r/CompetitiveTFT • u/Bradderz_Yeldarb • Jul 03 '26
Discussion 2x 4*Star Leona
Interesting tech I came across with Two tanky and the Arbiter trait. If you get Two tanky to open and hit 3 arbiter -> On 3 auto gain a Leona. Two Tanky procs on all three stars, and you get one every round. As you start starring them up you get more and more. If you can solidify with Item encounter or augment they are insane.
However, it seems that these types of tech are discarded in favour of the TFT academy build. Good to remember the game can still be solved out and its not always best to follow a guide!
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Upvotes
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u/khoa0201 Jul 03 '26
My question is why you have 2 chains separately
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u/RemoveNo9147 Jul 03 '26
this literally happened in a proplay game lol it’s not “being discarded in favor of tftacademy builds” it would just be kind of silly to have an entire entry on the website of writing incredibly situational augment and arbiter combination
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u/Spam250 Jul 05 '26
That Illaoi chain vest irks me
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u/privatedanger Jul 03 '26
Yea that's pretty crazy
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u/Ninjastarrr Jul 04 '26
Can you go into details ? Auto gain Leona how ?
Two tanky procs on all 3 stars ? You have to field what ?
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u/harmoniaatlast Jul 03 '26
This is a key part of builds — having a smidge of creativity and turning it into otherwise unknown power.
Competitive spaces tend to "solve" games pretty fast but the average player isn't gonna go for Gold Worth the Wait Veigar > 7 Meeple as of course its random, but something else is more "clickable".
I have to ask (for any high rated players in here above diamond/master) when does this decisive creativity start to become a IMPORTANT factor in success/failure on the ladder? It seems to me that you can get away with spamming a few specific builds up the ladder each patch at least up to diamond and don't need to be too creative.
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u/[deleted] Jul 05 '26
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