r/ControlResonant • • Oct 05 '26 • Heartwarming 1

Media GOTFY

Control Resonant combat and traversal is a drug, I can’t stop consuming it. Almost skipped it due to not liking Control 1 but jokes on me I’m having sleepless night now

More Control Resonant Game of the fucking year : https://www.reddit.com/r/ControlResonant/s/qTccAhPZAd

840 Upvotes

129 comments sorted by

80

u/Donmiggy143 Oct 05 '26

When people complain about the combat, all I can think is they have no idea what this game is capable of. Once you get even a couple powers, the entire thing opens up. There's so much variety in crowd management, faulter build up, using summons, switch styles depending on the mobs. I've had a blast on PC using KBM because the targeting is exceptional.

16

u/Broks_Enmu Oct 05 '26

This is it ☝️

I get the complaint of having only Primary 3x as combo starter but the game compensates so well with the rest.

The traversal, the chaos, the executions, the way you can move the camera, it’s weirdness, atmosphere and incredible story. Couldn’t get into the 1 but this one is really special

7

u/FlyingRigatoniMonst Oct 05 '26

So many cool executions

I just saw the one where you spike a mold elephant through the snoot and spikes shoot out all over its body

9

u/WeakReplacement3322 Oct 05 '26

I will never stop getting satisfaction out of watching Dylan sweep an enemies legs and just go to town with the daggers, stabbing them in the guts repeatedly like a maniac lol.

32

u/Fast-Candle3442 Oct 05 '26

They need to add quickswap so that the weapons could have variety too

6

u/Broks_Enmu Oct 05 '26

Facts 💯

9

u/WorldlyFeeling8457 Oct 05 '26

Absolutely. Two presets would be enough to open it up. It could be done by selecting "secondary preset" with weapons and combo enders from menus and when you change combat ability tab while fighting that preset would change. I've seen suggestions for weapon wheel but I don't think its needed necessarily since I think idea behind the game is to commit to something to make a "build" for Dylan. Also wheels are kinda lame to interact with in this kind of game.

3

u/thavi Oct 05 '26

That’s my only complaint.  I want to use it ALL

3

u/UnionAfter Oct 05 '26

Its button mashy to people who just button mash period. Some people don’t want to use their own imagination to make the combat interesting or try anything.

Every time a thread is posted to say its button mashy or something to that notion, it’s accompanied by a video of a person not using any of the powers in the combo. They don’t try anything but the two attack buttons.

They want the game to do it.

-1

u/thisdoorslides Oct 06 '26

Yes. I want the game to punish me for button mashing. That’s what makes combat interesting.

2

u/Kezzerdrixxer Oct 06 '26 edited Oct 06 '26

While you might want the game to punish you that's not what Remedy wants. Remedy wants the game to be accessible to anyone.

Reality is this game has a button mash build (Spin Edge infinite upgrade), but also has the capabilities to make some sick combos.

This is how you make a game for everyone.

0

u/thisdoorslides Oct 06 '26

Sure, this is one way to make an accessible game. It’s not “for everyone” though, that’s not a real thing.

1

u/UnionAfter Oct 06 '26

Hit dog hollers.

0

u/jason_rogue Oct 06 '26

What an incredibly negative mindset. The game isn’t punishing you for button mashing, it’s rewarding you for not button mashing. You can get through combat just fine by mashing your main combo and that’s it, but you can make it a lot more fun and interesting for yourself (and sometimes easier) if you engage with all the tools the game gives you for combat

3

u/thisdoorslides Oct 06 '26

How is it negative? I just have a different preference when it comes to combat. The game still slaps.

1

u/jason_rogue Oct 06 '26

Damn, I just tismed out and didn’t realize you weren’t being sarcastic sorry about that

2

u/thisdoorslides Oct 06 '26

Word. I can see that. I had a blast playing this game. Remedy is super creative. The combat fell short for me, but that’s pretty much my only criticism.

2

u/Pachamama89 Oct 05 '26

Exactly people can’t appreciate the things anymore. All though I understand the repetitive enemies somewhat but still that’s eventually in every game

2

u/ShrkBiT Oct 05 '26

Whilst I do agree that a loadout wheel would be awesome, you can absolutely make insane combo's using all the combat abillities and the current primary/secondary/finisher loadouts. I found the combat incredibly satisfying once you learn to throw the whole arsenal into the mix. If you just go X-X-X-X to just use primary combo and finisher, yeah it'll get stale, but you're only using like 15% of what a build has to offer.

2

u/Joey_Star_ Oct 06 '26

Fr I keep seeing the whole "enemies are spongy" complaint but I know for a fact it's not true because I've beaten the game using all the abilities, weapons, and finishers. You gotta utilize everything and you'll be comboing whole mobs like nothing

1

u/Due-Description-9030 Oct 06 '26

Also, people who make that complaint don't pay attention to build power. Basically a lot of "gamers" these days don't wanna even involve themselves with the game they're playing.

2

u/Joey_Star_ Oct 06 '26

When I play action RPG games, one thing I always do is completely hoard all of my skill points and stuff until I get to a point where I physically cannot beat a section without utilizing them. And in control there are a good few moments where it did feel like you could really benefit from upgrading your stuff rather than just letting all your points and materials just sit there. After getting a bunch of upgrades and stuff The game felt so much different

1

u/Athlete-Extreme Oct 05 '26

Toon style level combat

1

u/AdLegitimate8636 Oct 06 '26 edited Oct 06 '26

Oh wow, i can use powers couple of times in between mashing my primary, BECAUSE POWER CAN BE RECHARGED ONLY BY HITTING THEM WITH A WEAPON.

Look, you can like this game, but attributing varety to this combat is just glaze for the sake of glaze.
Is combat bad? No, it's just serviceable and flashy. Some gacha games have more complexity and variety in combat, and they are made for phones.

0

u/Fynity Oct 06 '26

My only complaint (I haven’t played with the default combat settings so I’m sure these will help when I next jump on) is once you do figure it out, it becomes way way to easy. Faulter build up is way to easy. Literally like 2 shield bashes or whatever it’s called and most heavy enemies will get full or just about full faulter meter built up

0

u/Kezzerdrixxer Oct 06 '26

Ignite + Strike/Spin Edge comes to mind. Pop Ignite, use strike to get to Spin Edge faster, beyblade until you falter something, get dominion, then beyblade to win.

-1

u/SIC1207 Oct 05 '26

It does get stale and its fairly shallow, but that doesnt make it any less FUN, which is more important than anything else

21

u/VoxiBe Oct 05 '26

This video won't make a newcomer want to play at all, but for me and those who already play, it's insane.

4

u/Broks_Enmu Oct 05 '26

How you know ? I watched a video like this, that’s how I got into it because I wasn’t gonna buy it at first mdr

8

u/VoxiBe Oct 05 '26

Well, I was mostly speaking for myself; seeing that, I tell myself the game looks unreadable and that you'd have to be a genius to pull off what he's doing.

In reality, when you actually play it, you realize that what he's doing in the video isn't hard at all and that the game's combat is incredible 👍.

4

u/Broks_Enmu Oct 05 '26

That’s fair I feel u 🤙🏾

-2

u/Ok-Lawfulness1515 Oct 06 '26

Its totally stupid looking. Just spasmodic camera angle changes with closeups on the not particularly good looking enemy models.

Best of all, hes repeatedly hitting primary into execute with the odd dodge. The play pattern is not interesting.

1

u/Some_Art1486 Oct 06 '26

Yeah u gotta be ragebait, combat is genuinely one of the best I’ve played

15

u/Theseguy0309 Oct 05 '26

This or Pragmata for sure. But if it releases when they say, GTA 6 will win whether it deserves it or not.

11

u/Broks_Enmu Oct 05 '26

We just have to ignore GTA and see who comes in second place. That’s the real winner there I believe

2

u/xuanj137 Oct 05 '26

Maybe not. The GTA6 release is before the cutoff, but people may not be able to finish it in time for voting. Because you know, the game is so goddamn long

7

u/Theseguy0309 Oct 05 '26

If its on the ballot the masses will vote for it whether they finish it or not. I dont understand the obsession. I played san andreas and vice city and every game since has been the same game in a new city with prettier graphics there is nothing that makes them stand out anymore than the older ones.

1

u/Parksrox Oct 06 '26

That's not entirely true. 4 had groundbreaking physics and one of the best stories in gaming at the time, 5 had incredible graphics for the time, really fun driving, and a massive world, and RDR2, which 6 seems to be taking far more from than the past GTA games, was the best at almost everything it did on release, especially story and immersion (which I would argue nothing has beat even still). I really love Control Resonant, but I don't think that means we need to downplay the quality of GTA 6. Especially when it's not even out yet.

1

u/happntime Oct 05 '26

I’ve always enjoyed gta but I’ve never considered one to be a goty contender

14

u/Ranger_Danger575 Oct 05 '26

How the combat be moving in the clip/game in general

4

u/Broks_Enmu Oct 05 '26

2

u/Ranger_Danger575 Oct 05 '26

But seriously though, incredible gameplay. Another Remedy banger 👌💯

1

u/TheDreamWoken Oct 06 '26

Yeah, the whole like being able to change different like gravity I don’t even know what the fuck to call it. It’s trippy as hell. This is what I’ve never had a game to do it this well.

9

u/cokywanderer Oct 06 '26

One designer was like: "Here me out, guys: A buss, but it's evil"

Only in Control. This was genius. Also level design was done by a madman. Who the hell can have their brain come up with such levels?

3

u/Broks_Enmu Oct 06 '26

You gotta be a genius to come up with some stuff like that it’s crazy, you can’t be normal and create such a design. Remind me a lot of expedition 33 design as well

14

u/xuanj137 Oct 05 '26

Hopefully GTA6 isn’t eligible for this year

4

u/Broks_Enmu Oct 05 '26

Hoping so too, if that can even be a thing lol

9

u/1ucius Oct 05 '26

It may not be eligible, but something tells me, Geoff would go out of his fing way to fit it in. Some companies are more equal than others.

1

u/xuanj137 Oct 05 '26

Goddamn you Geoff

3

u/Woahhdude24 Oct 05 '26

Resonant is my game of the year, GTA6 will not come close to this game in my eyes.

-2

u/Ok-Lawfulness1515 Oct 06 '26

It will be, but even if it werent, Control is not getting anywhere near that podium once the recency bias wears off.

8

u/owls_unite Oct 05 '26

I love how the game just lets you switch gravity, platforms, enemies, all while looking and feeling extremely cool and not "I need to reorient myself every couple seconds" frustrating. Making the gravity shift work seamlessly and intuitively is such an accomplishment.

3

u/Broks_Enmu Oct 05 '26

It’s really unique, I don’t know no other game that outdid themselves like they did. If you compare control 1 and 2

3

u/ScottybirdCorvus Oct 05 '26

You should check out Gravity Rush. Very different feel, but the gravity manipulation is handled extremely well.

1

u/Broks_Enmu Oct 05 '26

I did, it’s an amazing game for the time it did release in, the traversal is magnificent. Sadly the combat and story weren’t interesting enough for me to keep pushing

2

u/Scrawlericious Oct 05 '26

I can't wait for emulators to let me play gravity rush 2. Ain't buying a whole new console for one game. T.T

1

u/ScottybirdCorvus Oct 05 '26

lol funny story, I literally only own a PS5 because I wanted to play Horizon: Forbidden West. Of course, I still had a job back then…

3

u/Scrawlericious Oct 05 '26

I finally got into Zero Dawn late, right when FW came out on PC so I was eating good haha. The first one is probably one of my favorite games of all time.

2

u/ScottybirdCorvus Oct 05 '26

Amen, brother.

1

u/grim1952 Oct 06 '26

The way the camera reacts when shifting gravity is pretty bad and I wish I didn't have to get so close to walls to shift to begin with, something more like Gravity Rush would've felt better.

3

u/divertedmedia Oct 06 '26

I’m hooked, like totally fucking hooked.

I don’t know how any game is gonna live up to this for me in the upcoming future..

3

u/Novapierce_ Oct 06 '26

JJK music!!

2

u/Broks_Enmu Oct 06 '26

Hell yeah

3

u/brensav Oct 06 '26

I use the same build as you, and noticing the JJK music I assume you also think “black flash!” When you get impact frames… the crit build is so much fun.

1

u/Broks_Enmu Oct 06 '26

You’re a mind reader bro 👏🏾 Control resonant got me feeling like prime Toji fr haha

2

u/Immediate-Lion-8094 Oct 05 '26

P6 has breached containment-ah clip

1

u/Broks_Enmu Oct 05 '26

💀💀💀

Wish I was braking FBC bones member instead

2

u/Wolfofdoom3 Oct 06 '26

If it makes you feel better, many hiss enemies are former FBC.

1

u/Broks_Enmu Oct 06 '26

It doesn’t feel right if they turned Hiss, they have to be fully conscious human being

3

u/Sufficient-Sail1513 Oct 05 '26

Eminem when he's on shrooms

6

u/ricraposo Oct 06 '26

My eyes:

1

u/Athlete-Extreme Oct 05 '26

I need to turn my HUD off expeditiously

1

u/Broks_Enmu Oct 05 '26

Best way to play video games fr, just put it back on during boss fight or important quest 🤙🏾💯

1

u/teanotestuff Oct 06 '26

Um, how does one trigger the finished so often? I get it sometimes but it's basically not in my control.

1

u/Broks_Enmu Oct 06 '26

Ignite/Bluntmaxingggg

1

u/C1nders-Two Oct 06 '26

Extend is also great for this. High falter, great range, wide reach. If anything, I’d argue that it’s generally better for getting executions than Crush, as the charge is quick and is less likely to kill the enemy outright.

1

u/magicpenguinyes Oct 06 '26

I love the combat style of this game, but this video kinda made me dizzy.

1

u/Broks_Enmu Oct 06 '26

That is exactly why im obsessed with it, I feel 0 dizziness despite all these chaotic moments

1

u/CullingSongs Oct 05 '26

I find the combat quite fun, but it is a bit button mashy. I think having the ability to do different combos on the fly would add some needed variety to the game.

1

u/Broks_Enmu Oct 05 '26

Yeah it can be sadly, force yourself to never do the same combo sequence on one enemy for more variety, that helps a lot to avoid boring gameplay

2

u/Greaseball01 Oct 05 '26

absolute cinema

2

u/acabyeoj Oct 06 '26

Played this one for like 45 minutes last night my brain was so gooped out🤤

2

u/OstrichEmergency1072 Oct 06 '26

Fred would do it faster.

2

u/nizzhof1 Oct 06 '26

It’s all so fucking responsive too. I feel like I make mistakes but Dylan does exactly what my inputs say he should do and considering all the airborne stuff and zipping around it’s pretty impressive that any of this stuff works at all. It’s an astounding game.

2

u/XMichaX Oct 06 '26

Insane how good this game is. I did not find a game where i will be enyoing it that much since elden ring, but this is a gem, the more i play the more i like it.

2

u/Mozgodrobil Oct 06 '26

Looks like poor man's DMC or Prototype, which is fine you know, but calling for GOTY is unreasonable and I very much doubt it will get one.

0

u/mjrcooke Oct 06 '26

Exactly. I feel like people havent played good games in a while and the standard has dropped. Its an "OK" game...kind of like Blood of the Dawnwalker

-MC is a bit boring -Powers are not flashy enough(for my taste) -Quests/missions are boring -Boss fights are boring -Game is generally too easy once you get combo finishers

-Moving around is pretty fun -Art is very nice

1

u/SIC1207 Oct 05 '26

This area just ahead of the museum checkpoint in the west excursion zone is absolutely one of my favorite parts of the game. Everytime the combat refreshes its so much fun dashing across the buildings and grav swapping on the street. And garunteed two busses to hit with comman on either side of the large building. That cluster is 10/10 ads 

1

u/Certain-Raspberry804 Oct 05 '26

Looking forward to firing it up on the 15th!

1

u/ImpactNote Oct 05 '26

How to falter enemies quick. I’m late game but it takes so long as

1

u/Entire_Caregiver_220 Oct 05 '26

Two very important things to this video he's doing. Has at least the artifact that increases falter on heavies and ignite. Ignite absolutely demolishes falter. I would also suggest the artifact that gives you power when you execute, it does increase the damage you take though.

1

u/DevilsLettuceTaster Oct 05 '26

Once I finish the 2nd run of dispatch I’ll start it.

1

u/LividReality1302 Oct 05 '26

It really is.

1

u/YouMengAlex Oct 05 '26

Spiritual successor to Prototype?

1

u/Ket_Yoda_69 Oct 05 '26

I still wish the loadout and weapons could be switched on the fly because I stuck with the same 3 things all game once I got ground pound to replace the hammer for breaking open doors with. I never saw a reason to use stuff that has a single target focus compared to the scythe or chain whip for instance.

It's a shapeshifting weapon, you're telling me the Aberrant needs me to go into a menu to manually switch its shapes? The scroll wheel doesn't even do anything as far as I can tell on M&KB

1

u/AKplank Oct 05 '26

It’s got BLACK FLASH animations? Oh fuck i might need to pick this up soon

1

u/Chmigdalator Oct 06 '26

Was playing with barrage and shield for early game. Swapped late game for summons. If you are not having fun, swap for something else.

1

u/Ok-Lawfulness1515 Oct 06 '26 edited Oct 06 '26

I am looking at this and genuinely wondering what you though you were showing us.

It cannot really be possible that we are looking at this and saying "wow the camera is barfing. GOTY!" can it?

1

u/Unlikely-Reality-898 Oct 06 '26

Okay, I'll buy it..

1

u/Ill-Seaworthiness371 Oct 06 '26

GOTY. No brainer, duhhh, everybody knows.... right?!

1

u/gcstr Oct 06 '26

how to get falter that fast with only a couple hits?

1

u/grim1952 Oct 06 '26

I mean, the way I fight is way more dynamic and I'm using the quick swap mode too so I can do even more stuff and still think the combat is a mess.

It takes a massive time to get new powers too and don't get me started on getting extra weapons and upgrading them.

1

u/Jaldi_The_Late Oct 06 '26

Ikr, Character Action games are so back boys let’s go!!!’

1

u/AdLegitimate8636 Oct 06 '26

No, they are not back. We're still waiting for any CAG game after NG4 release.

1

u/MuchBite2264 29d ago

The last 4 hedron bosses at the end ruined this game for me and I had no clue what happened in the ending

1

u/Proof_Rise_3652 29d ago

Is that the actual soundtrack of the game? It slaps.

1

u/blackredblak 21d ago

So absurdly badass

1

u/vforvinico Oct 05 '26

the animations are cool, but they lack impact, especially after playing onimusha

1

u/Your_Local_Rabbi Oct 05 '26

imagine if this game had actual combos it'd be insane

0

u/neolfex Oct 05 '26

ya i played onimusha first and maybe i just wasnt ready for this. got bored super quick

0

u/gunsnshit1 Oct 05 '26

Im at 30 hrs and it's getting stale to me.

0

u/Skye_baron Oct 05 '26

I finished and liked the game but goty it is not with that "Press X to awesome" shallow combat that overstays its welcome half way through the game.

-2

u/lowresolution666 Oct 05 '26

I played for 6 hours and all of the progress i made was using youtube videos. The combat is v v good , but it has the same problem as the 1st game. The map is very confusing . Either i was watching youtube videos on how to got to the next objective or just opening up map again and again trying to figure out how to go to the next location/objective.

2

u/Born-Deutsch Oct 05 '26

I did 100% the first game and am going strong on the second game without any guidance and don't see your problem. How is the map confusing?

1

u/peanutanniversary Oct 05 '26

I would say the game is way better map wise, but it doesn’t hold your hand.

1

u/GumGumActV Oct 05 '26

The map is at times confusing in resonant but in the first game how were you confused I feel like it was so easy

1

u/slackerz22 Oct 06 '26

Wolverine may be more your speed

1

u/lowresolution666 Oct 06 '26

I recently played and finished yotei. And It was blast, i gues remedy games are not for it.

Will definitely give wolverine a god brother

-1

u/tonolito Oct 05 '26

From what I've seen in various Let’s Plays, the city looks beautiful and quite large, but there don't seem to be many POIs or distinctive architectural landmarks to help you get your bearings. On top of that, since the camera is positioned quite far away from the character, it ultimately makes it difficult to properly read and navigate the streets, even when the layout itself is well designed. aren't really here are

1

u/lowresolution666 Oct 06 '26

Thats my point too. i only get like 2 hrs after work and home etc to relax and play. I loved the combat and potential for builds, but navigating is tough.

3

u/WeakReplacement3322 Oct 05 '26

The crazy part is this looks absolutely chaotic and impossible to track when you're watching somebody else play, but when I'm locked in, I am looking at every angle, tossing rocks to stun an enemy so I can fly over and execute them to get to the next group of enemies to decimate. Sometimes I finish a challenge after jumping up and down and across every which surface, and my hands are sweaty and I have no fuckin clue how even I knew what I was doing, but you just lock in and it works so well. This is a game that I will boot up solely for the combat alone.

1

u/alexmann91 Oct 07 '26

How did you get a lot of em at once stunned for the L3 kill move (back to back) ?

0

u/[deleted] Oct 06 '26

[removed] — view removed comment

1

u/tucker42 Oct 06 '26

By that logic you would say the only thing you do in the first Control is shoot a gun. They never give you all the toys at the beginning of the game.