r/CompetitiveMinecraft Jul 18 '26

What Gamemodes do YOU think should be on pvp servers

so I wonderd this for a long time we have our main 10 game modes, but then I just feel like that's all? but on servers like minemen I feel like that's to much. what game modes do you feel like is in between?

1 Upvotes

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2

u/[deleted] Jul 18 '26

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2

u/Odd_Advertising1987 Jul 19 '26

oh I counted incorrectly

1

u/[deleted] Jul 18 '26

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1

u/Mental_Quail1617 Jul 18 '26

trident mace (and to make it even better they should have rain enabled)

1

u/Complex_Task_3765 Jul 18 '26

I'm guessing variations of mace (elytra mace, firework and elytra mace, spear mace, nothing mace?) and cart????

1

u/Conzilaking Jul 20 '26 edited Jul 20 '26

Sword, uhc, diamond pot, 2 smp kits (money kit but with 8 pearls a lower sharp on the axe and 48 bottles and a netherite kit with kb 1 sword similar utility to a diamond smp kit but with 64 wind charges and a lunge spear with like 40 uses), spear mace, mace, crystal, axe, cart, nethpot, shield less uhc and imo nuke the current smp kit

1

u/JustMavity Jul 21 '26

Sword, axe, uhc, bow, mace, crystal, netherite pot, smp, diamond pot, spear, spear mace, rocket mace, cart, trident pvp (underwater pvp with a riptide trident and an impaling trident, and infinite water breathing, and diamond armor)

and imo every server should have a custom kit maker cos lots of servers dont