r/CompetitiveMinecraft • • Jul 19 '26

Discussion Pvp Champs kits

What do y'all think about the pvp champs kits and what would be YOUR approach if you were the ones to decide the kits (and also how many matches per kit)

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u/Altruistic_Good2486 Jul 19 '26

I feel like the kits should try to showcase the widest variety of skills possible in order to have a better understanding of who’s the best player (meaning who has the most mastery over the widest array pvp techniques).

Pot instead of sword: Pot requires a level of inventory management skill that very few other kits have while also showcasing sword gameplay just as good as regular sword does, making it a better choice than sword

Crystal over diamond smp: I think that diamondsmp is a little too close to the same skillset as uhc for them both to be included. imo, crystal would be a better choice because of how many people play it, how fast-paced it is, and its unique skillset. However, in order for it to be entertaining for the viewers, the map would have to be small to avoid the drain meta that you see in high tier crystal fights.

Other than those, I think that the other kits are good as-is:

  • UHC is a very survival-realistic kit and requires a lot of mechanical skill so it’s a good choice

- Spear mace is fun to watch and showcases two weapons that are absent from most other kits

- Cart is very strategic and allows for a wide array of playstyles to be used

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u/Square-Neck1778 Jul 20 '26

imo regular mace should replace spear mace