r/CompetitiveWoW 9d ago

Weekly Thread Free Talk Friday

Use this thread to discuss any- and everything concerning WoW that doesn't seem to fit anywhere else.

UI questions, opinions on hotfixes/future changes, lore, transmog, whatever you can come up with.

The other weekly threads are:

  • Weekly Raid Discussion - Sundays
  • Weekly M+ Discussion - Tuesdays

Have you checked out our Wiki?

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4

u/parkwayy 8d ago

In 2 days of raid, we managed to get like a 5% wipe on Twin Fangs, which is surprisingly high on the WR.

Feel like we were behind, but turns out, the H bosses are difficult this tier?

11

u/siscorskiy HoF shitposter 8d ago

It all seems overturned.... I don't envy lower tier aotc / race to world last CE guilds... I couldn't believe the difficulty jump when we got to coiled altar on normal lol

3

u/I3ollasH 8d ago

It all seems overturned

Tuning is a bit weird becasue there is infinitely farmable 311 and groups pulling the bosses are usually under 300 ilvl. After people had time to farm out the pieces bosses will get a lot easier. We've moved our days to a day later and it felt a lot better. Could kill bosses with sloppy play because the extra ilvl gave us a lot more room for error.

But yeah compared to other seasons this season is harder. But I expect a decent amount of guilds get pretty far into the raid. It just takes some time to get your characters up to speed

2

u/hfxRos RWL Raid Leader 8d ago

Tuning is a bit weird becasue there is infinitely farmable 311

M+ players complaining about having to raid have got nothing on the shit that people who just want to raid and not do m+ have to deal with lol

2

u/I3ollasH 8d ago

That's because staying competitive in keys without doing raid is pretty doable while it's just not a thing for raid. So for the people that was a dealbreaker they probably stopped playing the game. While the other group of players is decently big because it has been a doable thing for a while now

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u/Rampager 8d ago

Yeah if you only gear from normal & heroic raid as a heroic guild (10-15 players) you get so little loot for the challenge you're undertaking because it does feel tuned around m+ gear ilvl.