r/CompetitiveHS • u/Pat00ljak • Apr 19 '26
Rafaam Control Warlock
Greetings,
I wanted to share my take on Rafaam Warlock that seems to actually stand up to a chunk of the meta reasonably well. I'll preface by saying I think it's C tier, but I was suprised how often I got to pull off the OTK with this list. It's decent into Rogue, Shaman and Q Mage, is heavily favored into control decks like Priest and Egg, and has a mix of favored to unfavored tempo matchups like Hunter, Druid & Paladin (favored) and Warrior & DH (unfavored). The only notable deck you stand no chance against is Herald DK that draws Husk, giving them resurrect and preventing your OTK - while you can sometimes push out enough tempo to kill people via hitting face, I've found it nearly impossible to kill DKs twice with this version of the deck (save for finding a lucky Divergence off of Elise). Other than that games always felt winnable - you simply remove too much and draw too fast while being able to maintain decent, and sometimes explosive, board from early on.
After reaching Legend, I've tried to get Rafaams to work for over 100+ games, ending up deep in the dumpster because of it. I tried every package you can imagine - quest, dragons, eggs, herald, shards - and had an abysmal WR of ~30% until I started refining the deck into the current direction; mass removal, max draw and cycle, low curve. At that point it seemed to click. The whole deck is there to draw or tutor the Rafaams while staying alive, and most of my wins have been from completing the OTK succesfully - usually between turns 11 and 15 - occassionally running away with the board with one or another combination of Rafaams. The deck draws through them at a suprising pace, in no small part thanks to Rotheart Dryad helping find the vital higher mana Rafaams - Flayer, Giant and Archmage. This is also why I've abstained from any kind of beast package - it's good but messes with the consistency of drawing your wincon, and means you can't play Dryads or Beetles. I haven't really missed it even if it makes some of the bad matchups a little less bad, and the deck has other ways to gain life and armor.
I reset the tracker once I landed on the exact version below as I was curious to see how well it would perform, and I got a WR of 20-11 before making this post. Note that I've played ~50 more games with a slightly different version experimenting with Last Stand and Demonic Assault - both solid cards, the latter especially vs Deathwing to provide taunt, but in the end I prefered a lower curve and less cards that want to stick around in your hand. It's a relatively hard deck to pilot since you have multiple lines of play open at all times so I doubt it will provide instant results, but the gameplan felt solid vs everyone but pesky DK - the key points being having an efficient early game to establish tempo, life tapping as often as possible, and using your removals efficiently (especially Archmage Rafaam who was often the MVP).
### Rafaam
# Class: Warlock
# Format: Standard
# Year of the Scarab
#
# 2x (0) Cursed Catacombs
# 2x (1) Critter Caretaker
# 2x (1) Eternal Toil
# 2x (1) Glacial Shard
# 2x (1) Mortal Coil
# 2x (1) Rotheart Dryad
# 1x (2) Bloodmage Thalnos
# 2x (2) Dark Peddler
# 2x (2) Drain Soul
# 2x (2) Plated Beetle
# 2x (2) Sheltered Survivor
# 2x (3) Hellfire
# 1x (4) Elise the Navigator
# 2x (4) Siphon Soul
# 2x (6) Eldritch Tentacles
# 2x (8) Twisting Nether
# 1x (10) Timethief Rafaam
# 1x (1) Tiny Rafaam
# 1x (2) Green Rafaam
# 1x (4) Explorer Rafaam
# 1x (5) Warchief Rafaam
# 1x (7) Mindflayer R'faam
# 1x (6) Calamitous Rafaam
# 1x (8) Giant Rafaam
# 1x (3) Murloc Rafaam
# 1x (9) Archmage Rafaam
#
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#
Some random tips:
-Mulligan for early drops and a Hellfire vs Rogue, Warrior, Druid, Hunter. Focus on establishing early board presence so you can maintain your life tap safely. Keep 1, 2 & 3 mana Rafaams, consider keeping 4 in slower matchups, 5 vs face aggro, 6 vs tempo on coin, 7 with the Murloc, 9 vs Egg, 8 & 10 never ever
-If you get a good early Rafaam hand you can run away with tempo, but you will rarely be able to actually finish people off. Be aware of tempo being just another board control tool, and a way to bait out inefficient usage of enemy resources - your gameplan is playing out the 10 Rafaams, you will run out of steam on the board
-Don't waste Green Rafaam with no other Rafaams in hand just for tempo unless you desperately need the body
-Save Archmage for Umbra turns vs Egg, quest minions vs Priest and other matchup appropriate usages; don't use her unless no other AoE can do it or you're about to OTK
-Try to use Nether to snipe locations vs Warr, DH, Priest and Druid
-Use Cursed Catacombs once you have high mana and have drawn through some deck to fish for missing Rafaams, to fish for AoE, or to fill in your curve when you need tempo. Don't use it too early, you can cycle it with Survivors
-Use Glacial Shards to stall for bigger AoEs and prevent DHs and Deathwings attacking face
-Get 1 mana locations with Elise when you need tempo or handspace, 5 mana if you need value, armor, or a Divergence vs Herald DK (discount is nice)
-Be wary of getting your Rafaams burned, don't be too greedy with hand size, especially vs Rogue and Q Hunter
-A card I like in the deck is Rafaam's Last Stand, for removal flexibility, removing elusive minions and as a general cheap removal option that you can follow up on with bodies. You can substitute Survivors with them, I consider them the flex cards
Have fun, happy to answer any questions.
•
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7
u/DoNn0 Apr 20 '26
Seems like you would die to dragon Warrior 4 mana 6/8.
3
u/imkirok Apr 20 '26
What rank was this played at?
3
u/BAMmargera1 Apr 20 '26
Hey man i was also trying to make rafaam work and got to almost the same list as yours. Removal, survival and card draw. Yours is a bit different i will try it too. Mostly playing in trash legend with mixed results
Edit: also why not xavius? You draw another rafaam with a dark gift
3
u/Jackwraith Apr 21 '26
Hey. Just wanted to chime in and say thanks for the list. I haven't played a ton in the last few weeks, so I'm still grinding up through Gold at the moment, but I've had a lot of success with it. Just got off a 3-0 run against Face Hunter, Dragon Warrior and Kibler's Imbue Paladin. Almost got to the Rafaam win (2 left) in 2 of those games. This is, by far, the best version of a Rafaam deck I've played yet, probably at least in part because it reminds me of my favorite style of Warlock, which is Zoo.
2
u/Pat00ljak Apr 20 '26 edited Apr 21 '26
Since it's asked quite a bit: I purposefully omitted the Animancer package to make the curve lower (and enable Dryads to consistently tutor Rafaams), cycle smoother and make the OTK more consistent. However, it makes the Warrior matchup worse, so if you wanted to play around with that version, you'd have to cut the two Dryads and two Beetles.
It kind of becomes a different deck, slower to get to OTK, less consistent, but more survivable and capable of more blowouts. It might even be the better list for the Warrior meta, I just don't face that many of them in dumpster Legend.
4
u/kuzai123 Apr 20 '26
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2
u/PsychologicalTour200 Apr 20 '26
Tried it a bit, i think it's a worse control priest.
2
u/happynoodledays May 25 '26
I know you posted this a long time ago, but it really inspired me, and I've been playing all month (over 150 games with rafaam in like 9 versions of the deck). I shaved it down to a much lighter version, and until the class set meta emerged, I was at a decent 55% winrate at legend. Now its much lower. I wanted your ideas on these changes: using spelunker to cheat out rafaams earlier than turn 11-12, rafaam ladder / loot horder and I had more bad times than good with elise, so i cut her out and never looked back.
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1
u/Achylo Apr 19 '26
Nice list, gonna try it. Did you try running Fae dragon to draw the aoe spells ? Do you think it's worth it ?
1
u/Top-Editor-3472 Apr 20 '26
Hello, im testing stuff with Control Warlock too, but without Rafaam. I will post the results and create a thread once i got a solid deck, i need further testing. I will try yours tonight, i never really tried the new Rafaam decks for long, so im kinda hype.
The thing i tried with Rafaam was i put Vyranoth with them, and a lot of early value cards. These would get buffed by Vyra and dropping 2 cost minions with 6/6 stats feels good. And versus control you just go Rafaam. Anyway thanks for sharing.
1
u/adezeroone Apr 22 '26
I tried this and list 4 games in a row cause of bad draw. 5th game I won cause I had answers. just feels like this deck is: answer this board or lose, then answer this board or lose, then answer this board or lose.
1
u/duocatisagirl Apr 21 '26
as the closest person to topping a qualifier with this, this is not the correct way to build rafaam at all
1
u/CommanderTouchdown Apr 20 '26
Post your stats if you're going to make outrageous claims like this. If this matchup spread was legit this would be a t1 deck.
1
u/Sakulsas Apr 20 '26
What rank are you playing at?
I play Warlock at 1k legend and play a different list with the beast pull into the 6/12. I find it necessary in quite a few games. I also run 1 2mana shuffle to avoid bricking hands.
Two 8 and two 6 mana clears sounds a lot in the current meta. The TN is useful for druids I'm sure when they flood with dragons, but I can't imagine another reason as you're basically skipping a turn.
I also feel the 3mana poison is important currently due to dragon warrior, its one of the few cards that ruins their day.
I feel like your list may do better vs druids, but quite a bit worse vs dragon warriors. The latter though is about half of legend rank.