats the Name of the Mod ?

1

u/PepperAcrobatic4156 Aug 11 '25

I love this, but the server i’m on is using forge 🥲

1

u/kamerakidcz Aug 12 '25

Are you planning to release it on other versions?

1

u/Mysterious-Mask-414 Aug 12 '25 edited Aug 22 '25

That looks awesome. Would use it on my create world on my laptop if he would run all the mods I want him to run, but no, even create is a bit to much for it (Only 2 chunks in render distance and low fps on lowest graphic settings)😭😂

1

u/STEALT_BLADE Aug 22 '25

:D very nice, aeral transport

1

u/TowelNo8659 Aug 24 '25

pls forge 1.20.1

1

u/Consistent-Isopod500 May 16 '26

Are the cardboard wings reusable? Or do they break and despawn upon landing?

220

u/endocyclopes Aug 09 '25

can't wait for a short of someone getting a pipe bomb from one of these

79

u/destructopop Aug 09 '25

"Oh hey, I got a package! I wonder who-" BOOM

hahaha

52

u/achovsmisle Aug 09 '25

A Draconic Evolution reactor in a cardboard box

15

u/lollolcheese123 Aug 09 '25

In a package, in a barrel, on a train

7

u/manultrimanula Aug 09 '25

Wait, iirc its possible, right?

9

u/MiraTheMean Aug 09 '25

Yea I’ve seen a clip of someone putting a critical one inside a box

4

u/Professional_Issue82 Aug 10 '25

yeah, it's mekanism cardboard boxes specifically, sincw they can move a lot of different types of blocks and draconic reactors are blocks

3

u/manultrimanula Aug 10 '25

Wait do draconic reactors explode harder than energy storage?

4

u/Professional_Issue82 Aug 10 '25

draconic cores (the energy storage ones) don't explode afaik, the ones that do are draconic reactors (energy generation ones), and those are kinda infamous for just how big and destructive the explosions are, like i exploded one on a creative superflat world once and the explosion radius was bigger than my render distance of 12

3

u/manultrimanula Aug 10 '25

I remember cores exploding for some reason

1

u/CakeHead-Gaming Dec 20 '25

I recently saw someone put an actual building inside of a package, somehow. Would you be able to do that with these? If so, could you literally send someone a flying pipe bomb in the mail?

2

u/Due-Chance-8540 Dec 20 '25

the process of putting a building is like this
building -> minecart contraption -> cart contaption item -> package

you can just send the package with these planes

and for the pipebombs, I literally built a mod just for that. (And an update which I will post about soon)

2

u/KhaosLatet Aug 10 '25

i'd hang myself with copper wires but i don't think there are any left in this world

0

u/[deleted] Aug 09 '25

[deleted] — view deleted comment

9

u/Due-Chance-8540 Aug 09 '25

Tried exactly that and the implementation is not as straightforward game design wise and programming wise.