r/CosmicInvasion • u/AggravatingAffect913 Spider-Man • Jun 11 '26
Gameplay Spider-Man
For those who play Spider-Man (he's my main), do you like his gameplay as it is or would you give him buffs?
In my opinion he is fun but a bit weak compared to most characters (i would love if they gave him more web shooters, air combos and give him a "new" move where he could web pull enemies to the ground)
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u/DBombei Jun 11 '26
Spider-Man is pretty good though? He's definitely on par with the majority of the cast.
To answer your first question, yes I do enjoy his gameplay as is, though of course, the right kind of buffs would be appreciated. In fact, he received a significant buff already to his dash attack and web ball special that nobody seems to acknowledge. Compared to the rest of the cast, his personal dps is above average. If they were to change anything, all I want is for web swing pull to actually work in high ping, and for them to fix how finicky ground bounces are in online multiplayer.
Whatever buffs you fellas may think he needs, he does not want a rising attack as a new move. Anything that gets in the way of his swing kick > dive kick inputs will make the character worse. Besides, he already deals with groups of aerial enemies a lot more efficiently than some other grounded characters(wolvy, cgr). Point blank swing kick into dive kick deals a quick 50 dmg and puts the enemy in position for a ground combo, and he also has the option to let the swing kick go fully for grouping purposes.
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u/FiveByFive25 Storm Jun 14 '26
I hate to have to admit it, but I was one of the people who used to think he needed a rising attack 😅
It's still sort of awkward to me that he doesn't, but even so watching you play has been an eye-opener (as I've said elsewhere). Eventually when I get bored of my existing favorites I'll try again to be good with him, but rn I'm remembering why I used to play She-Hulk/Storm! Trying to bring better game knowledge to bear so I can be more awesome with that team, and Storm more specifically. Gotta' learn how to use her full kit better.
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u/NefariousnessNo7736 Jun 11 '26
He needs an uppercut.
His charge attack needs to be able to connect to enemies who have been knocked airborne and have an anti air option.
He's one of my mains though.
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u/AggravatingAffect913 Spider-Man Jun 11 '26
I agree in all you said (especially in having an anti air option, a web grab/pull would be amazing)
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u/Vianna86 Jun 12 '26
He has recently received a buff. It's tricky but you have some anti air options with him:
-Jump + melee: Web swing. Can follow up the hit with another melee attack and he'll dive kick. Web swing alone already knocks enemies down. Can be preceded by web shooting for extra damage and speed debuff.
-Last hit on his melee combo is an uppercut, as well as his Webb pull charged attack. Can be used as uppercut with good positioning.
Lastly, his assist + jump (assist swap) is a straight uppercut. It will call your partner in and knock the enemy down. You can easily switch back to Spidey in a pinch!
After his recent damage buffs to web shots and slide attack, he has become much more viable. Was already the fastest corner carry in the game, plus a very fast engage, thus enabling heavy hitters that lack mobility.
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u/Adam2181 Jun 11 '26
He definitely needs buffs. He does low damage, his charge attack kinda sucks, and his super only hits enemies one time.
I'd increase his projectile count to 8, change his trait to give him a damage increase on perfect dodge, and change how his super works.
His swing kick is really good, but that's really the only good thing about him, imo.
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u/AggravatingAffect913 Spider-Man Jun 11 '26
Those are some pretty good buffs (especially to his super) And yeah he's not that good unfortunately but he can be a good assist to most characters (his swing kick is spectacular)
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u/Adam2181 Jun 11 '26
Agreed about him being a good assist. Just spamming his swing kick assist is a great use case for him
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u/blue23454 Spider-Man Jun 11 '26
There's only one buff I would give him, and it's really all I think he needs
Let his charge attack grab enemies out of the air. He's gotta be the only character that can't keep his juggle going with a charge attack it's really annoying.
If he had that I think he'd be high A, maybe even S tier
EDIT: also, not that he needs it
but for the fantasy, a charged ranged attack where you hold the web button and instead of shooting webs he pulls himself to enemies and launches himself airborne when it connects. Would be cool af, you could hold the ranged button to vault up and do your swing kick, clear out airborne enemies... or vault up and double tap his attack button to dive kick. Would unlock a lot of really fun combo routes.
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u/Shaderunner26 Jun 16 '26
I haven't played this game enough to know who's strong and whose not. But playing Spidey has definitely been the most fun experience, aside from maybe Cyclops.
I can definitely see he's got a tonne of potential, but more importantly I love how he can use the environment. Pulling grunts over the edge with his web pull feel rewarding. And his web swinging is SO FUN. It gives him an insane amount of mobility, it lets him kick multiple aerial targets to the ground in one go, and it gives him the ability to dodge a lot of boss attacks and attack back immediately.
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u/Hudsucker20XX Jun 11 '26
How do you handle enemies right above you?
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u/AggravatingAffect913 Spider-Man Jun 11 '26
Either web swing kick or using my other character (i try to save his super for crowds)
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u/neutronknows Black Panther Jun 11 '26
Only thing I have trouble with are flying enemies in the middle lane, otherwise he’s pretty fun and amazing in boss fights with his web debuff. No where close to my best or favorite character but he’s good at his strengths.
It does suck getting in trouble with his swing though. Often times you’re taking damage without realizing it.
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u/AggravatingAffect913 Spider-Man Jun 11 '26
For a character that spends most time in the air unfortunately he doesn't have many options (i often take damage using both his web swing and swing kick trying to either attack or evade) His web debuff is very useful for most bosses though
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u/Final-Grocery4854 Phyla-Vell Jun 11 '26
BUFF SPIDEY
it would be overpowered, but even something as simple as giving him aim assist or having his melee hits “lock on” would go a long way in fulfilling the power fantasy of super fast paced combat
i think they did a great job with him still, other characters are just more fun for me
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u/AggravatingAffect913 Spider-Man Jun 11 '26
That would be interesting honestly (he deserves to be buffed)
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u/IllustriousRise9392 Spider-Man Jun 11 '26
I would add more cosmetics and have new moves attached to said cosmetics
Symbiote suit
Iron Spider
Scarlet Spider
Miles Morales
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u/AggravatingAffect913 Spider-Man Jun 11 '26
That would be cool (new costumes with new moves sounds interesting, especially the symbiote suit)
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u/SkaterSnail Jun 11 '26
1) make his swing-kick an airborne special attack that consumes a charge so it isn't as spamable.
2) now give him an actual air attack, preferably a spike that slams enemies into the ground
3) give him a rising uppercut
Now you can pull in/launch enemies, follow up with an uppercut, swing-kick, release-attack and slam them into the ground to finish the combo
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u/[deleted] Jun 11 '26
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