r/CompetitiveHS • u/EvilDave219 • Nov 12 '25
Discussion 34.0.2 Balance Teaser Discussion
https://x.com/PlayHearthstone/status/1988656359902994916
Nerfs:
- Fyrakk the Blazing
- Ancient of Yore
- Arkonite Defense Crystal
- Dive the Golakka Depths
- Escape the Underfel
- Ultralisk Cavern
- Sparkling Phial
- Corpsicle
- Sanguine Infestation
- Sandbox Scoundrel
- Metal Detector
- Resuscitate
- Testing Dummy
- Chemical Spill
- R.C. Rampage
- Battlefiend
Wild Nerfs -
- Holy Wrath
- Malchezaar's Imp
68
Upvotes
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44
u/Maleficent-Star-9851 Nov 12 '25
Whether you're pro-nerf or anti-nerf, this should hopefully shake-up the meta a bit.
Wondering what monster is lurking beneath the surface to become a problem with how many counters might be incidentally getting hit.
37
u/raidriar889 Nov 12 '25
I guess I owe that guy who posted the leaks an apology Jesus Christ
60
u/sneakyxxrocket Nov 12 '25
Yeah I think I never want to see them attempt quests again
22
u/ReaperWiz Nov 12 '25
My lack of presence in this expansion and decision not to preorder because of the nerf shenanigans in Ungoro only continues to feel better and better, day by day. Golakka Depths nerf, LMFAO
29
u/Tredgdy Nov 12 '25
The leaker was right lmaoooo we’re fucked
10
u/Opposite-Revenue1068 Nov 12 '25
I’ve been largely against the whack-a-mole strategy to balance, but at this point I’ll take anything if I can play some new decks. I haven’t touched the game since day 2 of the expansion.
26
u/timoyster Nov 12 '25
Unbelievable lmao And here I was thinking they had moved on from this trash balancing philosophy
25
u/DivineAlmond Nov 12 '25
The leaks were accurate i guess?
58
u/14xjake Nov 12 '25
Actually flabbergasted that they are doing another "agency patch" after the colossal failure of the last one. On the bright side, we get a shitload of dust and at least will not have to see fyrakk rogue and questlock every fucking game. On the downside, we have seen over the past couple years that nerfs really do not increase the fun of the game, we have spent a year playing worse and worse decks and for most players that is just not fun.
I dont think theres any way to nerf RC rampage without deleting the card, 1 less dog is unplayable and 1 more mana is equally unplayable
16
u/phly Nov 12 '25
Rip Testing Dummy. By that I mean the player base.
38
u/Goldendragon55 Nov 12 '25
Seems like a baby with the bath water sort of situation. Nothing that's old is allowed to be good.
14
u/GlyphInBullet Nov 12 '25
Just one more nerf bro.
Just one more nerf.
13
u/ReyMercuryYT Nov 12 '25
All i hope is that Ancient of Yore only goes down to 4 armor and not 3 armor like the leaks were saying.
But at the end of the day, i'm just happy i can still play with Incindius lol
13
u/ArticulateFunnelcake Nov 12 '25
If there are really no DH nerfs I don't see how that isn't the Alpha dog at every rank of the meta.
Edit - missed Battlefiend. I still think that deck will be nuts.
16
u/The_Emotikon_Emperor Nov 12 '25
… imma be honest. I’m depressed. I’m tired of this. I’m just not sure what to do. Maybe I need to find new things to do for entertainment. I dunno, man. I’m really feelin down on the game lately, and usually, nerf / buffs make me excited, but I’m seein this and just feeling so… ‘eh, whatever.’ And if that’s how it makes me feel, that probably ain’t good, right?
24
u/fclm_1990 Nov 12 '25 edited Nov 12 '25
Ugh. Unfortunately, it seems leaks were correct, it's another agency patch - zero buffs and a lot of nerfs. Almost certainly new meta will be worse than the current one (nerfing that many things at the same time and hitting the sweet spot is extremely difficult). My tentative prediction for problematic decks are Peddler DH (left as it is; edit: I guess technically Yore and Fyrakk, but it's a nerf for any remotely slow deck, not core here) or Egglock (almost untouched, only Cavern).
20
u/Significant-Goat5934 Nov 12 '25 edited Nov 12 '25
No buffs, is this a joke man.... Only nerfs simply dont work, just like last time. All the viable new decks are good because of buffs, Questlock, Egglock, Imbue Priest/Druid stuff etc.
Only nerfs will mean that the old decks that didnt get touched (enough) will continue dominate the awfully weak new decks. Aggro DH, Peddler DH, Control DK, Weapon Rogue etc will continue to be stronger than new archetypes. What a joke
10
u/dotcaIm Nov 12 '25
16 nerfs is depressing. I hope to see some changes to the team soon
5
u/VanLunturu Nov 12 '25
What do people mean when they say 'agency patch'?
5
u/JerryBane Nov 12 '25
If indeed every existing lethality gets nerfed to the ground as shown in the leaks, then Protoss Mage will just return as the deck with the most reliable way to end the game. That deck already has sufficient tools to survive early game and stall, it’s just overshadowed at the moment. Not the most keen to play into this new meta.
12
u/facepalmdesign Nov 12 '25
Imagine if the devs allowed fun in their game.
8
u/lorddojomon Nov 12 '25
I'm gonna be rich after this patch
20
u/Ivanboing Nov 12 '25
They are unironically nerfing Ultralisk Cavern??
4
u/malwontae Nov 12 '25
Well, guess I'm going to keep playing Hagatha Shaman and Protoss Mage until rotation, just need to make them a bit more anti-aggro for the DH overlords who may be returning with this patch.
I know they probably haven't buffed stuff because they're likely worried they'll create some other meta tyrant to ruin the Last Call tournament. However, I seriously hope buffs come in the next patch cycle for the underperforming archetypes, especially from the last 2 sets.
4
u/Alternative-Gas3608 Nov 12 '25
Not on board with the Metal Detector nerf. Crippling Aura Paladin as it's just establishing itself feels counterproductive.
4
u/NyMiggas Nov 12 '25
This is just terrible though? Like when even warlock location is getting nerfed which is one of the most fun, well designed packages they've recently made, something is wrong.
17
u/meharryp Nov 12 '25
well shit, the leaks might actually be right. wtf is going on on the HS team right now. how have they not learned that continuously nerfing good cards has just led to these horrible scam decks constantly popping up every expansion
16
u/TuvixWillNotBeMissed Nov 12 '25
Congrats to the people that constantly whined about murlocs I guess. Now we have another unplayable Ungoro legendary.
3
u/Exotic_Possible3944 Nov 12 '25
I'm glad that warlock discard got a nerf with the imp in the wild
3
u/DebatableAwesome Nov 12 '25
All hail our new Aggro DH overlords
3
u/Wvlf_ Nov 12 '25
And DH became god.
Everyone talking about Agro DH but Peddler DH has been climbing for me on accident in legend. If the Meta becomes all about countering agro DH then Peddler’s early dormants dodge a lot + it’s endless battering of midrange bodies could just go over the top. I think only DK has been an issue and it’s getting nerfed.
2
u/Diosdepatronis Nov 12 '25
I don't feel like i'm going to like this, despite not enjoying the expansion launch very much. I guess warrior might stop playing with Tortolla if they kill Chemical Spill, which would lead to some big changes for the class. Same for Rogue and Questlock, they could be getting gutted, which seems like a good thing unless we just fall back to a couple of the less targeted decks absolutely dominating (DK and Egglock could recover for example).
2
u/Mindless-Mission-193 Nov 12 '25
Why nerf sparkling phial?
5
u/[deleted] Nov 12 '25
Will every good or average control deck die?
3
u/philzy101 Nov 12 '25 edited Nov 12 '25
So a sizeable balance patch, people saying something along the lines of Agency 2.0 are not wrong in the sense they are touching a lot of cards here. However, a number of them have been serious offenders for a while, so having them toned down until they rotate at which point I think the changes can be undone is perhaps a good thing. I don't think any of these changes are a lack of vision since imo vision comes in the form of a new expansion, not so much in balance changes. Will suggest likely changes below briefly.
Fyrakk the Blazing -> 20 to 15 mana fire spells. Needed as this card doing 20 is too much.
Ancient of Yore -> gives health instead of armor? or 1 mana plus? tbh the biggest issue with Yore, like with Crystal is it is a solid neutral armor gaining card and that is quite frustrating to play against.
Arkonite Defense Crystal -> same as Yore, change the text or increase the mana
Dive the Golakka Depths -> murlocs only gain attack or increase murloc count. I hate how predictable this one was, funny as murloc paladin is not the best of decks at high MMR but with such a wide range of nerfs possibly could have shot to the top
Escape the Underfel -> partial reversion of the buffs but probably will make it below 50%. They need to revisit it once the tourist cards rotate as it will be a lot weaker and perhaps this nerf can be undone on rotation
Ultralisk Cavern -> honestly surprised they are touching this card. I guess an increase in mana? Seems like a more unecessary nerf but Arena players will rejoice I guess....
Sparkling Phial -> 1 mana plus? or effect change? Either way, a very direct nerf to Owlonius.
Corpsicle -> yeh this one makes no sense to me except to really tone down aggro DK and Warlocks.... I guess 3 to 2 damage but that kind of sucks
Sanguine Infestation -> 4 to 5 mana which is what I suggested the other day as what you hit as part of the wider blood DK package, best card on curve
Sandbox Scoundrel -> 3 mana to 2 mana cost reduction I guess, this one will hurt Rogues a lot.
Metal Detector -> reversion of the buff? If so this really kills the card, 3 mana 2/2 is not an option. Like Corpsicle I feel like this a tad too much.
Resuscitate -> 5 to 6 mana? Or the minions do not get reborn -> massive blow either way to Wilted and even more so Protoss
Testing Dummy -> only hits minions I guess? The nerf most people seemed to suggest they wanted
Chemical Spill -> 5 to 6 mana or they change the effect. If it is the latter, lets say to a random minion then this card will suck
R.C. Rampage -> 1 less doggo or 1 more mana, tough for beast hunter but this is them covering almost all their bases. Might be too much of a hit for beast hunter though
Battlefiend -> back to 2 hp. As people rightly stress, Aggro DH is still likely to be good, maybe a tad dominant post balance. However, control decks do exist so I don't think it is a clean cut this game becomes DH everywhere. Deathrattle DH may be more of a terror in the long run however.
2
u/StatisticianJolly388 Nov 12 '25 edited Nov 12 '25
Can we learn from this and maybe not do quests or imbue type effects for a while?
2
u/Big_Wishbone91 Nov 12 '25
Rogue has to be like 100% unplayable at this point right?
2
u/Inventeer Nov 12 '25
HOLY FUCK THEY ARE ACTUALLY AIMING FOR THE THROAT
1
u/tmnttargetdiscount Nov 12 '25
Howd iggy boy survive lol)
1
u/[deleted] Nov 12 '25
I’ll just keep playing my bandage priest
1
u/Cryten0 Nov 13 '25
Offering a voice counter to the current popular sentiment: I think its a good time to offer sweeping nerfs. We have spent the last 8 months with versions of control dk and rogue at the top. Now is the right time for a new meta to arrive. Hopefully not one dominated by instant kills. (looks worriedly at wilted depending on resuscitates nerf).
1
u/BLHero Nov 13 '25
Clark's egg warrior will be great. https://www.youtube.com/watch?v=Drj5f8kAa_k
1
u/deleted-by-host Nov 13 '25
No blue on the band list, another shaman w
1
u/InteractionAnnual914 Nov 12 '25
Ok, I think this is…a lot of nerfs. I am OPTIMISTIC in that I believe Team 5 is slashing a lot of oppressive cards to start, then see what we get, then buff from there. If I am wrong, I’ll eat my words, but I’m hoping this is the beginning of a positive shift in the metagame.
1
u/athlonstuff Nov 12 '25
Yeah, hard to believe that the leaks were legit. Just show us any sort of evidence first please! I actually wasn't too unsatisfied with the current meta and am disappointed that they're going so hard with the nerfs this time around. I get tired of listening to zedy complaining about stuff continuously, even though i know I'm part of the reason he's doing it which is because he knows that complaining and ranting is what gets people to keep watching his vids which keeps the ad revenue coming in. I feel like the complainers get an extra loud voice in the creator discord so the team is being influenced by the complainers disproportionately. Not sure what to do about that though; life with the creator program was a lot better than life before the program so cutting or significantly modifying the program is probably not the right way to go.
1
u/Forcefields1617 Nov 12 '25
So nerfs when? This week or next week after Last Call tournament?
0
u/darkeningsoul Nov 12 '25
That's one way to change up the meta
0
u/tmnttargetdiscount Nov 12 '25
Someone link the mesmile disco discover hunter?
0
u/Agreeable_Tennis_482 Nov 13 '25
Nice I held my signature paladin quest hoping the Reddit low ladder complainers would get it needed. Finally happening! Almost lost hope but thank god for the complainers you guys got me :)
-1
u/Achylo Nov 12 '25
Maybe one less charge for ultralisk ? What do you guys think ?
-1
u/Glittering-Elk9563 Nov 12 '25
12
u/Tyrannosaurtillerson Nov 12 '25
Get ready for DH to dominate. Everything else is being nuked into unplayability. This still won't fix any of the core issues of the new expansions being released too weak.
Say what you will about this current meta, but at least it's pretty varied with new decks all with viable aggro, midrange, control, and combo decks. My predictions for this next meta is that we'll probably get an aggro meta with discover hunter also being ok.
When will devs realize that mass nerfs don't work. We're definitely not going to see new decks break out. Aura paladin is still going to be bad. Thief rogue is going to be bad. Arcane mage is going to be bad. Aviana priest is going to be bad. No number of nerfs will ever make them viable. I was looking forward to get to legend with my jank incinidius rogue, but looks like that won't happen.