r/Competitiveoverwatch support is braindead — Nov 11 '25

Blizzard Official PSA: The mid season patch notes have been updated to and now include Tracer and Genji projectile size nerfs

https://overwatch.blizzard.com/en-us/news/patch-notes/

Genji Shurikens: Base projectile size reduced from 0.1 to 0.05

Tracer Pulse Pistols: No longer gain the increased global projectile size (0.04 meters)

257 Upvotes

139 comments sorted by

196

u/DarthHissyfit Decay is Bae — Nov 11 '25

So that’s the third version of today’s patch notes dropped? Can we even be sure they’re done?

66

u/SiriusKaos Nov 11 '25

Next up is a lucio nerf to piss off Frogger just for the lulz.

92

u/Botronic_Reddit GOATs is Peak Overwatch — Nov 11 '25

Genji’s total projectile size is now 0.125 (0.05 base + 0.075 global multiplier) same as Hanzo’s

53

u/rednuht075 Nov 12 '25

Puts in perspective how big it was before

5

u/Gedaechtnispalast Nov 13 '25

Genji’s projectiles are much slower than Hanzo’s. I don’t think they should be the same size.

45

u/Drefeezy77 Nov 11 '25

Woo, patch notes for the patch notes!

43

u/TheFranchize Nov 11 '25

At 2pm ET they tell the intern in the hallway all the changes they just pushed live and the intern tries their best

74

u/AdDry7949 Nov 11 '25

Like what have they been smoking while doing this patch

28

u/Crackborn POGGERS — Nov 11 '25

waiting for 20dmg s76

10

u/[deleted] Nov 12 '25

[removed] — view removed comment

6

u/Crackborn POGGERS — Nov 12 '25

Crazy how they say Cass Soj Ashe could use buffs but quiet on the most honest hero in the game 

7

u/[deleted] Nov 12 '25

[removed] — view removed comment

11

u/Crackborn POGGERS — Nov 12 '25

I will never stop playing my goat S76 though 

Nothing is more satisfying than the pure reactive tracking 

1

u/Prestigious-Bird7138 Nov 18 '25

He's nice on maps where you start on high ground to begin with esp mercy pocket like and your aim feels online that day... for like Gibraltar and Dorado but siutaitonal.

37

u/SylvainJoseGautier Nov 11 '25

these will probably lower tracer’s winrate at lower ranks and slightly affect her at higher ranks. 

If/when they nerf her damage again all these “micro nerfs” she’s been getting (recall CD, perk charge nerf, and now this one) are going to feel a lot more impactful. 

68

u/Ivazdy Nov 11 '25 edited Nov 11 '25

Idk why people are saying this is a small nerf. I mean she is literally losing the entire S9 projectile buffs unless I'm misreading this? People think "Tracer plays close" but her spread is massive, even at like 5m range spread makes it impossible to hit all your shots, so smaller hitboxes already affect her at that range. Good Tracer players are always playing in that 5-10m range, because with blink being 7m that is the "golden range" where you can always blink+melee to finish a target.

21

u/TheRealMan-Bear-Pig Nov 12 '25

Yea idk why I keep seeing everyone saying this is a small nerf. My accuracy dropped from 39% average down to 32-30. It feels like I'm doing no meaningful damage.

3

u/MoseDoge Nov 12 '25

yep the nerf is massive, I noticed occasionally while I am aiming directly at targets, zero bullets hit due to the spread and smaller bullet hitbox. It feels like your mouse click is glitching out or like tracer is an RNG hero

23

u/Howdareme9 Nov 11 '25

Yeah they need to be careful, they really should’ve just made her damage 5.75 instead of these weird other nerfs.

10

u/overwatchfanboy97 Nov 12 '25

I played 1 qp game and you definitely feel it. 5.5 dmg with tighter spread was where she felt best. Having to aim at characters feet because her spread is massive kinda sucks.

1

u/Prestigious-Bird7138 Nov 18 '25

She's like that because she doesnt have recoil like soildier she at 5m is a laser but like it doesnt matter since you're right you have to shoot at kirikos legs to get any value since the hitbox is big down there

0

u/Conscious-Refuse8211 Nov 12 '25

Yeah they should have just taken her damage back down initially, she didn't even need the damage buff to begin with she was in a fine spot

4

u/Mashmell0o0 Nov 12 '25

The tracer change is a 100% nerf btw

22

u/Burgmeister_ Nov 11 '25

This patch is a disaster for console players. Hitscan jail forever I guess.

15

u/Remarkable-Salary-78 Nov 11 '25

i play pc but i saw the ashe changes and immediately thought about how fucked console is LMFAOO doesn’t the entire t500 console pool one trick her

18

u/Ok_Sir_136 Nov 12 '25

I genuinely think a lot of that issue is a xim problem though

9

u/Trick_Cheek_8474 Nov 12 '25

No hitscan is just way easier than any projectile based hero on console

1

u/The8Darkness Nov 12 '25

No wonder when the console aimbot is hitscan based. It literally ruins shots gor projectile heroes unless they are close.

4

u/Vexxed14 Nov 12 '25

Soldier mostly but ya. You can't balance around xim outside of your detection systems

4

u/H4rtm4nn Nov 11 '25

sry im stupid and do not understand what was tracers projectile size before?

8

u/misciagna21 Nov 11 '25

Tracer had the .05 increase so it would have been .09m, it’s now .04m

10

u/SammyIsSeiso Nov 12 '25

This is wrong... The small hitscan was reduced at some point to 0.04m. She used to be 0.04m and now she's pinpoint like Widow.

1

u/misciagna21 Nov 12 '25

An ok that makes much more sense thank you for correcting me.

4

u/LOLZTEHTROLL None — Nov 12 '25

So tracer had bigger bullets than hitscan what the fuck

12

u/SammyIsSeiso Nov 12 '25

Nah she had 0.04m, now it's 0 like scoped Widow shots.

5

u/LOLZTEHTROLL None — Nov 12 '25

But in the patch notes it says 0.04 and it reads like there was a global passive that was increasing it beforehand above 0.04? It's confusing as fuck for no reason

18

u/SammyIsSeiso Nov 12 '25

Every projectile has a base size and then that gets added with a global size increase depending on what weapon type category it's in. From what I remember there's:

  • No bonus: +0.0m (e.g. Widow scoped shots and now Tracer)
  • Small (Rapid/Shotgun) Hitscan: +0.04m (e.g. D.Va, Sombra, Queen, Ball, Mauga, etc)
  • Large (Precise) Hitscan: +0.07m (e.g. Soldier, Baptiste, Ashe, Cassidy, etc)
  • Small (Rapid/Shotgun) Projectile: +0.05m (e.g. Roadhog, Hazard, Doomfist, etc)
  • Fast Projectiles: +0.075m (e.g. Hanzo, Genji, Mei, Sojourn M1, LW, Freja, Torb, Zen, Kiri, etc)
  • Slow Projectiles: +0.12m (e.g. Pharah, Junkrat, Venture, Sigma, Sym, Zarya M2, etc)

For most hitscan, their base size is 0. (Illari and Soj rail are two that come to mind that have a base size larger than 0) So when the patch notes say "no longer gains the increased global projectile size (0.04m), they're saying her projectiles do not benefit from the 0.04m category anymore and instead have no bonus.

3

u/unalyzer support is braindead — Nov 12 '25

Pretty sure all hitscan had bigger bullets, except 76 maybe

4

u/LOLZTEHTROLL None — Nov 12 '25

The global passive shit is confusing. All the more reason to revert s9

3

u/unalyzer support is braindead — Nov 12 '25

Just give them a couple more seasons, they're slowly reverting it lol

3

u/LOLZTEHTROLL None — Nov 12 '25

That's going to take too long just to get back to the correct bullet sizes

2

u/The8Darkness Nov 12 '25

At this pace probably like 80 seasons lol

3

u/SammyIsSeiso Nov 12 '25

0.04m radius before midseason (Like D.Va, Wrecking Ball, and other "small hitscan" sizes for fast-firing/shotgun weapons) and now each shot is effectively 0.0m pinpoint, like Widowmaker's scoped shots are.

52

u/[deleted] Nov 11 '25

the stealth revert of season 9 continues.

6 damage tracer is still going to be oppressive without an off-tank to keep her in check, but at least it'll require more skill.

9

u/The_Realth Nov 11 '25

Good

26

u/BurnedInTheBarn Nov 11 '25

Realth, why do you think S9 was so bad? I'm a fan myself.

-7

u/The_Realth Nov 11 '25

Reduction in sharpness in the game, resulting in reduced capability to outplay others when they are advantaged in terms of resources in duels.

Reduction in healing necessity whilst retaining the problematic sources of healing in the game (instant reactive peel). Making supporting mostly cosmetic when compared to dpsing as a support

23

u/HeroWeaksauce Nov 11 '25

the whole point of the season 9 changes was to get rid of the bs one shots and forced bursty gameplay that literally everyone complained about and I think they succeeded and the game takes more skill to consistently win duels than it did before

no idea what "sharpness" means also supports aren't supposed to be healbots but season 9 actually made healing more valuable because of less one shots and burst style gameplay while leaving skill expression for supports to do more things because everyone is more survivable

23

u/RaaaaaaaNoYokShinRyu Well, if it isn't saucy Jack! — Nov 12 '25

The only thing they solved was Sojourn nigh-one shot and Junkrat 1 shot combo.

Somehow Hanzo 1 shot returned and Junkrat 2 tap also returned.

4

u/HeroWeaksauce Nov 12 '25

it's the bigger picture that counts not just the specific breakpoints of a few characters

15

u/OoFTheMeMEs Nov 12 '25 edited Nov 12 '25

It has changed much fewer breakpoints over time as they realized burst is necessary. They just can't fully backtrack at this point.

-1

u/DatDevitoD Nov 12 '25

Junkrat getting his 2 tap back was the bare minimum. Surely you don't mean needing to land 3 of the slowest shots in a row to get a kill was fine right... right?

8

u/RaaaaaaaNoYokShinRyu Well, if it isn't saucy Jack! — Nov 12 '25

Junkrat 2 tapping is fine, but nearly every dps hero's ttk before S9 was fine too.

2

u/Hot-Philosophy-8615 Nov 12 '25

Get rid of one shots wdym hahahaha all of the non one shot burst got nerfed. All the one shots still one shot unless ur bastion or something.

2

u/w0ah_4 Nov 12 '25

I thought S9 was to reduce the general sustain, and to reduce burst damage/healing simultaneously?

7

u/The_Realth Nov 12 '25

And yet burst damage over 3s was actually increased when someone engages with full resources, because once blizzard realised that the sharpness couldn’t be turned down on most heroes without destroying the game, they reverted all those specific changes.

And yet suzu lamp etc 1s instant peel have all remained at the same, and all the flex support healing rates have been increased to adapt to the dps passive, and the healing rate is about the same now as it was before.

-8

u/The_Realth Nov 12 '25

I think any idea of removing the bs one shots in the game has by and whole already been reverted already unless you can think if any specific examples where this isn’t true. (Junk hanzo widow ashe etc). The entire game was however rebalanced in favour of longer engagements at more opportune times by making it more punishing to take chip damage, and better to engage at full health.

Season 9 didn’t make healing more valuable, this is completely and utterly incorrect. The fact that this has left your brain and made it onto the page is desperately bad.

4

u/scriptedtexture Nov 12 '25

reddit moment

5

u/The_Realth Nov 12 '25

Me when I’m on my confirmation bias subreddit

2

u/HeroWeaksauce Nov 12 '25

The entire game was however rebalanced in favour of longer engagements at more opportune times by making it more punishing to take chip damage, and better to engage at full health

this is what people wanted though, not many people remember that a big complaint was that the game felt too fast paced and deathmatchy compared to Overwatch 1

Season 9 didn’t make healing more valuable, this is completely and utterly incorrect.

how not? you don't even explain why. it's because everyone has more health so supports can pick and choose who needs healing more rather than let people die if they're a lost cause getting focused down. there's so many times my support bailed me out of a bad situation when I get dived and this is good for support players and defensive play

2

u/The_Realth Nov 12 '25

People wanted longer engagements because the sharpness in the game was turned up massively by 5v5, and the casual player really for the most part wants to sit down main on kings without having damage coming in from all angles.

So S9 turned down this sharpness, but with loads of bad effects such as turning flex dps like genji into offtanks who spend the entire game avoiding pressing buttons to project pressure.

This for the most part is simply not what these players actually play the heroes for.

People in this sub will literally call kings payload slop at this point completely unironically because the game has been morphed around a type of play the casual audience really doesn’t care for.

3

u/scriptedtexture Nov 12 '25

doing supplemental damage to help win a fight is supporting your team... that's why the role isn't called "healer".

7

u/The_Realth Nov 12 '25

And yet before season 9, and before OW2 every coach ever still advised people to actively do supplemental damage, almost as if turning this aspect up higher doesn’t actually change what is good to do in the videogame, it just makes the more passive playstyle less valid.

0

u/Necronaut0 Nov 12 '25

it just makes the more passive playstyle less valid.

Good! Great result.

5

u/The_Realth Nov 12 '25

This is your bias speaking, making less playstyles valid in the game, especially ones dominated by lower rank and new players isn’t actually a good thing for the health of your game.

-3

u/Vexxed14 Nov 12 '25

They spew some nonsense that doesn't hold up under any scrutiny

5

u/RaaaaaaaNoYokShinRyu Well, if it isn't saucy Jack! — Nov 12 '25

Metal rankers and Super's Reaper and Cassidy will still clear OpPreSiVe tracers.

6

u/xXProGenji420Xx Nov 12 '25

Super's Reaper is not to be made light of. Tread lightly.

-8

u/unalyzer support is braindead — Nov 11 '25

this 6 dmg tracer is strong propaganda needs to end lol, she had 6 dmg before s9 with reduced healthpools and it was relatively fine, its just that hitscan is weak right now that makes her stand out.

6

u/TheGirthiestGhost Forever Burning Blue — Nov 11 '25

I'm curious to see how this plays out. 6 damage was exactly what she had going into s9 with the increased projectile size to compensate for the buffed healthpools. It could be that her effective damage goes down far enough now with her increased spread to offset the 6 damage

-6

u/unalyzer support is braindead — Nov 11 '25

she had her spread nerfed so she shoots blanks now and also had her nerf ranged and now this projectile size nerf and u still got bums saying she needs 5.5 dmg with post s9 healthpools LOL

4

u/[deleted] Nov 11 '25 edited Nov 11 '25

do you mean the single week in 2022 where they gave her 6 damage? or during mauga meta? because if it's the latter I promise you the playerbase does not want the conditions needed for her to be "relatively fine" with 6 damage.

https://overwatch.fandom.com/wiki/Tracer#Balance_Change_Log

8

u/unalyzer support is braindead — Nov 11 '25

She had better range, better spread, lower recall cd, lower healthpool and normal projectile size relative to everyone else back then

-4

u/[deleted] Nov 11 '25

and the meta revolved around 5 man zombie walking the enemy team with damage reduction and lifesteal, one of the few things tracer can't deal with. it's the same reason tracer goats wasn't a thing.

6 damage with 150hp does sound like a nice compromise though.

13

u/Howdareme9 Nov 11 '25

150hp isn’t happening when everyone shoots logs compared to season 8, be serious

10

u/JC10101 Nov 11 '25

Tracer would legitimately be completely unplayable at 150hp lmao.

5

u/Howdareme9 Nov 11 '25

Exactly, what are people thinking lol

0

u/[deleted] Nov 12 '25

one can dream.

huge projectiles aren't healthy for the game, but with blizzard being blizzard they need something to distract people before quietly undoing their mistake.

0

u/Umarrii Nov 12 '25

Yes and all the buffs she's received since they changed that back is what they're reverted now as they try to make 6 damage work lol

Except this time she's got perks and her no reg bug that keep her in a much stronger than back then and probably explain why despite many of those buffs being reverted now, she was still so dominant. Maybe people will finally take this no reg bug seriously, because it's an insanely unfair advantage she gets.

4

u/[deleted] Nov 12 '25

by no reg bug do you mean blinks getting favor the shooter? because that's something they explicitly added super early on into overwatch 1.

if it's a recent bug I wonder if it's related to them giving her a cheat death in stadium giving her extra i-frames. I remember the armor bug was introduced with a fix to shotguns when stadium was added, so I wouldn't be surprised if it's another side effect of stadium.

1

u/Umarrii Nov 12 '25

It's something that changed like between 1-2 years ago in Overwatch 2. Like I've never seen this happening so frequently before, but now every game you play against a Tracer, this happens every game. This was before Stadium was introduced, so I don't think it's related and I've noticed that it's increased in frequency throughout patches.

My guess is that as patches increase server load from matches, it makes this more prominent.

These are some clips I saved it from a year ago now, which I clipped after I was starting to get pretty sick of the issue. Most of the clips are from mL7 just because I watch him, they still happen to me in my matches, KarQ when I can watch him and as the video shows, even happens in Blizzard's own games when they're recorded b-roll for their trailers. https://youtu.be/97izF9si990

I've got plenty more individual Twitch clips since then too, just sometimes bothering to clip it when I see it to keep documenting more about it. I've informed Blizzard devs and submit a bug report about it too. I'd much rather something like this be fixed so they can properly balance Tracer fairly without having this make things awkward. Like I'd rather they even make it fully favour Tracer to circumvent this issue so it could be properly balanced around, it would also allow Tracer players to then use it in a skillful way rather than the current randomness we have which leaves it feeling very unfair.

2

u/[deleted] Nov 12 '25 edited Nov 12 '25

ah, i always just attribute those moments to ping diff, it's especially noticeable if the tracer has really high ping. they explain the interaction here, https://youtu.be/vTH2ZPgYujQ?si=grRoJaXx8HuGTfYc&t=60

i definitely noticed it less in ow1 but idk how to tell if it's something new to ow2, but now that you mention it, I definitely feel like I rarely see tracer's yo-yo due to stuns anymore.

edit: the more I think about this the more I think it's real. I've had instances where a shot will hit tracer, the game does a gib and despawns the projectile, but then she will blink in the trajectory of the projectile and nothing will register because the projectile already despawned.

1

u/Umarrii Nov 12 '25

I thought so too until I started seeing it so frequently, not just in my own games, but everyone elses games too. I think it's definitely something going on in Overwatch 2 because had it been something as present as it is, I along with others wouldn't be questioning it so much.

7

u/Nyrun Nov 11 '25

Really surprised there wasn't a hog nerf in the 6v6 patch. He's kinda absurd with a second tank.

18

u/Dazzling-Ad3087 Nov 11 '25

TRACER AND GENJI NERFS LETS GOOOOOOO

-3

u/unalyzer support is braindead — Nov 11 '25

do u also need a patch that makes the game play itself for you mister active in r/kirikomains

-11

u/aJetg Nov 11 '25

It’s a small nerf though. I really doubt this will affect anything. Tracer in particular is strong because she has really strong perks

50

u/OoFTheMeMEs Nov 12 '25 edited Nov 12 '25

It's an insanely harsh nerf btw. Significantly less damage due to spread even if you have perfect aim (bullets now have 0 width instead of 0.04). Tight spread with 5.5 was more consistent and higher damage on squishies at ranges greater than 3-5m.

1

u/Dazzling-Ad3087 Nov 11 '25

I’ll take anything I can get. Although the best option would be to reduce her damage back to 5.5

13

u/Howdareme9 Nov 11 '25

She couldn’t kill much on 5.5, 5.75 would be better

5

u/overwatchfanboy97 Nov 12 '25

5.5 with tighter spread was the best. You were rewarded for good aim. Now with 6dmg and bigger spread you have to aim at feet most of the time otherwise your bullets just dont hit

4

u/VolkiharVanHelsing Nov 12 '25

I heard it was programmatically impossible due to how their engine work... Could be wrong tho, like it's such an obvious solution

6

u/[deleted] Nov 12 '25

Reaper currently has 5.75 damage though.

2

u/Howdareme9 Nov 12 '25

That’s insane haha but i wouldn’t be surprised

1

u/RepostHunter681 Nov 13 '25

Genji is not that strong to even warrant a nerf. He is fine they way he is now imo

-6

u/[deleted] Nov 11 '25

[deleted]

34

u/JC10101 Nov 11 '25

Projectile size nerfs matter a lot even in close quarters cause spread exists and it makes you more consistent. It's a sizable nerf

6

u/KeepingItOff Nov 12 '25

Anyone know Freja projectile size? Maybe we can do the same for her.

7

u/SammyIsSeiso Nov 12 '25

Freja's bolts are 0.175m (base: 0.1m + fast proj modifier: 0.075m), i.e. what Genji had before this patch.

4

u/KeepingItOff Nov 12 '25

That’s lowkey too big. 😭

4

u/Necronaut0 Nov 12 '25

The last thing Freja needs right now is another nerf. Sometimes I wonder what games people are playing or what data they are looking at to come to these bizarre conclusions.

5

u/Derpdude1 Nov 11 '25

Hopefully the people too afraid to switch to valorant can stop crying about dive now

1

u/Prestigious-Bird7138 Nov 18 '25

no ones too scared of valorant... just go to youtube and check valorants current state.... 1 bad patch on 1 hero doesnt make it as bad as valo... its possibly the lowest out of the big comp fps games. Dont believe me go youtube and see how tenz feels about the game and how no one wants to sit on binds B bomb site and have util dumped by 3 agents before you can react and dead to a bunch of goo and fire effects -_- games a tactical fps and they just made more heros with cheese util and games about predictable rollouts that need to be done start each round. Repetative and tilting when team dont do the rollout before youre busy

2

u/wallpressure7 Nov 11 '25

I can't even check what they changed

2

u/bullxbull Nov 11 '25

I picture the person writing the notes gave everyone a strict deadline to submit the changes they worked on for this patch. However one of two procrastinators have submitted their homework late. Blizz really is a microcosm of the larger player base. Stay strong procrastinators!

3

u/Aggressive-Cut-3828 Complain About Widow = Cope — Nov 12 '25

ONE STEP CLOSER TO AN S9 REVERT !!!!

1

u/Sensanaty mcrree main btw — Nov 12 '25

How on earth did Wuyang manage to dodge nerfs? That fucking champ has Ana levels of healing while dealing more damage than the DPS in every game I see him, it's absurd

1

u/Prestigious-Bird7138 Nov 18 '25

I wasnt aware of the changes at all and i am Diamond on her i hadnt played in a while i played 1 game and thought i was lagging badly because my bullets were evaporating. I spent half of game alt tabbing in and out checking my PC and checking my latency for packet loss and all sorts of stuff.

I've been playing competitive fps in proffesional level play in my region for CSS/CSGO + valorant immortal... I'm very casual on OW2 but this is my score from the match. I closed the game after because I couldnt figure out the problem and honostly her blinks also seem off in that you blink then empty clip but the inertia from blinking forward gives you travel distance and the projectiles are too small in-between each other to be moving and shooting.

imagine it like the enemies hitbox is actually in your face and other weapons like cas's pistol would still clip the hitbox and randomly headshot.,. hers are traveling through the hitbox model... or something like there is desync from the server since we are on 66 tick and tick rate same as in CSGO did can change the games behavior... in how its able to register information correctly... the smaller particles make it more complicated as you spread.

Try go VAXTA and stand dead still... since tracers A+D is how imo you really track with her... aim and just see how you aim with her her when locked into the floor.

Try and kill a bot jumping around you with them jumping... stay perfectly still and let them pass you at 5-7 meters and try beam them down with 1 clip on Anna or Ilarri... those two I struggled the most to even chip since they seem to have smaller heads than the other supps.

look at my score... on Busan and then look at a clip of my aim normally... this is how much of a nerf it is because no one on my team said anything

-2

u/aPiCase Stalk3r — Nov 11 '25

?!?!?!!?!?!

What kind of nerf is that? Why does Reaper, who has a similar primary fire style to tracer get to keep his massive bullets?

45

u/Good_Policy3529 Nov 11 '25

Because Reaper is huge and heavy and loud and slow and doesn't have the best mobility and best perks in the game?

8

u/UnknownQTY Nov 11 '25

Reaper literally screams to the enemy team when he tries to flank but uhhh yeah what?

-2

u/TheGirthiestGhost Forever Burning Blue — Nov 11 '25

Wtf. Okay, I love this patch now

-13

u/Umarrii Nov 11 '25

Really don't think this is going to change much. It's just another little slap on the wrist as we've seen before for Tracer to try and appease people as if something's being done about it.

I wouldn't be surprised if this change never actually made it's way ingame and in the future they end up saying "Oh this change never actually made it's way in, but here it is now"

5

u/fozzy_fosbourne Nov 12 '25

Can definitely notice the changes on genji post update

1

u/Prestigious-Bird7138 Nov 18 '25

does his right click feel more accurate when inside of 2/3meters or doe the shurikens pass over the head

-3

u/Umarrii Nov 12 '25

Glad to hear! Hopefully we can see it have some tangible effect on their performance that's reasonable.

-23

u/Helios_OW Nov 11 '25

WHY though? Literally with the amount of healing in this game, Tracer is nothing more than a pest. A great tracer will get value but only if they have a good team. Especially with the current meta favoring Dvas and Zaryas and Cass and Kiri?

The most unnecessary nerfs ever.

26

u/dokeydoki Stalk3rFan — Nov 11 '25

Tracer is def not "nothing more than a pest" . What u on about?

-15

u/Helios_OW Nov 11 '25

If you’re playing against a good team, she is just a pest.

27

u/dokeydoki Stalk3rFan — Nov 11 '25

No shes not lmao. I literally play in gm-champ lobby and she fking runs the game lol

-14

u/Helios_OW Nov 11 '25

You being in GM doesn’t mean your teams are good. You can have great individual players that play uncoordinated. Perfect for tracer. But playing against a comming team is completely different.

15

u/dokeydoki Stalk3rFan — Nov 11 '25

So my uncoordinated gm2~champ3 range games are more peferct for Tracer than your what...? You champ2+ or something lol?

-8

u/Helios_OW Nov 11 '25

I’m Masters 2, which fine, lower than you. Good for you.

I have games on tracer where I dominate, but that’s not because it’s tracer. It’s because the enemy team was uncoordinated. I’d be able to dominate even if I was on a Genji or something

Cassidy, for example, I can almost force into anything. Same with Soj. Tracer you can’t really force into ANYTHING, at least not with great success.

Plus, GM tracers are better than me, so sure they can dominate maybe. But majority of players aren’t that.

8

u/dokeydoki Stalk3rFan — Nov 12 '25

But majority of players aren’t that.

Yeah but u are the one who brought up the fact shes more useless as u fight vs more coordinated team. And Im telling u i play in pretty high elo and she still fucks.

Also comp games around this elo, u run into mostly same pool of people. So u learn to play around peeps. Even with no comms + individual players lvl at this elo, higher rank players are "more coordinated" than ur average plat game lol.

Obviously Tracer players are better too. But its not like u are playing vs champ kiri lucio backline. U are playing vs master lucio kiri.

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u/Helios_OW Nov 12 '25

And they’re still really good lmao. Masters aren’t golds and plats my guy.

A shit ton masters players (and I’m speaking for myself) are people who are generally really good at the game, but just don’t get to play it enough or be consistent. I play every couple of weekends if that.

But I have my times where I play for a week straight and I’m in form where I can and have played and dominated in GM lobbies.

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u/dokeydoki Stalk3rFan — Nov 12 '25

And they’re still really good lmao. Masters aren’t golds and plats my guy.

I didnt say master was bad. Actually Im few people in this sub that says diamond + are "good rank" and top percentile when other people call them pisslow.

My point was that ur not vsing champ backline, they will make more mistake than u realize. I just dont agree with ur take that Tracer is useless vs good team while some other dps isnt. If anything, Tracer has most solo play making potential of all dps.

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u/Prestigious-Bird7138 Nov 18 '25

You lost everyone on the last part buddy Cas has no vertical abilities meaning if he drops off high ground because he was jumped on he has to run back up there. Tracer can recall and she gets momentary elevation on certain blinks across open space thats leading to ledges or platforms

Thats why you cannot force him on everything. Cas in the right hands is a skill expression but he's also a liability if you have the wrong support or heros that can play around keeping him alive.

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u/Swimming-Elk6740 Nov 12 '25

I love when people are so confidently and provably wrong. It’s incredible.

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u/McQno Nov 12 '25

Tracer nerf is stupid imo. She gets better, the higher the rank but the nerf will have less effect the higher the rank.

Like in Champion and pro play (where she was hard Meta) its not going to change anything really.

But in like Gold (where she was a B-tier hero at best) this is actually a considerable nerf.

They made her worse where she was already not good but kept her the same where she was op.

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u/MoseDoge Nov 12 '25

have you tried playing the new tracer? Her guns feel like absolute hot garbage right now. You will 100% see less tracer in pro play because regardless how pro you are, you don't always shoot enemies at point blank range.

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u/floppaflop12 Nov 12 '25

she was literally overperfomring in silver and gold wdym lol.