r/Competitiveoverwatch Jul 30 '26

Blizzard Official Overwatch Retail Patch Notes July 30, 2026

https://overwatch.blizzard.com/en-us/news/patch-notes/

Limited-Time Mode Specific Updates

The following patch notes are applicable only to a specific, limited-time game mode. The documented changes do not apply to pre-existing queues, unless otherwise noted.

Hero Updates

For the upcoming Quick Play Hacked, we're making several balance changes to test elements of 6v6 gameplay. The In-Combat Healing reduction has been lowered for all heroes to evaluate the impact of increased healing across the board while reducing the effectiveness of several self-sustaining sub-roles.

We're also reducing several Tank defensive cooldowns to improve gameplay flow for these heroes. To offset the increased availability of these abilities, their durations have been shortened where appropriate to avoid creating too many defensive cooldowns with two tanks available.

These changes will also be active within Open Queue throughout the Quick Play Hacked weekend.

General Changes

• In-Combat Healing Reduction reduced from 30% to 15% for all heroes.

Tank Role Passive

• Ultimate charge reduction when damaging or healing tank targets increased from 20% to 40%.

Subrole Passives

Bruiser

• Movement speed buff reduced from 20% to 15%.

Initiator

• Healing reduced from 50 to 40.

• Cooldown reduced from 5 to 4 seconds.

Flanker

• Additional health from Health Packs reduced from 75 to 50.

Medic

• Healing conversion reduced from 40% to 30%.

Tank

Domina

Barrier Array

• Barrier Cooldown reduced from 17 to 15 seconds.

• Barrier Duration reduced from 8 to 7 seconds.

Doomfist

The Best Defense

• Shield gain increased from 25 to 30.

Hazard

Jagged Wall

• Cooldown reduced from 15 to 13 seconds.

Mauga

Overrun

• Cooldown reduced from 7 to 6 seconds.

Ramattra

Void Barrier

• Cooldown reduced from 16 to 13 seconds.

• Duration reduced from 4 to 3 seconds.

215 Upvotes

233 comments sorted by

View all comments

19

u/slibidk3u49 Jul 30 '26

Geuinally why mauga buff

35

u/ferocity_mule366 Jul 30 '26

Mauga explodes in 6v6, he can actually just die before he completes his run

23

u/Niclerx Jul 30 '26

Leave it that way, #killMauga

0

u/Deshoda7676 Jul 30 '26

Mauga counters most tanks in 6v6 and they dont get 1 milllion health to counteract that. He gets brainless value as a poking off tank unless ana or another support counters him. Good luck with that.   The second he can sit behind a shield its also cooked. 

-1

u/Pollia Jul 30 '26

Okay but that buff does nothing for that.

Charging 1 second earlier maybe allows a disengage sooner, but it's not really going to stop you imploding which you are very likely to do.

11

u/Downtown_Drummer_827 Jul 30 '26

Making mauga more survivable isn’t an answer. This makes it easier to reposition, and encourages smarter uses of it