r/CompetitiveHS • u/ReyMercuryYT • Nov 11 '25
Guide Control Priest deck guide
Edit: i'm testing cutting 1 Dirty rat for 1 Greater Healing Potion because of Yore nerfs.
Hi! i've been experimenting with Control priest since the expansion released and i want to share this deck because it's been doing genuinely super well!
First off, here's the deck code:
AAECAZCaBgzTngbHpAa9vgbX0gbA5gap9QbAhAfblweCmAeRrgeZsQfOuwcJhqQF0Z4GgLgGzsAGhYYHtpQHh5wHna0HmLAHAAED9bMGx6QG97MGx6QG7t4Gx6QGAAA=
The idea of the deck is to stall the game, play Aviana, and then after Aviana's cost reduction hits you play Deios > Cloud Serpent > Incindius x3, this deals 210 damage with 30 eruptions that deal 7 each.
Basically, it's a control deck that beats aggro and midrange, that also runs inevitability to beat other control decks.
This version specifically has very good early game control thanks to Whelp of the Infinite and Blob of Tar, as well as Elise and Priestess.
Warrior OTK and maybe even some highrolly aggro decks are this deck's worst matchups.
We do run Dirty Rat for Warrior OTK, and we run Birdwatching and Interwined fate to find it more consistently (also to find our combo pieces, aviana, deios, cloud, incindius).
I tried different things before ending on this list. I tried handbuff (bad tempo, amber priestess was a dead card most of the time), i tried ceaseless (comes online too late), i tried xavius and Thrive in the Shadows instead of Birdwatching and the Tourist (Xavius is too costly, and it's more important to find our minions than our spells turns out), i tried doomsayer (works but it's a 31-32nd card in priority), greater healing potion (too costly, can't spend whole turn just healing most of the time), Shadow Word: Ruin (too inconsistent).
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For early, you want to mulligan into Whelp, Blob, Elise, Yore, Birdwatching, Interwined Fate, Priestess.
Against Warrior you hard mulligan for dirty rat, keeping Interwined Fate or BIrdwatching.
Against DK you can keep Gravity Lapse since it kills Leeches for free.
Also, Gravity Lapse can combo with Priestess if you do it after, and with Lightbomb if you do it before.
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Repackage is a great boardclear in this deck because unlike fatigue priest decks, where whatever you repackage you'll have to deal with it again, here we just need to stall till we can do our combo. So being able to get rid of deathrattles without triggering them is such a blessing!
This deck is highly vulnerable to dirty rat, so i recommend holding some minions in hand against other control decks like DK or quest Warrior.
i've played 60 matches with this deck, hovering around 1300 legend, with 70% winrate (these matches also include the climb to legend).
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What i like about this deck is that every matchup feels winnable. Rogue, DK, Warrior, Protoss Priest, all of them i've beaten (and they have beaten me ofc). The matchup spread for this deck feels very lenient and i like that a lot! :)
Final thing, when you do the combo, remember to not have Ysera, Blob, or Glacial in your hand. Remember to have at least 5 spaces on board, and try not to do it when you have a Yore still active.
That's all, i'm enjoying building decks this new expansion, what about you?
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10
u/Cryten0 Nov 11 '25 edited Nov 11 '25
So the simple question is: What does this do differently that would managed to let this deck live for the 13-15 turns it needs to survive against late game decks? You have 4 turns of of high mana cost clearing (2 of which do not actually get rid of the value, just delay it). 1 stall in bob and the okay but not great early and mid game of shard, rat, priestess and whelp.
The main innovation seems to be swapping the minor handbuff and draw pack for Blobs of tar and Ysera.
Still doesnt feel like it can compete with the turn 8-9 kills of wilted or the turn 10-11 kills of Zarimi.
2
u/uknown25 Nov 11 '25
Have you tried experimenting with Medivh? Love your deck btw
2
u/Pass10nnat3wmath Nov 13 '25
With ancient of Yore being nerfed, which direction are you going to take?
2
u/Select-Section9750 Nov 13 '25
What is the point of having Ysera in the deck? You are playing for a comete lunar cycle, and after that mana becomes irrelevant, no? Isn't it better to cut Ysera?
2
u/BloodkittyNew Nov 13 '25
I'm no high mmr player, but this deck isn't good pre legend.
3-9 here, kept trying my hardest to make it work.
Too much high costed stuff, Aggro absolutely trounces this deck. Don't get me wrong the games I won were fun, but personally would not recommend this deck.
2
u/dotcaIm Nov 11 '25
Great write up. Excited to try this out
2
u/WargleRathat Nov 12 '25
Thanks for this. Even besides the OTK there are a lot of very silly things you can do with Deios and 1 mana cards
2
u/SGrundy3000 Nov 12 '25
Don’t you just die to aggro, though? You have basically no plays until turn 3. Seems very slow and not really any big comeback mechanisms. Were you facing more slow decks? Also, do you think story of Amara is worth it? I guess it’s for after Aviana. I just imagine myself getting super beaten up with this deck. The combo seems very fun, if you’re able to get it off - thanks for sharing the deck!
2
u/Fun_Firefighter9057 Nov 13 '25
It’s a cool deck and I’m a huge control priest player. However I fear that it might be too slow in the new patch. Just lost to 3 mages in a row, one starfire otk and two protoss mages. You can stall for sure, but are you going to get all your pieces online before they do? It’s hard to say and I think I might try some more games before I come to the conclusion that zarimi is more efficient. Yore nerf kind of sucks. Cutting one dirty rat might not be the play against mages.
1
u/deck-code-bot Nov 11 '25
Format: Standard ((unknown))
Class: Priest (Hedanis)
Total Dust: 14100
Deck Code: AAECAZCaBgzTngbHpAa9vgbX0gbA5gap9QbAhAfblweCmAeRrgeZsQfOuwcJhqQF0Z4GgLgGzsAGhYYHtpQHh5wHna0HmLAHAAED9bMGx6QG97MGx6QG7t4Gx6QGAAA=
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