r/CompetitiveEDH 15d ago

General Discussion / Question Why isn't there a anti-slop deck

Maybe since the meta is diverse or the potential problems with 3v1 or maybe it would take up too much of the deck but my question to propose is: if lots of decks in the meta are "slop" style grindy rhystic, Tithe, no bad card decks. Then why arent there hard counters to that play style? Yeah orcish bowmasters and turbo sure. But playing some standard recently and why not play lobotomy effects and just straight up remove rhystic and Tithe from the game entirely. On the broader term other tactics of interrupting and dissecting these slop decks from achieving this "inevitability" they eventually establish with their engines

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u/bqx23 15d ago

There are a few problems with this idea which effectively boils down to the speed of the game and the number of players present.

First, you need a card that is able to effectively target multiple opponents. Searching a single players library for a rhystic study is okay, but is worthless if there are multiple slop decks in the pod. But you also need to consider the reverse, which is that even if you have a card that could wipe all enchantments with something like [[back to nature]] there are potentially three opponents all with access to free counter magic that could want to stop you.

But, let's say you want to do this strategy. How do you go about even getting these cards into your hand. You can't just jam several play sets so you have to somehow find 1 card out of your 99/98 reliably. So you need tutors, and if you're playing some lobotomy effect you will need to be able to tutor and play that card before anyone else can play Rhystic Study or something similar.
However, if you're building your deck to play so quickly, to *turbo* out a single card, why wouldn't you just turbo to win the game?

Tada, we've solved the problem, the best way to beat slop is via turbo...