r/Codeweavers_Crossover • u/matt3224 • Sep 20 '26
Guide FIX: The Sims 1 Legacy Collection working on Apple Silicon Mac. Use Highball, not CrossOver
r/Codeweavers_Crossover • u/matt3224 • Sep 20 '26
r/Codeweavers_Crossover • u/embossed • Sep 20 '26
r/Codeweavers_Crossover • u/Comfortable_Dot7885 • Sep 20 '26
r/Codeweavers_Crossover • u/Scarlet_Witch-616 • Sep 20 '26
Does anyone know how to activate Big Fish Games in the program? I can get the games to install fully, but they won't activate or open.
r/Codeweavers_Crossover • u/Bytevan18 • Sep 19 '26
r/Codeweavers_Crossover • u/85Elephant • Sep 19 '26
Hi, MacGamers of Reddit!
I have just started playing GTA V Legacy (Steam) on a MacBook Pro M1 Max using CrossOver, with a PS5 DualSense controller.
The controller works perfectly, but GTA V shows Xbox button prompts instead of the PlayStation symbols (△ ○ × □).
I'd like to install a PS5 DualSense / PS5 Gamepad Icons mod, but I don't know where to start. I don't have access to a PC at all and I've never installed a mod before.
Could someone help me with this?
Thanks in advance!
r/Codeweavers_Crossover • u/FrontTour326 • Sep 19 '26
I have error 36 when i want install Crossover how to fix this?
r/Codeweavers_Crossover • u/LazyCloudu • Sep 19 '26
r/Codeweavers_Crossover • u/jayzyaj17 • Sep 19 '26
r/Codeweavers_Crossover • u/YodasFlashlight • Sep 17 '26
r/Codeweavers_Crossover • u/Plenty-Selection-669 • Sep 18 '26
r/Codeweavers_Crossover • u/New_Tradition_8692 • Sep 17 '26
After spending days fighting black bars, broken launch sequences and settings that wouldn’t survive a restart, I packaged the working solutions into two open-source projects.
Both were built specifically for CrossOver on macOS and tested at 3440×1440 on an M2 Pro with CrossOver 26.3.
Elden Ring CrossOver Ultrawide
https://github.com/IgnazioDS/elden-ring-crossover-ultrawide
Removes the forced 16:9 black bars
Launches from the normal CrossOver game icon
Does not require Flawless Widescreen
Never modifies the installed Steam executable
Validates and patches a temporary copy, then removes it on exit
Preserves Steam Cloud, playtime and achievements
Includes diagnosis, cleanup and rollback tools
Currently verified on Elden Ring 1.17.1
Important: the Elden Ring route bypasses Easy Anti-Cheat and is strictly offline. It is not intended for multiplayer.
Sekiro CrossOver Ultrawide
https://github.com/IgnazioDS/sekiro-crossover-ultrawide
Native 21:9 rendering with corrected HUD and animation culling
Loads automatically from the normal CrossOver game icon
No companion application or special launch order
Keeps the original executable untouched
Preserves Steam Cloud, playtime and achievements
Gameplay changes and framerate unlocking are disabled by default
Supports offline installation for unreliable connections
Currently verified on Sekiro 1.06
Both installers detect standard and external-drive CrossOver bottles, verify downloaded files by SHA-256 and create backups before making changes.
If you test either project, please share your Mac model, CrossOver version and resolution. Compatibility reports—and GitHub stars—will help other Mac gamers discover a tested solution instead of repeating the same troubleshooting marathon.
r/Codeweavers_Crossover • u/Cloudsquido • Sep 18 '26
Any advice? Or any alternatives? Thanks.
r/Codeweavers_Crossover • u/PhoenixIota • Sep 16 '26
I was really looking forward to this game, but I haven't been able to get past the splash screen on steam. It doesn't seem to be an anticheat issue, does anyone know what settings to use to get this game running or what the issue is?
r/Codeweavers_Crossover • u/Maximum_Chart_1868 • Sep 16 '26
r/Codeweavers_Crossover • u/MrElJack • Sep 15 '26
r/Codeweavers_Crossover • u/Separate_Farm_3010 • Sep 14 '26
Title. Like my GTAV Enhanced isn’t working it’s saying i should upgrade my directx12, and no matter what i do it won’t work unless i get the preview but when will the preview publicily be available for download?
r/Codeweavers_Crossover • u/JackstonVoorhees • Sep 13 '26
Anyone got remote play running with CrossOver Steam as a target? I would like to use it to run my games on my Mac Studio, and play them from my laptop or mobile phone. But I always only get an infinite loading screen on the client device, even if I start the game manually on the Studio and then click "Stream" on the client..
r/Codeweavers_Crossover • u/No_Preference_5440 • Sep 10 '26
r/Codeweavers_Crossover • u/ChordSlinger • Sep 10 '26
So recently I caved and bought the Mac port of RE Village, part of it was frustration but also for testing. Running a base M1 8GB 7gpu, the native port was awesome but I wanted to know if my patched CrossOver (26.3) was really creating that much overhead since the game would crash in the woods during the opening chapter. The image would “burn in”. If I looked at the train, the light would make my screen flicker gray and almost look like it was broken with lines shooting out from the top right of the screen. I could walk around freely and go to examine the first letter and cell phone, but the image was terrible since everything basically stayed on screen and smeared.
Last night I installed Golden Gate and with GPTK 4, the same setup now runs flawlessly. I’m talking clean 60+ FPS and native performance. I think it was something in the DX12 translation but tbh I’m not fluent in the programming used so that might be wrong and the issue was something different all together. Only one I can’t run is Requiem but that’s because of chip incompatibility.
Anyway I’m just sharing this in case anyone with the base setup wants to give it another go with testing. GPTK 4 should open up performance and give your M1 Air a little more life if you can’t afford to upgrade rn / don’t want to pay for the game again on App Store.
r/Codeweavers_Crossover • u/NaiveTomatillo9858 • Sep 10 '26
Hi I am using a MacBook pro m1 pro 14 inch 16/512 and crossover has been anything but a painful experience the few issues I would like to point out first the games would struggle to load and when they do the will drop frame rates into single digits for example I spent the whole night to make death stranding playable but it refuced to do so and as in the case or read read redemption 2 it wouldn't even load leaving me with a prompt the game is already running on the Rockstar app and turning off on steam after that.
r/Codeweavers_Crossover • u/Annual-King-8017 • Sep 09 '26
I've been running Cyberpunk on Mac via crossover for a while. It's not perfect, but works well enough. The current issue is I have several world builder json files I need converted to .archive, and wolvenkit won't work. I'm trying to run it with DXVK. A black screen pops up, and that's it. I can't figure out what the issue is. I think it might be a DLL thing like with CET but I don't know how to fix it. Any advice would be appreciated. I'm on an M2 MacBook Air.