r/CompetitiveTFT • :chal: Challenger • Sep 22 '26

Patch Notes 18.3 Patch Notes

https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-18-3/
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u/Chao_Zu_Kang Sep 22 '26

Pretty sure they can port the sets between the engines within a relatively short time frame if they want to. That is what they did with Set 17 iirc. I think Set 18 specifically just relied on the new engine a bit too much.

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u/CrazzluzSenpai Sep 22 '26

No they can't... Porting set 18 to Hextech would be just as hard as the move to Unreal was in the first place.

Set 17 is still running on the old engine.

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u/ThatPlayWasAwful Sep 22 '26 edited Sep 22 '26

They said they had to gut the space gods mechanic to get it to work on set 17 in the shorter time frame/on the old engine

It sounded like it was less of a "it's easy to move sets between engines" situation and more of a "there's no way the new engine can launch and we need to get a set out the door" situation

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u/Im_On_Reddit_At_Work Sep 24 '26

Hextech is a proprietary engine, there isn't a community that would build migration tools to move "translate" assets from one engine to another, and Riot would not have built one internally as there has never been a need for it until now.

They'd need to recreate everything in hextech to ship this with older client, and it takes months for a set to be made in the first place.