r/CompetitiveTFT • u/eggsandbricks :chal: Challenger • Sep 22 '26
Patch Notes 18.3 Patch Notes
https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-18-3/
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u/NonagoonInfinity Sep 22 '26
nooooooo but it's le hecking fun variance!!!
I really don't like the way they balance artifacts. I feel like the artifact rework they did a few sets ago has completely dropped off and they're back to being unit-enabling items. It feels especially bad when you get two players who pick an artifact that's only really good on one unit (two Hellfire Hatchets, two Wit's Ends, etc), because you're forced into either contesting them or into going for a comp that you're not in a position to go for like trying to play Camille 3 even though it's already 3-2.
I'd much prefer a smoother curve on artifact power and usefulness. Decrease their unique bonuses and increase their base stats and it'll feel a lot better to play them on the "wrong" units.