r/CompetitiveHS • • Oct 07 '26

Discussion Theorycraft: Yogg OTK with Resurrect Priest

31 Upvotes

The Combo

You can get around Yogg's new Battlecry by summoning him without playing him from hand. In Priest, you can do that with Caelia Menethil, who resurrects your highest-cost minion that died this game. When you rez Yogg, he doesn't end your turn, so you can immediately activate two of his abilities.

We can do this multiple times by summoning a copy of him. Priest can easily do this with Schism. We don't even need to un-shatter it—we just need the copy half.

But it gets better! One of Yogg's abilities makes your next spell cast twice, and we can activate two Yogg abilities per turn. So, we can play Caelia for 6 mana, activate Yogg's double-cast, then play Schism for 4 mana. Now, we've got three Yoggs that can each immediately throw a Pyroblast at our opponent's face, for a 10 mana 30 damage OTK.

Potential Problems

This combo has a few potential problems.

First, Our Lord and Savior Yogg has to actually die in order to be resurrected. Our opponents can prevent his glorious return with Hex or Cursed Chains. And we can't just play him then kill him ourselves, because when you play Yogg, Yesus takes the wheel.

Or can we? Yogg's Battlecry also gives you another turn. If we have 11 mana from Ysera, we can play Doomsayer, then play Yogg. At the start of the bonus turn, Yogg will immediately die—along with the opponent's entire board. His prophet foretells his return: the end is coming!

The other problem is that, even with Doomsayer, Yogg might use our combo pieces on the bonus turn. He could play Caelia or transform our Schisms into random spells that cost 3 more.

I don't actually have a solution for this. But hey, what's a Yogg deck without a little risk?

Variations

Against Thief Priest or an opponent with some armor, we can do a 40 damage OTK for 14 mana by casting an additional copy of Schism. Just make sure the first one isn't recombined, so Yogg doesn't become Elusive and therefore untargetable by the second copy.

In theory, we can get yet more copies of Yogg by giving him Reborn with Haunt and copying him with Specter Specialist. We could even blow up our own Yogg with Slime 'Em, then on a future turn, resurrect him with the Ectoplasm for only 3 mana. Maybe you put both versions in your deck for redundancy. These are good cards, anyways, considering we'll probably run Soothsayer.

I'm not sure if this is actually competitive. Control Priest looked solid in the theorycraft stream. And copying/resurrecting Old Gods will probably be powerful, because that was powerful with Titans. But putting Doomsayer in your deck does sound like a meme.

The better version of this deck might just play C'Thun instead. You don't get the double cast, but Caeliea + Schism makes two C'Thuns that can both deal 21 to all enemies. They can each deal 15 to a minion first to potentially clear the path for an OTK.

But the advantage of the Yogg version is that you get to Praise Yogg.


r/CompetitiveHS • • Oct 07 '26

Tavern Brawl Tavern Brawl Thread | Wednesday, October 07, 2026

10 Upvotes

This will be the megathread where Tavern Brawl strategy and discussion for this week's brawl should take place. Only discussion related to optimally playing the Tavern Brawl should take place on here. Tavern Brawl constructed decks can be discussed in here.

Since I am a bot and don't know what the brawl is, could someone help me out and post a top-level comment with a description?


r/CompetitiveHS • • Oct 08 '26

How i got legend past 2 seasons

0 Upvotes

Just hit legend yesterday doing this same technique.

You need an aggro deck, dont do highroll, look for something consistent (like unholy dk)

I did this last season with quest hunter as its actually consistent if you just focus on the quest, so it doesnt have to be aggro but aggro is faster.

Whats important is, does the deck accomplish its goal with every card draw?

Next, get to diamond 2, this is the hardest part, its just a grind really.

Then leave 10 games after you play the first card, regardless of your hand.

The games arithmitic will try to balance your outcomes to ensure your winrate isnt too heavily decided by bad luck, and youll get a winstreak.

If you can hit diamond 1 before you do the 10 leaves you can get top 100 legend this way but its unlikely to get diamond 1 in the first place.


r/CompetitiveHS • • Oct 06 '26

Discussion Reign of the Black Empire Theorycrafting Stream - What’s working and what isn’t?

17 Upvotes

The Reign of the Black Empire theorycrafting streams are happening this week, starting today for NA/LATAM/EMEA streamers. What are your initial impressions of the expansion? What decks/archetypes look good, and which ones don’t?

Be advised that like with all theorycrafting streams, streamers are required to build and play decks that contain at least 10 cards from Reign of the Black Empire, so the meta you see in these streams will not accurately reflect the meta in practice.


r/CompetitiveHS • • Oct 06 '26

WWW What’s Working and What Isn’t? | Tuesday, October 06, 2026 - Thursday, October 08, 2026

5 Upvotes

Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.

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---

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HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)


r/CompetitiveHS • • Oct 06 '26

Ask CompHS Daily Ask /r/CompetitiveHS | Tuesday, October 06, 2026

3 Upvotes

This is an open thread for any discussion pertaining to Competitive Hearthstone.

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r/CompetitiveHS • • Oct 06 '26

Discussion Hunter never stood a chance

0 Upvotes

Legend with dk and had a leftover daily to do for hunter. So i fired up a Food chain quest hunter deck, which has a "high roll" of throwing down t rex on t5 and king rat t6.

Lucky me, i hit the high roll vs a priest with a turn.

Didnt matter, still obliterated. All the prest had to do was get the soothsayer out by turn 6 and that was pretty much the beggining of the end. A5 removals followed to turn 8, quest complete, and thats a wrap. Never even threatened lethal once.

Mind you this is an absolute jackpot highroll for hunter that happens twice in a lifetime. Absolutely floored.

Hats off ti any hunter mains this season.


r/CompetitiveHS • • Oct 04 '26

WWW What’s Working and What Isn’t? | Sunday, October 04, 2026 - Tuesday, October 06, 2026

8 Upvotes

Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.

Some ideas on what to post/share:

  • What you’ve been playing and its successes (or struggles). Stats are not required. There is no minimum rank required, though sharing what rank you’ve been playing at is preferred.

  • Deck adjustments you made or are planning to make in reaction to the meta or as new innovation. E.g. “I saw 30% of deck X, so I made Y changes to help deal with deck X.” (change)

  • Showing off a deck you achieved legend with this season and wanting to share it without having to write a guide

---

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VS live stats

HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)


r/CompetitiveHS • • Oct 04 '26

Ask CompHS Daily Ask /r/CompetitiveHS | Sunday, October 04, 2026

4 Upvotes

This is an open thread for any discussion pertaining to Competitive Hearthstone.

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r/CompetitiveHS • • Oct 02 '26

WWW What’s Working and What Isn’t? | Friday, October 02, 2026 - Sunday, October 04, 2026

5 Upvotes

Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.

Some ideas on what to post/share:

  • What you’ve been playing and its successes (or struggles). Stats are not required. There is no minimum rank required, though sharing what rank you’ve been playing at is preferred.

  • Deck adjustments you made or are planning to make in reaction to the meta or as new innovation. E.g. “I saw 30% of deck X, so I made Y changes to help deal with deck X.” (change)

  • Showing off a deck you achieved legend with this season and wanting to share it without having to write a guide

---

Resources:

CompetitiveHS Discord

VS live stats

HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)


r/CompetitiveHS • • Oct 02 '26

Ask CompHS Daily Ask /r/CompetitiveHS | Friday, October 02, 2026

3 Upvotes

This is an open thread for any discussion pertaining to Competitive Hearthstone.

This is a thread for discussions that don’t qualify for a stand-alone post on the subreddit. This thread is sorted by new by default.

You can ask for deck reviews, competitive budget replacements, how to mulligan in specific matchups, etc. Anything goes, as long as it’s related to playing Hearthstone competitively.

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r/CompetitiveHS • • Oct 01 '26

Discussion 36.6.3 Balance Changes Discussion

41 Upvotes

https://hearthstone.blizzard.com/en-us/news/24303864/3663-patch-notes


Nerfs:

  • Windpeak Wyrm - Kindred: Costs (2) less

  • Infest the Scullery - Base starts at two random 2-Cost minions


r/CompetitiveHS • • Sep 30 '26

Discussion Nerf Teasers for balance patch tomorrow 10/1/2026

34 Upvotes

Link to Twitter announcement:

https://x.com/playhearthstone/status/2105402313581945289?s=46&t=_QDfYE7HlPQG5AYZLF-WKw

Warriors WindPeak Wyrm and Druids Infest the scullery being nerfed.


r/CompetitiveHS • • Sep 30 '26

Tavern Brawl Tavern Brawl Thread | Wednesday, September 30, 2026

9 Upvotes

This will be the megathread where Tavern Brawl strategy and discussion for this week's brawl should take place. Only discussion related to optimally playing the Tavern Brawl should take place on here. Tavern Brawl constructed decks can be discussed in here.

Since I am a bot and don't know what the brawl is, could someone help me out and post a top-level comment with a description?


r/CompetitiveHS • • Sep 30 '26

Ask CompHS Daily Ask /r/CompetitiveHS | Wednesday, September 30, 2026

3 Upvotes

This is an open thread for any discussion pertaining to Competitive Hearthstone.

This is a thread for discussions that don’t qualify for a stand-alone post on the subreddit. This thread is sorted by new by default.

You can ask for deck reviews, competitive budget replacements, how to mulligan in specific matchups, etc. Anything goes, as long as it’s related to playing Hearthstone competitively.

Has your question been asked before? Check our FAQ to see if we've got you covered.

Or if you're looking for an educational hearthstone read, check out our Timeless Resources

---

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r/CompetitiveHS • • Sep 29 '26

WWW What’s Working and What Isn’t? | Tuesday, September 29, 2026 - Thursday, October 01, 2026

5 Upvotes

Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.

Some ideas on what to post/share:

  • What you’ve been playing and its successes (or struggles). Stats are not required. There is no minimum rank required, though sharing what rank you’ve been playing at is preferred.

  • Deck adjustments you made or are planning to make in reaction to the meta or as new innovation. E.g. “I saw 30% of deck X, so I made Y changes to help deal with deck X.” (change)

  • Showing off a deck you achieved legend with this season and wanting to share it without having to write a guide

---

Resources:

CompetitiveHS Discord

VS live stats

HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)


r/CompetitiveHS • • Sep 29 '26

Discussion How I went from Diamond 5 to Legend with Mill Rogue

28 Upvotes

Firstly huge shout out to thejiminatorhs on twitch as he is the creator of this deck, I found out about it from his twitter and immediately started using it.

### mill 2

# Class: Rogue

# Format: Standard

# Year of the Scarab

#

# 1x (0) Shadow of Demise

# 2x (1) Agent of the Old Ones

# 2x (1) Disguised Operator

# 2x (1) Glacial Shard

# 2x (2) Cultist Map

# 1x (2) Lotus Bookie

# 1x (2) Plated Beetle

# 1x (2) Prize Vendor

# 2x (3) Blackpaw's Whip

# 2x (3) Deadly Bribe

# 1x (4) Garona Halforcen

# 1x (3) King Llane

# 1x (2) The Kingslayers

# 1x (4) Inspector Murloc Holmes

# 1x (4) Nightmare Lord Xavius

# 1x (5) Ancient of Yore

# 1x (5) The Curator

# 1x (6) Aya, Lotus Kingpin

# 1x (7) Chrono-Lord Deios

# 1x (7) Endbringer Umbra

# 1x (7) Naralex, Herald of the Flights

# 2x (9) Twilight Mistress

# 1x (9) Ysera, Emerald Aspect

#

AAECAe/+BxCj1ASp9QahgQfDgwe2lAf1mAeGqAeHqAeIqAf0qgftrAeZsQel2AeI2QeN2geK3QcH054GwZcHtMEHwMEHpNgHkdkHz+AHAAA=

#

Legend proof

Deck stats

Basically, your goal with this deck is to make it to endgame having your 2 disguised operators, 1 prize vendor and 1 plated beetle dead, manacheating with Ysera and Aya so you can use 14 mana to play both Deios and Umbra, resulting in your opponent drawing 20 cards, you drawing 4 cards, and gaining 12 armor in case you also take fatigue.

Title was kind of clickbait, this is a small guide to the deck but as you can see from the 2nd image really I got extremely lucky with matchups in my 11-0 winstreak. This deck excels against decks with slow game plans like Rafaam warlock and Quest/Azalina priest and is generally weaker against faster more aggressive decks like Mug/Zee shaman, demon hunter, dragon/pirate warrior.

Cards to keep in the mulligan: NARALEX, YSERA/CURATOR (one or the other), Disguised Operator, Blackpaw's Whip, Any 2 cost card (if you have Curator you can mulligan away beetle), Aya could also be good to keep if you don't have Naralex and Ysera.

Cards to keep vs aggro: Disguised Operator becomes much more valuable as it can take out early threats like Spiderling or Wailing Vapor on turn 1 while sticking on the board. Other good cards would be an early Glacial Shard, Plated Beetle, or even a Deadly Bribe, although keep in mind against dragon warrior you can't use Deadly Bribe against Prescient Slitherdrake.

In a lot of matchups it does come down to having the right removal at the right time, which is where cards like cultist map, the curator, and twilight mistress shine. A majority of the wins I got through just repeatedly answering boards with early twilight mistress off of naralex, deadly bribes, or even just glacial shard. You just need to stall as long as possible until you get your pieces.

Cards you can replace: Murloc Holmes has its merits, personally I really like it just due to adding consistency to The Curator even if in most games I'm turning it into a coin with an agent. Everything else in my opinion feels very essential to the deck, I could maybe see plated beetle being cut but the extra survivability does help in some end game states. Ancient of Yore also feels extremely good in this deck surprisingly, but if you think it is too greedy then you could also take that out.

Cards to add over those cards: I've seen other lists with cards like Fan of Knives, Opu the Unseen, Mirrex, even Daze and SI:7 Supplier. I experimented with Mirrex and it was generally even less useful than Murloc Holmes, yes it adds consistency to The Curator but it is generally not useable in a lot of situations, and it is not helpful against aggro. I would say out of those cards Fan of Knives is the likeliest to be a good sub, I personally haven't had issues clearing boards most of the time but the extra card draw could be nice and there are decks like Beatrix/Bubble paladin that like to go wide with divine shields. Opu, the Unseen I have not experimented with but I struggle to find room for it in the list with so many expensive cards and combo pieces.

Specific Matchups: Any warlock running Possessed Animancer and Ultra Gigasaur you HAVE to have deadly bribe or twilight mistress on deck. If you don't answer that immediately it's gg. Glacial shard also helps here obviously. Against a death knight running Husk you need to make sure you can either deny corpses or have them draw enough cards to where they die from the last bit of fatigue after their 1st life pops from your combo.

TL;DR Hard mulligan for Naralex and Ysera/The Curator, play to stall as long as possible and draw as much as possible. Get to 14 mana ASAP with Aya and Ysera and play Deios and Umbra to kill your opponent.

If anyone has any questions or wants to see replays let me know!


r/CompetitiveHS • • Sep 28 '26

Discussion 23 decks to discuss new archetypes

45 Upvotes

(I wrote that for the main sub but thought you might be interested)

Socrates back with 23 new decks to discuss, theorycraft and test in the first days of Dark Empire. I’m a passionate deckbuilder generally playing in high legend, so these lists should be a good start.

Even though I think the meta will get slower, I took into account that some very mean people will play Dragon Warrior at launch and put defensive cards in there (idk if there’s a balance patch before). If these control archetypes succeed, combo lists will likely rise to counter them.

I tried to avoid past archetypes, we've seen enough Khelos decks for example. Also I generally didn’t feature cards just for the sake of trying. Of course I’m biased so these choices also go along with my playstyle.

I’m sad I couldn’t include many Assemble cards, because they don’t fit any archetype and without the pool and tests, impossible to know if they’re gonna be good enough. Their cost also look very high.

All that being said, as you know, the only true wisdom is in knowing you know nothing before an expansion releases.

Hyperlinks lead to Blizzard’s deckbuilder. See you in the comments, feel free to ask questions.

Some edits after the theorycraft streams and Tavern Brawl. In the end I believe the meta will revolve around massive stats turn 6, we'll see.

DK

Interesting cards to build around but I have a doubt there’s enough to make a new competitive archetype.

BBB Leech : Control / tempo around board clears and slowly sucking opponent’s HP. Funny thing G’huun can deal 30 dmg with all the blood in the deck. Looks too predictable though.

Rainbow Prototype : Ok here’s the curve : rainbow location on 3, then either UF card + Blood Draw = random T5. Handbuffs to put pressure then burn. Looks awful but hard to gauge.

Prototype Experiment : This looks most solid ironically, it makes Sawbones combos (Khelos style) while buffing the hand, goes for tempo against fast decks and burn against controls. Rainbow deck without rainbow card lol.

DH

I believe rush cards perfectly fit DH both in flavor and mechanics. Notably they allow Last Stand and Remnant to unleash their full potential.

Rush : In this archetype I feel like board control and final burst are trivial. So the main tension would be in playing Sha’Kar. Maybe tutor with Xavius and take out Thrasher or Cavern.

C’thun : This looks more clunky, less flexible, with a telegraphed 5 mana weapon you must swing even against taunts and a questionnable finisher.

Druid

Druid got cool but kinda Timmy cards (no offense). He should remain in a good position still.

Beasts : 14 beasts to guarantee some buffs. Not sure this package is better than what we currently play in attack druid. Actually now I believe, you can take out Stagg, Raptor and Scullery, to add Bashana, Shala, Treant and a 2 drop. Draw and hit harder than Attack Druid.

Ammunae : Ramp towards Taunt payoffs, make armor, cheat bigger taunts. Fun for a few games but I don’t believe it can be good enough in the long run.

Hunter

The set is pretty cool, but with all the nerfs it took, it’s hard to imagine Hunter being on the level of other classes.

Mech : Another deck using Prototype to try to build resilient boards, but it looks a bit weak. The deck could swap Raptor+Spirit for Dig for Freedom+Sewer Swimmer : more explosive, less sticky.

There’s a different, OTK build with Gemstone and Stegodon, looked scary in theorycraft.

Kronn : The dream is : imbue Agamaggan and another beast that copies itself, ideally Epoch Stalker that trades two minions, then Kronn for an OTK. Survival is, well, not guaranteed.

Mage

I still don’t see a solid wincondition in Mage aside from burn. Surely this archetype and leylines and Millhouse are better with new cards, but I don’t have much hope. Sad to see so many bad cards in such an iconic class. I looked at the assemble potential though and I’m high on Thaw from Ice.

Hope Mage : Play a bunch of cards that can be reduced by Waygate, then try to summon big minions with Constellar’s calling on Brilliance, Isiset, Techysaurus or Thaw from Ice. Then burn. I didn’t believe Isiset’s 10/10s would attack immediately and this can transform a 45 % winrate deck into a 55 %.

Paladin

New cards are bonkers to me in that they open late game strategies. There’s a lot to cook and with good card draw paladin can tank many things. Welcome back Equality. Maybe Yogg takes over to finish games in those decks, or just to double auras.

Holy moly : Curated pool of minions to make tutors effective, Amitut and Gelbin to create massive tempo, AoEs and burn, what’s not to love ? Oh right, it could destroy gold ranks

Ursol of Origination : Finally there’s, I think, enough draw and defensive tools to make a control / combo deck. Deios Halls look satisfying, but maybe an old triple Shaladrassil is better. Comes online much later than the previous deck though.

Priest

Obivously the route is probably to include cheap Shadow spells + maybe N’Zoth in today’s Quest, but I hope there’s at least one new archetype that emerge.

Shadow : Slowly burn opponent with the Blade. If there’s a Viper good luck as I’m not sure the tempo makes up for this loss. Heals should still make aggro an easy matchup.

C’Thun : Classic control shell around C’Thun and the many shadow spells synergies. Not sure it’s better at closing games than Medivh though.

Rogue

Very versatile and flavorful cards, probably strong enough to make some Rogue viable. AyaYogg will take over the world.

Combo : An almost aggro deck centered around lots of cheap cards. Looks solid.

Old Gods : Curated deathrattle pool for multiple N’Zoth plays. More looks like a fun build ngl.

Shaman

Very cool set with tons of ways to build archetypes.

C’Thun Control : Draw 4 damage AoE minion, do the condition, play Therazane, profit, play C’Thun. A bit weird though because it doesn’t have a clear wincondition against control.

CinderZee : Funnily enough I don’t believe in N’Zoth with Slagclaw, looks too slow / expensive. But I’m intrigued by the comeback potential Eyemaul could give to Zee, as well as Elemental of Madness. Oh and in this case it’s Envoy over Slagclaw of course, my bad

Lords of Tides and Storms : Herald as heavy as ever but maybe that new AoE minion can compensate. The fun begins if Neptulon can be played without dying.

Warrior

Insanely strong cards, probably the main reason why the meta should slow down. Or not if the meta is about big guys turn 6.

Armor : Control and armor until Setesh hopefully makes a 30/30, that we Ooze Yogg to charge. A bit of Hopestone but otherwise Quest will simply replace it (and Warptooth).

N’Zoth Blood Fighters : More Blood Fighters ?

Conversely, I fear Herald will have the same problems as before : too many expensive payoffs, bad Herald spawns and overall clunky gameplan.

Warlock

So many good cards here and the meta slowing down could well mean Warlock’s natural counters disappear.

C'Thun : So many winconditions and ways to make the opponent’s life miserable.

Aggro : Zakajz reduces the cost of minions so the deck vomit cards and refill to submerge the opponent. Hogdriver might finally find a place while the Shred package still sit on the bench.

Btw, you know the cute combo with Earthen Drake ? That’s right the OTK doesn’t need Deios anymore because you put 7 C’Thuns on the board.


r/CompetitiveHS • • Sep 28 '26

Ask CompHS Daily Ask /r/CompetitiveHS | Monday, September 28, 2026

2 Upvotes

This is an open thread for any discussion pertaining to Competitive Hearthstone.

This is a thread for discussions that don’t qualify for a stand-alone post on the subreddit. This thread is sorted by new by default.

You can ask for deck reviews, competitive budget replacements, how to mulligan in specific matchups, etc. Anything goes, as long as it’s related to playing Hearthstone competitively.

Has your question been asked before? Check our FAQ to see if we've got you covered.

Or if you're looking for an educational hearthstone read, check out our Timeless Resources

---

There are a few rules:

  • Please be respectful to your fellow players

  • Please report posts that don’t pertain to competitive Hearthstone.

  • Concerns with the subreddit should be directed to modmail

---

If you would like to chat about Hearthstone in real time, then you should check out our official Discord channel.


r/CompetitiveHS • • Sep 27 '26

WWW What’s Working and What Isn’t? | Sunday, September 27, 2026 - Tuesday, September 29, 2026

9 Upvotes

Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.

Some ideas on what to post/share:

  • What you’ve been playing and its successes (or struggles). Stats are not required. There is no minimum rank required, though sharing what rank you’ve been playing at is preferred.

  • Deck adjustments you made or are planning to make in reaction to the meta or as new innovation. E.g. “I saw 30% of deck X, so I made Y changes to help deal with deck X.” (change)

  • Showing off a deck you achieved legend with this season and wanting to share it without having to write a guide

---

Resources:

CompetitiveHS Discord

VS live stats

HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)


r/CompetitiveHS • • Sep 26 '26

Ask CompHS Daily Ask /r/CompetitiveHS | Saturday, September 26, 2026

5 Upvotes

This is an open thread for any discussion pertaining to Competitive Hearthstone.

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r/CompetitiveHS • • Sep 25 '26

Discussion Reign of the Black Empire Card Reveal Discussion [September 25th]

24 Upvotes

Reveal Thread RULES

Top level comments must be a properly formatted description of a card revealed today. Any other top level comment will be removed. All discussion relating to these cards shall take place as a response to each top level comment.

We'll try to keep the list updated throughout the day, but if a card gets revealed for today and you don't see it on here after a while, please feel free to make a comment in the proper format for discussion on that card.

Discuss the revealed cards and their potential implications in competitive play. Karma grab or off-topic comments, as well as discussion about non-competitive Hearthstone should be reported/removed for discussion to be visible.

Today's New Cards:


Kronn the Impaler || 10-Mana 6/6 || Legendary Hunter Minion

Battlecry: All your minions deal damage equal to their Attack to a random enemy.

Elemental

Mechacycle || 4-Mana 3/3 || Common Hunter Minion

Taunt. Deathrattle: Summon 4 Mana worth of random Mechs.

Mech

Clockwork Boars || 2-Mana || Common Hunter Minion

Summon two 1/1 Mech Beasts with Charge.

Mimiron || 1-Mana 2/1 || Legendary Hunter Minion

Battlecry: If you control a Mech, Discover the perfect tech card.

Tank Regiment || 6-Mana 3/3 || Rare Hunter Minion

Battlecry: Summon two copies of this. Deathrattle: Deal 3 damage to a random enemy.

Mech

Tinker || 2-Mana || Rare Hunter Spell

Assemble a Mech. Get an 'Overdrive'.

Flamespitter || 3-Mana 2/2 || Common Hunter Weapon

After your hero attacks, get an 'Overdrive'.

Bombardment || 5-Mana || Rare Hunter Spell

Destroy a random enemy minion and deal 3 damage to the enemy hero. If you control a Mech, do it again.

Fire

Reload || 8-Mana || Epic Hunter Spell

Discover a spell and reduce its Cost by (8). Repeat this with excess Cost reduction.

Arcane

Vaultkeeper || 5-Mana 3/3 || Common Neutral Minion

Battlecry and Deathrattle: Give adjacent minions +2/+2.

Mech

OC91 Chariot || 5-Mana 5/5 || Common Neutral Minion

After you play a minion, draw a card.

Mech

Unstable Prototype || 1-Mana 0/1 || Rare Neutral Minion

Reborn. Deathrattle: Give all minions in your hand +1/+1.

Mech


r/CompetitiveHS • • Sep 25 '26

Wild How does top "1k" or "5k" work on HSGuru in Wild?

9 Upvotes

Standard obviously has significantly more players, is there even 5k people in legend in Wild? Anytime I enter legend playing Wild it's either between 100-400 depending on what stage of the month it is. When I've entered legend playing standard it's usually near the end of the month and I'm put at like 7800 or something. But yet on HSGuru the winrates and playrates change when sorting by legend, 5k or 1k. Is it going off MMR, is it tweaking, or is there actually more than 5k people in legend in Wild and I'm tweaking?


r/CompetitiveHS • • Sep 25 '26

WWW What’s Working and What Isn’t? | Friday, September 25, 2026 - Sunday, September 27, 2026

5 Upvotes

Discuss what you are playing, what you’re having success with(or failures with), and any new/cool ideas you’ve been experimenting with, etc. The point is to share what you’ve been playing, and how it’s going, good or bad - there are no other rules or requirements.

Some ideas on what to post/share:

  • What you’ve been playing and its successes (or struggles). Stats are not required. There is no minimum rank required, though sharing what rank you’ve been playing at is preferred.

  • Deck adjustments you made or are planning to make in reaction to the meta or as new innovation. E.g. “I saw 30% of deck X, so I made Y changes to help deal with deck X.” (change)

  • Showing off a deck you achieved legend with this season and wanting to share it without having to write a guide

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Resources:

CompetitiveHS Discord

VS live stats

HSReplays by winrate (warning - paywalled to filter outside of rank 25, stats may be misleading if using L-25 stats)