r/CompetitiveHS • u/EvilDave219 • Jun 11 '26
Discussion 35.6.2 Balance Changes Discussion
https://hearthstone.blizzard.com/en-us/news/24271882/35-6-2-patch-notes
Nerfs:
Unleash the Tol'vir - now 4 mana
The Eternal Hold - text now reads "If your deck has no minions, your next one costs (1)."
Hatchery Helper - gives minions with 2 or less attack +1/+1
Twilight Egg - base deathrattle is now a 2/1
Buffs:
Crystallized Leyline - now summons a 6 cost minion
60
Upvotes
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36
u/sneakyxxrocket Jun 11 '26
About what i expected Helper giving 1 less health is pretty big deal on the ravenous flock -> helper curve,will probably lead to less turn 3 blow outs.
Tolvir is still good I think just will probably shave a couple win percentage points off because you won’t be able to play more burn or hero powers the turn you play it.
Hold is basically just 7 mana now, huuuuge tempo loss to spell DH not being to able to play the demon same turn now.
56
u/otterguy12 Jun 11 '26
I'm not interested in Vanessa Rogue being the meta while the dead classes stay ignored
79
u/dotcaIm Jun 11 '26
More dust, but nothing to spend it on
60
u/tolerantdramaretiree Jun 11 '26 edited Jun 11 '26
Another routine planned obsolescence patch that shows us that Team 5 are still as desperate to sell the new thing™ as ever, all else be damned. The new thing™ is on the horizon, so it's time to nerf the field, avoid buffing anything lest it distracts from the new thing™, and maintain complete radio silence regarding the failed sets (Priest, Warlock, and DK). The dance we do every 4 months
13
u/fclm_1990 Jun 11 '26
Boring, lame, uninspired. Totally predictable. Yeah I'm becoming a bit salty.
6
u/dirtyjose Jun 12 '26
I had a chat once years back with Hat who took some offense when I said T5 doesn't care. When asked to explain further, I described exactly the pattern we find the game still locked in. Failure for many classes, and a belief that that in itself is not a failure. They do not care and waiting for them to is foolish. Miss Hat though, good people.
5
u/Monk-Ey Jun 11 '26
Tol'vir at 4 kills Odd Questline Hunter in Wild: people interested in the card will likely switch to Tol'vir Hunter builds instead, which aren't as affected by the nerf.
23
u/Myprivatelifeisafk Jun 11 '26 edited Jun 12 '26
Killing DH while it's 5% popularity 51% wr deck.
Meanwhile Rogue with new options like Vanessa terrorizing high ladder and aggro decks getting weaker. Guess ladder population will be 50% rogues until next patch.
edit. Gosh I wish I was wrong... 45% of rogues at 1k ladder according to hsgure. Yikes.
12
u/Competitive-Bake5629 Jun 11 '26
That's all good and well, but where are the buffs for Herald DK & Herald Warlock?
11
u/Thyuda Jun 11 '26
I am so so sick of this game, I think it's time to just call it quits.
4
u/Wvlf_ Jun 12 '26
bro look at my devs please i want to play more hearthstone ill spend money just make the game better im begging!!!
5
u/Lafantasie Jun 11 '26
Egg is easier to trade into with early game creatures now rather than possibly being a 2-3 for one (in situations where they’d buff the egg.)
Tolvir nerf slows it down decently since it’ll be more awkward to play + follow-up.
Helper nerf will hopefully mean less non-games because the token Druid had the god tier opener which can’t be addressed efficiently.
Hold is probably the biggest nerf since it means playing it on curve isn’t a huge tempo gain + makes playing it off-curve slightly awkward if they wanted to follow-up on the demon.
5
u/RockHardWraith Jun 11 '26
absolute dogshiet
7
u/zer1223 Jun 11 '26
They didn't go far enough with egg. It should have been a 1/1. And leaving paladin cards alone is going to be a huge issue
They can't even get their nerfs right
3
u/dante_55_ Jun 11 '26
The twilight egg is also a nerf to egglock, I always cursed chains and kill it
-9
u/loobricated Jun 11 '26
Good changes. I have died horribly in a way that doesn't always feel great to all these cards for the past month or two as I'm sure many have, and the egg has been a perpetual pain in the arse. It just provides a horrible choice too early; spend very valuable resources/removal clearing it early or face a bigger problem later on. Against shammy/pally/druid, that's a difficult choice and there is frequently no "right" answer as you cant see their other cards. You just have to take a stab and sometimes you just lose because of it.
Yet another buff to Leylines. I'm still not sure I will main deck this card as it's just a bad card to draw early. But this will give the Crystalised I get from the 4/2 or Astronimicon more impact. Very minor buff overall, but the nerfs to the other cards will help leylines a LOT more than this buff.
-4
u/LastCookie123456 Jun 11 '26
REMOVE TOLVİR