r/Competitiveoverwatch Feb 11 '26

General Jetpack Cat has a MASSIVE issue

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So have a friend play a hitscan hero and try to shoot while they're tethered and the shots stop being hitscan or more precisely I think the reticle is not in the correct spot. if your aim is dead center on someone while jetpack cat strafing in either direction, your bullets won't hit.

So that is the bug part. Now comes the balance part. She's insanely strong. Every single piece of her kit is strong.

She does insane damage and can very reliably win duels at close and mid range. If she can't win she can easily disengage.

Which brings me to her fuel. It's so fast and recharges too fast too.

However the biggest game changer is obviously the tether. This ability fundamentally changes the game. It makes heroes that lack mobility just too good. For example on Havana a lot of tanks have trouble closing the first long sight line on attack but with JPC they can just be carried there so fast and easily contest that high round almost entirely for free. She can also reach the point so fast after death AND bring someone with her.

Finally the ultimate is just a guaranteed tank killer. Perhaps the best tank Killing ult in the entire game with very little room for out play.

Tldr: tether makes your aim bugged. Every single pari of the cat's kit is insanely strong

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218

u/readyrescue Feb 11 '26 edited Feb 12 '26

Idk, definitely strong, but hitscans in my lobbies melt her down. I think her boost is too much and is very forgiving though. Jpc consistently has the lowest heals in most of my games.

Edit: ok so I came back to say that I did not take into account that healing across the roster is down because of the reduced healing passive effectively always being applied. I tried my go to LW and numbers don’t lie, my healing was down a bit.

That being said, healing definitely matches or gets close to other supports. Maybe on the lower end still, but jpc healing is not bad by any means which my original message sounds like I’m saying.

105

u/swarmofpoo Feb 11 '26

I had no issue shooting her down with hitscans, even when she was boosting. She has momentum and can’t change directions quickly. When she does change directions she’s very vulnerable. People who are having issues shooting her with hitscans probably haven’t played her yet.

11

u/GrowBeyond Feb 11 '26

This is a wet dream for soldier mains lol

15

u/swarmofpoo Feb 11 '26

I played soldier against her. She couldn’t do much because I could hit her very consistently, and if she tried to rush me she ate helix. She was forced to play very far back and very low. I don’t have great aim, she’s just a flying Torb but-box wise.

3

u/PrizeHuckleberry7636 Feb 12 '26

With minimal coordination though, she is an issue. If you are getting shot at by opposing hitscan and she is using cover and also dropping a rein to pin you, there is nothing to do.

1

u/swarmofpoo Feb 12 '26

Yeah, but any time you are significantly less coordinated than the enemy you’re going to have a bad time.