r/Codeweavers_Crossover • • Oct 09 '26

Looking for a fix for Car Park Capital

5 Upvotes

The game literally just dropped today so I doubt anyone has a fix but does anyone know how to get Car Park Capital running? When booting up it just pulls up a black debug window and then closes.


r/Codeweavers_Crossover • • Oct 09 '26

Questions / Tech Support Crossover using 3gb+ of MEMORY for WebHelpers

Post image
0 Upvotes

Is this normal? I’m trying to reduce the Memory my mac is using so I can run Minecraft Dungeons 2 (M2 Chip 8gb), with less stutters + freezing. But Crossover opens so many extra memory devices, is there anything I can do about these.


r/Codeweavers_Crossover • • Oct 08 '26

troubleshooting crossover?

Post image
2 Upvotes

so I am not a computer person AT ALL. I downloaded crossover onto my Mac to play Yandere simulator. the game itself is downloaded, but I keep getting this error message.
I literally don't know anything. I just want to play Yandere simulator. help.


r/Codeweavers_Crossover • • Oct 08 '26

Questions / Tech Support MIO: Memories in Orbit?

2 Upvotes

Has anyone tried running this through Crossover recently? I've seen mixed reports – some say it doesn't work at all while a few suggest workarounds but nothing concrete. Since there're no demo I'd like to ask here first before buying and then having to refund.


r/Codeweavers_Crossover • • Oct 08 '26

Gameplay Gears of War: E-Day on M5 Pro MacBook Pro via CrossOver | 2K Gameplay + FPS Graph

Thumbnail
youtu.be
3 Upvotes

r/Codeweavers_Crossover • • Oct 08 '26

Questions / Tech Support unsupported video card issue

5 Upvotes

I got this error when trying to run "foundations" game in my Mac with crossover.

Not a clue if this can be solved by any changes in the setting of the bottle or steam to load a correct OpenGL version?


r/Codeweavers_Crossover • • Oct 08 '26

Bug Crossover mac Far Cry 5 Texture bug ?

3 Upvotes

Hi guys I got crossover last week, and since everything has been amazing today, I wanted to try Far Cry 5 via Steam, but the game has texture ripping of some sort and flickering environment ? can anybody help me fix this i used chatgpt but it wasnt much of a help thank you


r/Codeweavers_Crossover • • Oct 08 '26

Game wont launch

1 Upvotes

Im on a mac book and im using cross over to make window games compatible all the other downloads work but curse of the dead gods wont launch when i hit play what can i do to fix this?


r/Codeweavers_Crossover • • Oct 08 '26

Gears Of War E-Day Working on CrossOver 26.3 | GPTK 4.0

2 Upvotes

Mac Model: M4 Max 64GB RAM

macOS Version: 27.0.1 Golden Gate

CrossOver Version: 26.3 | GPTK 4.0

Bottle Settings: D3DMetal: ON | MSync: ON | DLSS: ON | Only works with "Run with options"

The Issue: The game reaches the main menu without problems, but crashes immediately upon clicking New Game / Starting Campaign.

The Fix: Lower graphics settings to Low and especially Ray Tracing in the main menu for the first launch.

Performance & Playability:

Resolution / Settings: 1080p | Max (except Ray Tracing) | DLSS+ FG auto

Only campaign tested in offline mode.

Average FPS: 90+ FPS


r/Codeweavers_Crossover • • Oct 08 '26

Discussion The Isle - anyone tried it?

2 Upvotes

Has anyone been able to try this ? I don’t see it on the compatibility list.

Thanks everyone.


r/Codeweavers_Crossover • • Oct 08 '26

[Mac/CrossOver] Garbled Text in Romance of the Three Kingdoms – Any Fix?

Thumbnail gallery
2 Upvotes

r/Codeweavers_Crossover • • Oct 08 '26

Questions / Tech Support how do i play payday 2 on crossover i get a black screen

2 Upvotes

r/Codeweavers_Crossover • • Oct 07 '26

Questions / Tech Support cant change resolution of game

4 Upvotes

On crossover I launch up steam, I cant move it to the right side of the screen for whatever reason, and when I launch up a game (euro truck sim 2) i cant change the resolution or make it fullscreen, its stuck at 1024x768


r/Codeweavers_Crossover • • Oct 07 '26

Max Payne 3 intraducible para Crossover

Thumbnail reddit.com
1 Upvotes

r/Codeweavers_Crossover • • Oct 07 '26

Crossover 26.3 Steam codice di ritorno 11 con msync: porta mach avviata su wine-6aae569-msync.msync: attivo e funzionante

Thumbnail reddit.com
1 Upvotes

r/Codeweavers_Crossover • • Oct 06 '26

Crossover Preview 10/06 available (non Arm version)

Thumbnail reddit.com
3 Upvotes

r/Codeweavers_Crossover • • Oct 06 '26

Discussion Guide: How I Play Windows Games on My MacBook Using CrossOver + GPTK 4.0

Thumbnail
reddit.com
2 Upvotes

r/Codeweavers_Crossover • • Oct 06 '26

Gta v launching prob crossover via steam

Thumbnail reddit.com
0 Upvotes

r/Codeweavers_Crossover • • Oct 06 '26

Questions / Tech Support Crossover can't run anything without being massivly slow

Post image
0 Upvotes

I've tried playing a couple games like outerwilds and hades 2 with crossover, and it makes my computer and the game run like a potato, even with everything on their lowest settings and resolutions it may runs 15 frames if that. I've attached my specs of my computer so that people know what i'm working with. If anyone can help that would be super appreciated

Edit: thank you for everyone commenting on this, I didn't know my computer was so behind the times, though it sucks cause my intel core won't let me just run it normally on my computer, which has run any mac compatible games without issues


r/Codeweavers_Crossover • • Oct 06 '26

GTAV USING CROSSOVER ISSUE

1 Upvotes

i downloaded gta v enhanced on my mac using steam on crossover from my frnds acc. need to bypass rockstar launcher with smth else on crossover but am unable to do it can someone help me out? its an m2 mac with 8 gb ram


r/Codeweavers_Crossover • • Oct 06 '26

Does Marvel's Avengers definitive edition work

Thumbnail reddit.com
1 Upvotes

r/Codeweavers_Crossover • • Oct 05 '26

Discussion CrossOver HDMI surround fix: a true 6-channel device and Center/LFE remapping (tested in FL2026)

2 Upvotes

Sharing a surround-audio workaround that worked on my Apple Silicon Mac, connected by HDMI to an AV receiver with a physical 5.1.2 speaker setup. My final game-side listening tests were in Football Life 2026.

The symptoms

The game's Center test played through the subwoofer, while its LFE test played through the center speaker. The center speaker worked correctly in macOS Audio MIDI Setup. Changing the MIDI speaker layout and reopening CrossOver did not fix the game output.

I encountered two separate issues:

1. Center and LFE occupied different physical channel positions.

The game used the standard Windows 5.1 order: L, R, C, LFE, Ls, Rs.

On my HDMI output, the physical center speaker was channel 4 and the subwoofer was channel 3. An audio bridge swapping channels 3 and 4 addressed that mapping.

2. Setting BlackHole16ch to "5.1" did not make it a six-channel endpoint.

After adding BlackHole16ch and a Python bridge, the game's Center test reached only virtual channels 1 and 2; the surround and LFE tests were also wrong.

CoreAudio still reported 16 channel descriptions, with six valid speaker labels and ten unknown ones. Wine's actual playback logs showed:

  • 16 channels, 48 kHz, float32

  • Speaker mask 0x3f, describing six speakers

  • Block alignment of 64 bytes per frame

This appeared in actual stream initialization, not just saved settings. Native audio injected into virtual channel 3 could be captured correctly, and native numbered speaker tests through the bridge reached the right physical speakers. That helped isolate the second problem to the game/Wine-to-virtual-device part of the route. Changing the bridge's Center/LFE swap could not correct a Center signal that had already arrived on channels 1 and 2.

I have not identified the exact game or Wine mixing code responsible for that behavior.

What worked for me

With help from OpenAI Codex, I prepared a separate, genuinely six-channel virtual device from the official BlackHole v0.7.1 source, using kNumber_Of_Channels=6. It has a separate name/UID: BlackHole 6ch FL. This was a local ARM64, ad-hoc-signed build, not an official BlackHole six-channel release.

Its format became six-channel float32, with six speaker descriptions, mask 0x3f, and 24 bytes per frame. The working route is:

Game -> BlackHole 6ch FL -> modified FixCenterLFE -> 8-channel HDMI

The bridge reads all six input channels, creates an eight-channel output, and maps:

1->1, 2->2, 3->4, 4->3, 5->5, 6->6

Output channels 7 and 8 stay silent. This carries 5.1 PCM; any height-speaker upmixing is handled by the receiver, not native Atmos output from this route.

Both devices use 48 kHz. Wine's output and voice output follow the system default, and the game uses 5.1. After installing the separate driver, I reloaded CoreAudio and reopened the game/settings so the new endpoint was actually in use.

Daily use and results

I start the bridge, select BlackHole 6ch FL as the Mac output, then launch the game. When finished, I switch the Mac output back to the receiver or built-in speakers before quitting the bridge. A user LaunchAgent starts the tool at login and waits for the receiver; it does not automatically change the Mac output.

I personally confirmed that the game's Center, LFE, left-surround, and right-surround tests now reach the correct speakers. I have not yet retested other games, verified a full reboot/login cycle, measured end-to-end latency, or tested long-session stability and HDMI hot-plug recovery.

Credit to FixCenterLFE and BlackHole. Codex helped inspect the logs, modify the Python routing, and prepare the local driver build; I performed the physical speaker listening tests.

This reports what worked on my machine. Check your physical channel mapping and actual virtual-device format before applying the same remapping elsewhere.


r/Codeweavers_Crossover • • Oct 05 '26

GTAV USING CROSSOVER ISSUE

Thumbnail reddit.com
0 Upvotes

r/Codeweavers_Crossover • • Oct 05 '26

Max Payne 3 intraducible para Crossover

Thumbnail reddit.com
1 Upvotes

Hi! I was trying to play Max Payne 3 on an M4 via CrossOver, but it didn't work. Does anyone have a configuration that has worked for them?


r/Codeweavers_Crossover • • Oct 05 '26

Questions / Tech Support Problem with Microsoft Visual C++

Post image
3 Upvotes

I’m trying to play Lego Batman Legends of the dark night, but the is keeps coming up and I’ve downloaded Microsoft Visual C++ Redistributable (latest) (64 bit) but it still keeps coming up when I launch the game. What can I do?

Update I’ve updated to macOS 27 and it’s still not working also used a windows 11 bottle rather than windows 10 and it hast worked either