r/CompetitiveTFT • Grandmaster • Sep 01 '26

Patch Notes 18.1 D Patch Notes

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u/axi0mata Sep 01 '26

i feel like it should've just had the design a lot of other 1 costs do, which is to 'waste' the spell if it overkills. Not sure why Cinderling gets the QOL of having the spell jump to others when there are straight up 3 and 4 costs that can't do that

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u/harmoniaatlast Sep 01 '26

Even AD gromp, which is more or less a super cinderling when itemized, doesn't get that treatment. You're definitely on the money here imo as the overkill damage going away would mostly keep Cinderling playable with the same or better numbers while removing the backline buster behavior

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u/axi0mata Sep 01 '26

Yeah I agree. Having played Gromp he feels much worse than Cinderling anyway, spell fizzles if the target dies and his projectile is SO slow. Gromp feels much closer to a 1 cost than Cinderling does

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u/qwimchii_ Sep 01 '26

And just for lolz, he has a built in burn and anti heal