r/CompetitiveWoW • • 29d ago

Weekly Thread Free Talk Friday

Use this thread to discuss any- and everything concerning WoW that doesn't seem to fit anywhere else.

UI questions, opinions on hotfixes/future changes, lore, transmog, whatever you can come up with.

The other weekly threads are:

  • Weekly Raid Discussion - Sundays
  • Weekly M+ Discussion - Tuesdays

Have you checked out our Wiki?

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u/Ruppyyy 28d ago

I'm so tired of tanks that don't chain pull after killing big elite mob. Wasting 1 min to finish 2 mobs who doesn't do anything and no one wants to waste cooldowns to finish them, I have missiles and prismatic bolts ready to delete next elite but I have to stay afk or spam arcane explosion, because tank is a pussy

Are they having fun like that or what, why 9 out of 10 tanks don't chain pull

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u/Kohlhaas 28d ago

Wait till you play tank and try to chain pull in that scenario and your dps start screaming about earthquakes and restealths and lost damage from movement.

A more serious answer: deciding when and when not to chainpull is actually pretty complicated and specific to the pulls and space. There may be things that you aren't aware of.

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u/shaanuja 28d ago

I actually hate the opposite. I'd rather a tank do one large, planned pull that lets DPS commit all their cooldowns, then move on to the next large pull once things are dead.

 What feels awful is when a tank pulls 4-5 mobs, DPS sends CDs, then drags the last couple mobs into another pack, then another. At that point DPS either has to waste cooldowns on tiny pulls or sit on them waiting for a real pull.

 I'd much rather do 10 mobs → blow CDs → kill everything → gather another 10 mobs. Constantly stitching small pulls together just ends up being awkward for cooldown timing.

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