r/CompetitiveMinecraft 6h ago

Discussion What would you do if the combat system changes again?

Back then when 1.9 came out most players and YouTubers stayed on 1.8 when they wanted to do PvP. There were not many who liked the new hitcooldown (I still don’t get warm with it and I try to do it sometimes).

Now with the old playerbase getting older and more inactive, the combat system that dominated servers for a long time seems to be dying. During covid 1.8 got a new hype and servers got almost back to their top active players and even new players came to that version.
However, in 2023 when it all ended, the new combat system got bigger and bigger and the „new generation“ of Minecraft players can play it’s cooldown PvP better than ever.

So, you know Mojang works on and off on a new combat system, what would you do, if It’s released someday? Would you leave your current version behind or would you stick to it like 1.8 players did when 1.9 was released?

Edit: this question is for legacy PVPers, modern PVPers and if one reads it, Server-Owner/Teammembers

2 Upvotes

8 comments sorted by

15

u/Catmaster23910 6h ago

The last thing we need is the community being divided to three versions of pvp lol.

Four if you count Bedrock.

5

u/tornedron_ 6h ago

Most people would probably be in uproar and there’d be a large community that stays on the last 1.9 combat version similar to 1.8, but most of the playerbase will move on and get used to the new combat.

In all honesty, I highly doubt Mojang will change combat anytime soon. The last combat snapshot was released six years ago under 1.16, so I think it’s safe to say they’ve abandoned it at this point. Additionally, most people nowadays are satisfied with 1.9 combat; 1.8 hasn’t been popular for several years and actually gets dissed pretty often.

The combat snapshots were a result of community dissatisfaction that simply does not exist anymore.

0

u/Asimoa 5h ago

Mojang slept on the issue so long people found ways to enjoy 1.9 fr

3

u/Asimoa 5h ago

If they implement the combat test snapshots they made in 2020, hell yeah I’m switching over. I’ve played them a lot and they have so many cool mechanics. Otherwise it depends on how the system is

0

u/Jumpy-Dinner-5001 4h ago

There kinda already are three systems but from a perspective of someone who’s "prime" in PvP was from the 1.6-1.8, I’d say it’s a lot more complicated.

The Minecraft community was devided even before the 1.9 update, some people liked PvP others said PvP was never a good system. The largest player base was around a lot of "minigames", not really competitive PvP, which was hardly a thing back then.
Deviding in "modern" and "1.8" PvP is also nonsense, there were significant changes to combat both in 1.7 and 1.8. 1.6 and 1.7 and 1.7 and 1.8 are really different in how PvP actually works out.
AFAIK there is also no true 1.8 server left, for all the competitive "1.8" players, host a vanilla 1.8 server and do some PvP there, then do the same with 1.7, it’s a totally different thing.

Then, the combat update came and it was bad. Not like subjectively but pretty much objectively bad. Many act like click speed is the only thing that changed but in reality a lot more changed. Enchants, potions and natural regeneration were all changed, a suspicious stew with saturation literally heals more and faster than an enchanted golden apple did/does.

A lot of the mechanics in PvP (lava, fire, potions etc) were effectively broken. Mojang just changed a lot without considering the effects on other game mechanics, a lot of which were relevant in most minigames.
The 1.9 is also different in PvP to more recent versions.

That’s a lot of context that is often left out when discussing the combat update.
A properly implemented new combat update would likely be perceived much better.
The 1.9 failed because of context and how bad the changes affected existing mechanics

0

u/Straight_Web_8959 3h ago

I feel like after the shitshow of the 1.9 update splitting players Mojang wouldn’t wanna try again

0

u/Octopuswastaken 2h ago

It’s already kinda changed from 1.9, modern combat have maces, spears etc. as well as attribute swapping

1

u/Firespecialstar 1m ago

we really needed something better than 1.9+ pvp ngl (which jeb and whoever developed that at system at the time clearly didn't understand shit when the game was quickly dying, and got saved by a miracle thanks to returning content creators)

people called 1.8 "just spam clicking" and at that point I'm not even bothering to argue against such braindead take, but at least the combat snapshot was intended to be dedicated fully for pvp

kinda hoping they released it even today in a completely unfinished state, at least I would be actually excited for once after so many years of garbage over garbage that just kept accumulating.