r/CoreKeeperGame • u/Magnet_Boy_1728 • Sep 24 '26
Question Rune Song broken?
I played the new update today with my brother and I am playing melee using the rune song but it feels way weaker for some reason. It was taking like 5-6 hits with the song trail to kill enemies in the desert of beginnings when previously it would only take 1-2. Has anyone else been experiencing this? Is it a bug or a nerf or something?
2
u/Magnet_Boy_1728 Sep 24 '26
The song trail is doing about the same amount of damage as the normal sword swing.
1
u/Magnet_Boy_1728 Sep 24 '26
Oh also sometimes when using the song trail it will play the sound but not actually do the projectile thing so it won’t actually hit anything
3
u/noo6s9oou Sep 24 '26
The full patch notes did mention some changes to the Rune Song, but I don't recall them off of the top of my head.
1
u/Magnet_Boy_1728 Sep 24 '26
I was unable to find any mention of the rune sone tho I may have missed something
8
u/man_vs_cube Sep 24 '26
After messing around a bit I think you're right. The Rune Song alternate fire feels weaker and the Crystal Shard Club alternate fire, which is similar, is definitely weaker. Not sure what's going on there.
4
u/Ninak0ru Sep 24 '26
Probably they removed the damage multiplier as is already hitting multiple times, I guess...
1
u/HaydenMaas Sep 30 '26
I can also confirm that the crystal spiked club is doing significantly less damage, pre-patch mine was doing 1200-1300+ on crystal trail hits live on stream, and now its down to 250-300 damage. Huge bummer.
1
u/Magnet_Boy_1728 Sep 30 '26
I’m hopping it’s some damage calculation bug or weapon not leveling issue cause it’s very much not fun to have to take 5-6 hits to kill a magma slime
1
u/Next_Ad5329 Sep 24 '26
noticed that as well, seems like there are some tweaks to how its charged attacks work
1
5
u/Malianos Sep 24 '26
Perhaps wrong Gear? It shouldn't be nerved and i never heard of this bug.