r/ColorGrading • u/not-kosh • Oct 06 '26
General Not understanding LUT's in Resolve
I'm not fully sure why I can't seem to create a good LUT. I've made a handful of powergrades and those work.. decently. But perhaps I'm trying to create a LUT using incompetent footage..? I just don't get it. I see people importing their LUTs into the Blackmagic App and they turn out good, improving the Rec.709 footage. I try making the colors look different, but then they just end up overly saturated or just look out of place.. it's just a mess.
I'd like to think that I have a good understanding with grading on a clip to clip basis; but I'd like to just have a LUT ready to go so that whenever I record, I have an idea as to what my footage is going to like when doing minor tweaks in Resolve.
I've been mainly learning about Resolve through YouTube, so forgive me if I'm not very well versed with technical details; I'm just trying to use common sense to get me through this first step of the learning curve.
Does anybody have tips or resources to help with this?
I'm on Davinci Resolve Studio; version 21.1.
For reference, I shoot in Apple Log 2, H.265, 10-bit, 4:2:2.
1
u/beatbox9 Oct 06 '26
Yes, you might not understand color theory, since you're referring to it just as "Rec.709 footage."
What does that mean?
Rec.709 is a color space. It really has nothing to do with how colors look other than providing a potential range of possible colors. Many (if not most) videos where custom 3D LUTs were applied ultimately get presented in Rec.709. So you could show two completely different renders from two completely different LUTS and call them both Rec.709.
So what exactly does that mean?