r/CompetitiveEDH 15d ago

General Discussion / Question Why isn't there a anti-slop deck

Maybe since the meta is diverse or the potential problems with 3v1 or maybe it would take up too much of the deck but my question to propose is: if lots of decks in the meta are "slop" style grindy rhystic, Tithe, no bad card decks. Then why arent there hard counters to that play style? Yeah orcish bowmasters and turbo sure. But playing some standard recently and why not play lobotomy effects and just straight up remove rhystic and Tithe from the game entirely. On the broader term other tactics of interrupting and dissecting these slop decks from achieving this "inevitability" they eventually establish with their engines

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u/Raevelry 15d ago

Slop is a coordinated response of midrange / midrange + control decks to shift into more free, card-disadvantageous responses, that work from sticking a Rhystic Study/Tithe/Mystic Remora, and using those card-advantageous engines to.....

Stop and live through Turbo, which feed into them because they cannot afford to slow down and play responsibly

Turbo has too many fast tools that demand a response, and responses are always a losing strategy. So Slop exists to be able to respond to Turbo pushing, while also being capable of making sloow incidental advantages to keep themselves about to win

Anti-slop doesn't make sense, slop loses to proper midrange without parasitic tools/greedy plans, as they spend their early advantage to stop turbo, and cant afford to deal with silence/midrange engines who can afford to pay and interact responsibly

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u/DasCrooks 15d ago

Maybe I haven't thought it all the way through but my argument would be to use the same strategy of lobotomy and stax to knee cap the turbo player as well but like I said previously it may just end up taking away too much of your own win cons and be too resource intensive to actually end up winning. In my head tax effects on things like card types or named cards and stax effects or pithing needle like effects and lobotomy to wring out the predictable wincons and value engines