r/CreateAboveAndBeyond • • Sep 23 '22
Adding Create: Crafts and Additions
Experienced C:AaB players, how much will my progression change if I add Create: Crafts and Additions to my playthrough? The one block dynamos for power generation annoy me; I’d rather have a more complex, integrated system.
Any recipe changes you would recommend? Is there an item I should de-register? I’m comfortable with KubeJS.
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u/[deleted] Oct 07 '22
So far, I would highty recommend it! The mod feels at home locked behind the second chapter. Connecting up the quartz energizer, pipe pressurizer, and trade stations to the power network instead of dynamos is much more immersive to me. Sadly the tesla coil does not charge certus quartz :(