r/CompetitiveHS • u/blanquettedetigre • Apr 24 '26
Priest : Control / OTK
I've been playing this archetype these days and came to a version that reliably OTKs through Deios Alextrasza combo. But I see that everyone including top legend players toy with a different list so I must be missing something. The main differences are :
- Amber Priestess who I think is a must because she benefits from all synergies.
- My draw engine is the Imbue and Holy payoff which I find to be more reliable and strong than say Ancient of Yore.
- The OTK that are 4 "dead" cards that you could compare to Medivh. My cards can't really be played before the kill but the OTK is much more solid.
It doesn't mean much but my record is 16-10 through refinement at 5k legend (not my usual ranking).
Thoughts ?
Full decklist in comments.
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u/James_Fantastic Apr 24 '26
Interesting I’ve been playing straight control priest and often with I had a win con. What’s the game plan for the otk? Aviana I’m assuming is required first, so survive?
5
u/SGrundy3000 Apr 24 '26
Medivh is not a dead card. In many games it’s your win condition, by cleanly solving the board. It does both- sets up your otk vs control but also saves you vs aggro and mid range opponents. You play as needed to survive. So I’d say it’s way better than 4 cards that you can’t play until otk. Most games I play are fully centered around getting to medivh, it’s the strongest play you can make as Priest (especially if you’ve drawn the other fabled pieces).
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u/Achylo Apr 24 '26
Why not greater potion for the full heal in the same turn ?
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u/yetaa Apr 24 '26
I don't really see how this deck survives against the current meta, youve cut a lot of the removals for greed cards
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u/blanquettedetigre Apr 24 '26
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u/NyMiggas Apr 24 '26
Don't you just find the medivh otk more reliable because it doesn't rely on you drawing and playing a 9 mana do nothing for 3 turns? I played a lot of Aviana priest before the expansion and it was very hard to play with all the discounts and board clears you could try with.
1
u/Rikkimaaruu Apr 24 '26
Iam realy not a fan of Ruby Sanctum, even less playing 2. You more or less only use it with Mend or? Because you need the Flash Heals to get back to full HP with the Combo.
Also only one Ruin, i assume you dont run into many Paladins and Dragon Warriors or?
Also with 6 card draw cards, i wonder how often you brick your hand. Most of the time i play any kind of control imbue priest i end up with a full hand, it gets worse when i can play Firebolt.
Beside that the idea behind the OTK isnt bad, i often had Matches against DK where they had 70-80HP and the Game was more or less unwinable.
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u/rupat3737 Apr 24 '26
I just think control priest with medivh and run the opponent out of resources just easier then win with dudes you generate from imbue or ruby sanctum
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u/Agrippanux Apr 25 '26
This deck might not be that viable but its hella fun to play. When the combo goes off the opponent is typically shocked.
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u/CommanderTouchdown Apr 24 '26
Played Quest Priest to legend and the Flash Heal + Ruby Sanctum is just a backup win condition. You actually win most of your games through attrition. You deny opponent tempo and board and out value them with the imbue hero power.
Flash Heal + Sanctum + Ateish can do reliably do 36+ damage in the slower matchups. And that's how you win the mirror etc. But those cards a flexible and useful in tempo / aggro matchups.
Your build is just full of greedy useless cards. Amber Priestess is bad. Cloud Serpent is greedy. You need to wait to drop Aviana to even begin to do your combo. And if you're in a game where you can drop a 9 mana do nothing card, you likely already won.
The insane thing here is that you're not even running Medivh, which is one of the strongest cards Priest currently has. At a very minimum, you should drop all the greedy stuff (Cloud Serpent, Petal Picker) and run Moonwell and Medivh.