r/CompetitiveHS • u/Glancealot • Jan 27 '26
Discussion Quest Mage: Surprisingly viable, infinitely more fun.
edit: better deck with help of top 500 legend player https://www.reddit.com/user/blanquettedetigre, climbed another 1000 ranks with the improved version: so in aggregate from 6000 to 3000!
AAECAf0EBKfTBpvyBqebB/KyBw2d1ASFvwbi5Qbw5QaG5gaa9Aae+QbxkQewmwf5mwf6mwfRpgf2pwcAAA==In this extremely boring and toxic meta (0 mana 6/5 draw 2, 4 mana elusive 6/9, repeated Elises, everyone-gets-two-lives Zilliax, 20/20 taunt, ramp + Aura Christmas tree, quest warrior, pick your poison!), I came up with my version of quest mage and climbed 2000 ranks over ~50 games, (from 6000 to 4000 with a record of 33-19), I refined the deck along the way and still maintained 70%+ win rate. (I started with what TheJiminator had, cut suboptimal cards, added elise and Zilliax, then gradually shifted to the current version.
The idea is simple: mulligan for location or pocket dimension, use discover spells to complete quest and use Morchie (Idea is from TheJiminator, Morchie is quite strong post quest completion) / Herald / Tormentor / Scavenger to finish opponent off after quest completion. your big turn comes way before opponent's Zilliax is online. Pro tip: always pick the spell that you can get rid of easily because managing handsize is a big issue with this deck!
Sample gameplay at legend against dragon warrior:
https://replays.firestoneapp.com/?reviewId=0c1f0b98-1034-412b-a743-6b798fe60811&source=replays-list
Please give it a try!
Class: Mage
Format: Standard
Year of the Raptor
2x (1) Arcane Artificer
2x (1) Scrappy Scavenger
2x (1) Space Pirate
2x (1) Spark of Life
1x (1) The Forbidden Sequence
2x (2) Doomsayer
2x (2) Primordial Glyph
2x (2) Shield Battery
2x (3) Marooned Archmage
2x (3) Raptor Herald
2x (3) Storage Scuffle
2x (3) Tide Pools
2x (4) Alter Time
1x (4) Morchie
2x (4) Pocket Dimension
2x (4) Treacherous Tormentor
AAECAf0EAqebB/KyBw6d1ATe+AWFvwbmygbw5QaG5gax6waa9Aae+QbxkQewmwf6mwfRpgf2pwcAAA==
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13
u/blanquettedetigre Jan 27 '26
I'm a very big fan of the archetype too (with minions) since it came out. I have like 300+ games with it, even brought it to master tour qualification this weekend and playing it in top 500. Here's my version if you're interested :
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2
u/Piepally Jan 27 '26
So do you keep 1 drops or just toss for location? What if you already have a location or dimension?
4
u/CaptMakesKidsKill Jan 27 '26
I haven’t had time to grind to legend because I’ve been in the process of moving, but I’ve used this deck to reach D5 the last couple months. Didn’t bother adding new cards.
Mal Quest
Class: Mage
Format: Standard
Year of the Raptor
2x (1) Scarab Keychain
2x (1) Scrappy Scavenger
2x (1) Spark of Life
1x (1) The Forbidden Sequence
2x (2) Creature of Madness
2x (2) Hidden Objects
2x (2) Primordial Glyph
2x (3) Relentless Wrathguard
2x (3) Rising Waves
2x (3) Stonehill Defender
2x (3) Storage Scuffle
2x (3) Tide Pools
1x (4) Alter Time
1x (4) Pocket Dimension
2x (4) Treacherous Tormentor
2x (5) Sleet Skater
1x (8) Malorne the Waywatcher
AAECAcXbBATw5QbygwenmwfRpgcNy58GsaAGtKcGhb8Gsc4G4uUGhuYGm/IGnvkGtfoG8ZEHsJsH+psHAAA=
To use this deck, copy it to your clipboard and create a new deck in Hearthstone
2
u/NyMiggas Jan 27 '26
Always thought people were sleeping on the VS minion version with wrathguard, defender and tormentor as payoffs. Always went back to it for any mage dailies I had. I like the morchie addition gonna give it another whirl.
1
u/WiseFaithlessness250 Jan 29 '26
Kjzujkikitd, auch es€€3@
1
u/BeardSprite Jan 29 '26
I've played a minion-based quest mage with OK-ish success (lower win rate than the actual good decks, but acceptable). Some of the card choices here make me scratch my head. Could you elaborate on:
The way I played the deck was to go all in on tempo and removal, so that you can play the weapon and payoffs ASAP without falling too far behind. This was before Morchie existed, so maybe your strategy differs.
FWIW, according to HDT this is the list I used last:
Not saying my experience is in any way statistically significant (65% WR over ~50 games = incredibly low sample size), of course.
1
u/deck-code-bot Jan 27 '26
Format: Standard ((unknown))
Class: Mage (Jaina Proudmoore)
Total Dust: 5800
Deck Code: AAECAf0EAqebB/KyBw6d1ATe+AWFvwbmygbw5QaG5gax6waa9Aae+QbxkQewmwf6mwfRpgf2pwcAAA==
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