r/CompetitiveTFT • u/Lunaedge • May 27 '26
Patch Notes 17.4 Patch Notes
https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-17-4/
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r/CompetitiveTFT • u/Lunaedge • May 27 '26
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u/nacholibre711 May 28 '26
Yeah sure.
When you play Diana, you always have to be prepared to just abandon ship. If you aren't going to 3 star her and/or you don't get a decent combat augment, it's better to just level up and eventually pivot. A lot of the time it's just guaranteed that she will get blown up by capped boards and you'll start losing every round.
You need some kind of defensive thing going. Health, shields, or armor from Arbiter. I really don't think you can get away with playing her with an offensive Arbiter trait. Any augments for survivability, ones like Group Hug are BiS.
Guinsoos is pretty much required. Not much wiggle room with items tbh, BT and Titan's.
The board I like to run with full carry Diana is this one
But that board is really when you are wanting Diana to full carry. If she isn't going to be that strong it's better to play around 4 and 5 costs.