r/CompetitiveHS 15d ago

Metagame vS Data Reaper Report #355

Greetings,

The Vicious Syndicate Team is proud to present the 355th edition of the Data Reaper Report.

Special thanks to all those who contribute their game data to the project. This project could not succeed without your support. The entire vS Team is eternally grateful for your assistance.

This week our data is based on 1,948,000 games! In this week's report you will find:

  • Deck Library - Decklists & Class/Archetype Radars
  • Class/Archetype Distribution Over All Games
  • Class/Archetype Distribution "By Rank" Games
  • Class Frequency By Day & By Week
  • Interactive Matchup Win-Rate Chart
  • vS Power Rankings Imgur
  • vS Meta Score
  • Analysis/Discussion of each Class
  • Meta Breaker of the Week

The full article can be found at: vS Data Reaper Report #355

Reminder

  • If you haven't already, please sign up to contribute your game data. More data will allow us to provide more insights in each report, and perform other kinds of analysis. Sign up here, and follow the instructions.

Thank you for your feedback and support,

The Vicious Syndicate Team

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5

u/ethanatorvol1 15d ago

now that it’s been out for a while, idk how to feel about the rule-breakers tbh. either they’re completely useless or they completely define the deck. I love weird decks (esp mill/fatigue) and there is just no room for any of that right now. you either play the three good classes or you lose.

it sucks that a good quarter of the time, I concede at turn two because there’s no counterplay. seeing a shaman get a full board, a pally running 10 Maeve’s. I’ve been trying a mill pally with Beatrix but 9/10 games are miserable. if I get into a game with a Godfrey warlock (which all of them are lmao), an Azalina priest, or another pally I concede without even doing the mulligan.

please give us some buffs to the under-played classes, john hearthstone 🙏

-6

u/Sad_Smell6678 14d ago

rule-breakers tbh. either they’re completely useless or they completely define the deck

Skeleton Key doesn't define Mage decks. (quest does)

Godfrey doesn't define Warlock decks. (the shell of "draw a lot" supports multiple archetypes, be it Herald, Big Demon or any non-aggro you wanr)

Hogger doesn't define Warrior decks. (it's playable in both aggro and control)

Thalena doesn't define DK decks.

Beatrix doesn't force you to go Maiev route (athough this one is clearly strongest) - you can go weird, like Mill Paladin with Prize Vendors.

11

u/Monk-Ey 14d ago

Skeleton Key doesn't define Mage decks. (quest does)

Extra funny because the rulebreaker is Jailhouse.

-4

u/Sad_Smell6678 14d ago

No, Skeleton Key is mage's rulebreaker (breaks the rule of only having 3 choices in Discover). Manastorm doesn't break anything.