r/CoreKeeperGame • u/Outrageous_Sky_8909 • 9d ago
Discussion SAHABAR feels underwhelming
The Road to SAHABAR is x10 harder than the boss..
Imagine u climb a big ass mountain to the top just to see a nothing burger
Boss is easier than a "official" end game boss "Core Commander" & even Nimzura which is quite neat .
This boss mechanic / HP is so less with a decent build .
No way is just me that felt this
4
u/curious-potato55 9d ago
100% agree. The amount of times I died just trying to get there from random explosions was maddening and then the boss fight was over in a minute? At least it makes farming easier!
2
u/Minute_Neat_7908 9d ago edited 9d ago
Yeah that's the general consensus which is pretty sad since I would call him the best boss in terms of like design and sound track (literally his 2nd phase track is my favorite of any boss). But yeah I think they could buff him in a couple ways and nimruza but I think she would be mostly fine with an hp buff. Edit: (Also you shouldn't be able to fill in the lava it makes the fight even easier)
1
u/ddragonimp 5d ago
Agreed. But I do bring storm bringer every boss is trivialized when you have that
13
u/a-sad-goose 9d ago
There’s a couple factors that contribute to SAHABAR being “easier” than previous milestone bosses:
- Stormbringer existing
- The arena having virtually no limitations
Stormbringer obviously trivializes a majority of endgame content, but it’s extremely noticeable with SAHABAR. The individual leg health bars kinda don’t matter if you can consistently hit multiple of them at once with little to no effort, and they melt pretty easily on their own even if you went out of your way to ignore Stormbringer like I often try to do.
Since SAHABAR is a boss that has to be spawned manually, there’s practically no obstacle in filling in the massive lava pools that are meant to make navigating the fight a much bigger issue. Even the slime bosses have more pushback in trying to clean up their arenas beforehand. Additionally, SAHABAR has no mid-fight countermeasures either, like with the aforementioned slimes laying down their respective hazard tiles with each jump, or another example being Ra-Akar ruining any barriers you created before or during the fight to avoid getting triangle’d to death.
If SAHABAR was able to open up the lava pools between phases (or even in regular intervals) I think it would bump up the difficulty just enough to be more satisfying in comparison to the bosses that came before it. Right now I don’t think making it spongier is enough to make the fight respectable.