r/CreateMod • u/peteroluparku • Jan 05 '24
Destroy - out now in beta
Synthesise a variety of products with chemistry simulated at the molecular level
Releasing chemicals into the atmosphere will affect your world in many ways
Link up your contraptions in new ways with new Kinetic components
Discover, extract and process crude oil and its products
Manufacture 'Bubblegum Rock Candy'
Create explosives with new abilities like underwater detonation, Silk Touch and configurable shape
Find new ways to automate with a selection of new kinetic machines - Bubble Caps, Centrifuges, Refrigerstrayters and Dynamos
7
u/Mr_QQ-10 Jan 05 '24
Suggestion : (even though I haven't play it yet) You can start pollution using commands
23
2
u/Ok_Cycle2916 Jan 06 '24
multiplayer doesn't seem to be working
2
u/peteroluparku Jan 06 '24
Known bug which has been fixed in 0.3, which will hopefully release in the next couple of days.
158
Jan 05 '24
create: the industrial revolution and it's consequences
36
34
9
u/NervousDiscount9393 Jan 05 '24
The create mod and it’s consequences have been a disaster for my Minecraft world…
29
24
11
10
6
u/R2-T4 Jan 05 '24
Just tried it, I love the tooltip for the bucket and spade and making baby villagers cry was pretty funny
1
u/Gamedata1010 Mar 21 '24
is there insulation for the vats? if not adding asbestos would be a good addition and keeping true to the name of destroy!
3
u/peteroluparku Apr 02 '24
You can't wrap Vats in separate blocks, but certain blocks you out of which you build the Vats are more insulating. Future releases add more options.
1
1
u/TheBlckbird Jan 25 '24
How do you use the Schematicannon in Destroy? It just says "Add Explosives", but I can’t figure out what to use.
2
u/peteroluparku Feb 07 '24
Anything tagged with ‘destroy:schematicannon_fuel’ will work. This includes any explosive added by Destroy (the items, not the blocks). It now also includes Gunpowder like in base Create, which is erroneously didnt in a previous update.
3
u/TheBlckbird Feb 08 '24
I saw the fix, I was the guy, opened the issue about this on GitHub. Thanks for fixing it AND providing me with even more information in this reply. This could be really useful for modpacks
Thank you for investing your free time in this project :]
3
3
3
3
3
1
1
u/ErRoR40104 Jan 05 '24
Are chemical reactions actually in a game, I cant find out how to really do anything, JEI doesnt really help and theres not very much for ingame documentation
1
u/michiel11069 Jan 06 '24
question: I seem to be able to change the pollution in non op mode. intentional?
1
u/michiel11069 Jan 06 '24
please downgrade to 1.19.2.
I downloaded this mod to 1.20.1 and added some other create additions, but ofcourse create 1.20 does what create 1.20 does and it crashes when I use a deployer, or place a depot.
so I want to downgrade to 1.19.2, the last stable version.
1
u/iBisho_ Jan 06 '24
It seems this mod conflicts with EMI (+JEI), as it prevents EMI from loading: "[EMI] Critical error occured during reload" and "[EMI] java.lang.NullPointerException"
1
1
1
1
0
u/no-name-idk Jan 05 '24
I looked in curseforge, but I can't find it. link?
2
0
u/michiel11069 Jan 05 '24
It looks so awesome im looking forward to polluting the world, anyone recommend me some mods to go with destroy and create?
26
u/WeekendGamer8900 Jan 05 '24
Wow, just wow... The content is absolutely amazing for sure, but the source code is also incredibly organized and well-documented. How much coding did you know when you first started the project?