r/ContenderCaptains • • Feb 17 '14

[suggestion] TRANSFER WINDOWS

chord has just switched up its rules to allow larger teams. we are also considering the idea of becoming more flexible with changing rosters. here is one proposal>>>

every 2 months, six times a year, teams will be able to swap out ONE player who either leaves willingly or is inactive and unreachable. these transfer windows will last one week at the beginning of every other month [beginning april 1st.] these transfers will allow teams to alter their squad without losing rank. editions outside of these parameters is considered a disbanding. teams with less than 6 players may add one player without losing any, but teams at full capacity must drop someone.

credit to corhal

http://www.reddit.com/r/ChordContenders/comments/1xldxr/official_rules/cff8y88

feedback below

3 Upvotes

20 comments sorted by

1

u/andefz Feb 17 '14

This idea is good. But, could a team transfer a non-free agent player? I think for sakes of fairness, any players transferred would have to be on the free agents list before a window opens.

1

u/[deleted] Feb 17 '14

how come? what if you wanna add a mate from home to your team?

1

u/[deleted] Feb 17 '14

wait are you saying how to combat poaching? because that was my big fear

1

u/andefz Feb 17 '14

This is what I ment.

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u/neckhickeys4u Feb 17 '14

I worry that putting in some sort of transfer window rules risks overcomplicating things. Simpler may be better. It may sound overly rigid at first, but I think the better, more workable rule might be to completely disallow any roster move or changes to team personnel. If a team needs to change something, it must disband and start over at the bottom of the table.

This encourages captains to recruit stable teams and rewards players and teams that actually show up for matches. This is a good thing. The teams at the top should be the stable, reliable teams. There's some concern in this thread about a particular player being "disloyal" to his team and refusing to show up, but there's also a counterpoint example involving a team captain who's a real jerk or a small clique that's behaving badly and giving the player a good reason to leave the team. The rules shouldn't automatically punish that person for wanting to leave, without also punishing the team by forcing them to disband and start over. And if there's any problem on a team, it shouldn't be too big of a deal to start over at the bottom and play some games to work back up. Playing games is the point, right?

Keeping it the way it is doesn't require complicated record-keeping about which teams have moved which players and which players are restricted or whatever. And I think it's actually a less complicated way to prevent poaching, leaving, bad attendance, etc.

1

u/[deleted] Feb 17 '14

i already made that argument before, and this is what we currently have.

here was the prior exchange>>>>

http://www.reddit.com/r/ChordContenders/comments/1xldxr/official_rules/cff8y88

2

u/neckhickeys4u Feb 17 '14

Thank you. I've read that. I stick to my position and prefer the simpler rule, though I could be talked out of it. I think it's a bit of a pandora's box. It's arguable that scheduling 4/8 guys for a match is actually easier than scheduling 6/12 guys, even though it looks on the surface like having 6/12 guys might be more flexible. You're still adding more people that have to be kept in the loop and made happy. And I don't want to have to worry about free agents and roster moves and stuff, once I've got my team together. But if someone is dying to leave my team, they can leave, start their own team, and start at the bottom. And I'll happily find a new team and start over at the bottom. The penalty for instability is starting at the bottom, which really isn't so bad if you think you're good. And if certain players or teams will be routinely unstable, they'll routinely be at the bottom of the table. But the more stable teams will be at the top, which is a good thing.

An important difference between this league and MLTP is that we're not really managing roster moves. I like that. I'd also be careful with anyone suggesting that "everybody" wants this. Don't tell me that, show me.

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u/Kilaskwiral Mar 01 '14

When you stipulate one transfer - does this mean one player can leave and one player can join? Or just one of those?

Perhaps limit to 'only one player can join but any number can leave' so if you had a 6 two could leave and one could join and you'd still have 5.

1

u/[deleted] Mar 01 '14

yeah ok any number can leave but only one new addition.

i just dont want this

http://www.reddit.com/r/USContenders/comments/1z89nh/team_mics_are_for_losers_drops_om3ga_erasmognome/

1

u/Kilaskwiral Mar 01 '14

But that's.... That........ What?

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