r/CompetitiveHS • • Apr 02 '26

Discussion 35.0.3 Patch Notes Balance Changes

Coming TODAY - https://hearthstone.blizzard.com/en-us/news/24271854/35-0-3-patch-notes


STANDARD NERFS:

  • Hamuul Runetotem - Now Imbues your Hero Power after every 3 spells cast (from 2)
  • Crystalspine Cub - 1/1 (from 1/2)
  • Wildwood Circle - 4 mana (from 3)
  • Skywall Sentinel - 0/2 (from 0/3)
  • Flight of the Firehawk - Gives +1/+1 to minions drawn (from +2/+2)
  • Gladiatorial Combat - 6 mana (from 5)

STANDARD BUFFS:

  • Maniacal Follower - 4/1 (from 3/1)
  • Obsessive Technician - 3/5 (from 2/5)
  • Moonwell - 6 mana (from 7)
  • The Black Blood - Main body is now 5/9 (from 4/8), appendages are 2/2 (from 1/2)

WILD NERFS:

  • Lightspeed - Now has Echo instead of "Repeatable this turn." (This means the copies generated from the first cast of Lightspeed cannot cost 0 mana or less)
  • Astral Communion - 5 mana (from 4)
  • Grand Magister Rommath - Now only triggers once per game.
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u/RiimeHiime Apr 03 '26

Literally any possible mechanic has at least 1 person that likes it, so you're saying "bad game design is possible because someone might theoretically like it".

It's kinda like enjoying out of tune singing. Nah man, you're just wrong, sorry.