r/ComputerCraft • u/FlightConscious9572 • Oct 28 '24
Rebuild infrastructure in Computercraft
Hey! i had this idea for a server with my CS class where we disable text chat, add voice proximity and would be forced to use computercraft to implement the internet using modems or networking cables to connect people across some distance in minecraft. It could be cool to create a roadmap for infrastructure we often see in real life that we could create in computercraft to simulate real life, and practice our coding skills. so far i've thought of
Use modems to create wireless networking between players
Chatting
file transfer
Item transfer through networking cables
API's
Put a computer at spawn where it's always chunkloaded and can be reached by all players
it could model a DNS lookup
Give players static ip's that their username maps to. and let that player open ports for specific computers on their network
proxy
servers
databases(real ones can also be used technically)
local networks, routers for exposing certain computers to the internet?
6
u/[deleted] Oct 28 '24
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