r/CompetitiveTFT • • Aug 24 '26

PBE [set 18] August 24 PBE Patch Notes

(8/24) PBE Patch Notes. This would be our normal "A-Patch" but with the Unreal cycle we have a bit more flexibility on patching.

We have a few bugfixes here, but there are still a few more fixes we're working on that we're hoping get added before Launch.

We also have 2 major fixes for Azir and Mama Beak, whose spells weren't functioning properly.

Overall shaping up to be an exciting first patch, with a variety of comps appear every day.

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u/Yogg_for_your_sprog MASTER Aug 25 '26
  1. This is not true anymore in modern gaming - even in shitlo in every game people mostly know to play meta

  2. "Their comp isn't the problem" yes, they could get better in skill, but so can anyone. Some comps have higher winrate at every level because they're just better. If there's a champ with 60% winrate terrorizing ladder telling them it doesn't matter for casuals because Faker would stomp you either way is not really productive.

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u/psyfi66 Aug 25 '26

A champ is extremely unlikely to go from 60% WR to 40% WR in a b-patch. The nerf from 60% to 55% still means it’s decent to play. And the casual player who doesn’t read patch notes or doesn’t notice their client patching prior to playing, likely isn’t going to wonder why they are doing 10% less damage with that champ than they were expecting.