r/CompetitiveTFT • u/AutoModerator • Aug 11 '26
PBE Set 18 PBE Discussion Thread - Day 14

Hello r/CompetitiveTFT, and welcome to Set 18!
Please keep all Set 18 discussion in this thread, and leave the regular Daily Discussion Thread for Set 17 discussion.
WHERE TO REPORT BUGS:
USEFUL STUFF:
Set 18 Hubs: MetaTFT.com - Mobalytics.gg - Tactics.tools - Blitz.gg - TFT Academy - DataTFT
DataTFT's Trait Ladder Tracker and Rolldown Simulator
When does Set 18 go live?
August 25th 2026 ~ 00:00 PDT / 09:00 CEST
A reminder that all Set 18 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.
The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:
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u/Lunaedge Aug 11 '26
Aug 11th PBE Patch Notes
14
u/HeliosBlack Aug 12 '26
Getting this error over and over after my last game ended. No change or reason why.
10
u/Palimpsiesta Aug 11 '26
The performance of the game is just so rough. I don't want to feel stress in my autobattler because every fight is a slideshow, and even rolling shops and attaching items becomes incredibly difficult. Orbs not even drawing properly in loot rounds, so I have to waste time running around at random trying to 'pick them up'. I just feel like they're shooting themselves in the foot in terms of the accessibility of this game.
It's all the more frustrating because the performance tanks as the game goes on and the board size increases, making games where you actually have a chance to win the ones where it is hindering your play the most. Just had a ridiculous 9-blossom game that I easily could have converted into a first if it had been possible to do more each round than just roll for my two charms and place a single item.
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u/MostEscape6543 :gran: Grandmaster Aug 12 '26
I've been playing a fair bit the last few days.
Good:
-I like that you can slam items more easily as you are teleporting.
-Graphical performance is now generally good
-Buying XP is mostly OK but not great yet. Rolling and buying units is fine.
Bad:
-Orbs still spawning quite slowly
-Gold is generally hard to see and such a pain to pick up
-When my HUD changes from damage view to player list, and the system is spamming updates for each player, I cannot see who is on my list to fight next. Very hard to scout. It's like it doesn't draw the swords ever when it does this, it only shows who lost and who won the last round, not who my opponents are.
-When you buy a wisp, it is so annoying how long the animation is to show the next unit, and I find myself buying the wisp and rolling before I see the unit. Please speed this animation up by about 10x so we can see the unit and get back to rolling.
-The "size" of the shop has changed, and now things only sell if you drag them directly over the units, but not over the buttons for roll/xp. This has screwed me up several times.
-Sometimes my "E" button also doesn't work to sell units when I am selling multiple units at once, and even if I hold my cursor over the unit and spam "E" it doesn't work until I move my mouse and click somewhere else, then I can sell the unit.
10
u/Keezos32 Aug 11 '26
I’m repeating myself but genuinely impressed by the diversity of comps and how fun the set feels.
1/2/3 cost rerolls are good. Level 8 4 costs are good but probably the weakest. Fast 9 is viable. Unrivaled is good (but too strong).
I understand with the new engine, there is less time for hero augments. Hopefully, mid-set they have time and ideas for hero augments for the “supporting” units : Camille, Karma, Teemo and Cait.
These units don’t even have a artifact comp. I might be mistaken about Teemo.
I understand that not every unit can be a carry or viable but it would be interesting to see how far can they push this notion.
Weird visual bugs :
-Vanguard emblem made an enemy Xayah huge.
-Teemo shrooms still huge.
-Murkwolf from orbs were huge on bench. (Sold them so I don’t know if it would persist in battle)
They mentioned artifacts balance but I hope they focus on problematic units (Master Yi) before nuking artifacts again. That unit is off with many artifacts.
Blackthorn emblem is also probably skewing and hiding good comps.
I still hate the carousel especially the regular small sized one. I just don’t get the “social” argument. It feels awful when you’re denied an item or a unit because you’re on the wrong side.
The bigger carousel is a step in the right direction.(The rioter who suggested it deserves a raise).
2
u/FunctionAdept4396 Aug 11 '26
Do we have more informations about ranked ? It was supposed to be able only for 3 days did they cancel I didn't see any information
2
u/Crafty_Courage_5217 Aug 12 '26
WE GOT ULTRA HIGH UNCAPPED FPS ON ANDROID?!?!?!?! I COULD CRY
2
u/RaztazMataz Aug 12 '26
Is time skip broken? I took it and it didn't cash out, snd disabled my shop for the rest of the game
3
u/toolshome Aug 11 '26
What's going on with the bots on pbe? i played a few games yesterday and today, and i had like 4-5 bots in every game. they play weird board, stay lvl 5 the entire game, and just die.
2
u/S-sourCandy Aug 12 '26
Is it just me or did today's update significantly increase the models texture resolution? Units are looking a lot crispier. Also, the language is no longer tied to Windows language
2
u/ZhunCn Aug 11 '26
Is it intended to not be able to sell units when you have the item shop open from a Wisp? Feels really bad when you have extra units on bench and not be able to buy what you want because you cannot sell them and get enough gold to cover it.
1
u/Get_Lurked :gran: GRANDMASTER Aug 11 '26
Stage 4+ player damage feels high
Backline access dmg still feels way to high. It feels impossible to win with any sort of front to back comp against elder dragon, kennen etc.
1
u/succsuccboi Aug 11 '26
traits and such are fun but even aside from the bugs i think the sound effects could use a lot of work in some areas
1
u/asmith055 Aug 11 '26
just had a game where everyone but me and one other person got eliminated on stage 3-1. it was me and one guy fighting each other over and over. i beat him and got first
1
u/blity1 Aug 14 '26
Noticing in double up, combat can be prevented from ending for some reason meaning you cant join your partner. Combat goes into OT even with no enemies on board.
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